Barry Burton
Member
Played a bunch of the Dubai mission last night. The level design is outstanding.
I'm also digging some of the new wrinkles they've added to the game design, like the shortcuts you can unlock, and the more linear "story-driven" nature of the first playthrough of a mission that doesn't come into play on replays. I'll reserve judgment until playing the rest of the missions, but I wonder if this solves the problem I had with Colorado (and frankly, too many of the missions in Hitman 2) where you're railroaded a bit by story-focused objectives.
Great so far!
I'm also digging some of the new wrinkles they've added to the game design, like the shortcuts you can unlock, and the more linear "story-driven" nature of the first playthrough of a mission that doesn't come into play on replays. I'll reserve judgment until playing the rest of the missions, but I wonder if this solves the problem I had with Colorado (and frankly, too many of the missions in Hitman 2) where you're railroaded a bit by story-focused objectives.
Great so far!
Yeah, I have a tough time relating to all that noise. After playing Hitman 1&2 on PS4 at a locked 30fps, I think Hitman 3 looks and plays fantastic on PS5. No complaints whatsoever. Sure, I could have gotten the Series X version had I not transferred progress over from PS4 (I do want to check out some of the old maps in PSVR, though), but I'm not, like, beating myself up over it, lol.Edit: kinda sad that this thread has 4 pages while the console comparison thread has 26.