This is the second video where they shoot from that specific point to destroy it. I tried to do it from a closer distance (the roof of the entrance to the containment area) and the glass was bulletproof. So something weird is happening.
Is there any good use for the joint? I slipped it in the cig pack thinking she'd go to bed or something but she just gets KO'd and every guard around goes alert.
If you could only pick one episode so far so far what would you pick. Trying to decide which one to get first since I'm new to hit man
If you could only pick one episode so far so far what would you pick. Trying to decide which one to get first since I'm new to hit man
you guys should go try out my awesome contract
Pro Tip: Finish the chef escalation challenge. The item you get is well worth it.
Spoilers?
I wonder if they'll consider adding in another Gameplay tweak to only unlock Challenges when completing missions. I know you only get points for them when completing a mission, but after unlocking them something in my brain checks it off a list and I no longer feel the itch to do them "for real."
That's the unlock for Sapienza mastery level 20 - it's not tied to anything specific.
The only objective-specific unlock that I know of is.unlocking the morgue starting point by hiding in the coffin
Is it possible to poison the soup with the lethal poison you unlock?
You geta sniper rifle with 2x zoom that has a real kick to it and also a proximity mine rubber duck.
I may be in the minority on this one, but I am a little irked by the Challenges change in the latest patch. I enjoyed having the hardline of having to complete the mission before unlocking them. I just played one of the Tutorial missions again and easily cheesed a challenge in like 5 minutes before being shot and killed. Still unlocked it. Feels wrong. I wonder if they'll consider adding in another Gameplay tweak to only unlock Challenges when completing missions. I know you only get points for them when completing a mission, but after unlocking them something in my brain checks it off a list and I no longer feel the itch to do them "for real."
I'll try to make myself aim at getting them "for real" from here on out, but when playing a mission for the first time it's possible to complete challenges without knowing full well what you did. Having the hardline unlock of the previous version forced me to better understand what every thing meant in the grander scheme of the levels which was ultimately much more satisfying when figured out and pulled off, even if it meant an initial annoyance of not really making any completion progress.
Pet peeve for sure, and I really shouldn't be complaining as the rest of the changes in this patch seem wonderful and welcomed. I just picked up the full game pass for this from the PS plus sale and am really excited to have a monthly dose of new Hitman to chew on. I still haven't played the second mission but it looks wonderful.
she will go to the toilet to throw up
same with silvio
That makes sense.....I must have hit it when I completed the escalation.
Anyone think the lockpick is overpowered? There's no reason not to bring it on every mission and it negates the need to find all the keys on the levels except key cards of course.
Anyone think the lockpick is overpowered? There's no reason not to bring it on every mission and it negates the need to find all the keys on the levels except key cards of course.
I may be in the minority on this one, but I am a little irked by the Challenges change in the latest patch. I enjoyed having the hardline of having to complete the mission before unlocking them. I just played one of the Tutorial missions again and easily cheesed a challenge in like 5 minutes before being shot and killed. Still unlocked it. Feels wrong. I wonder if they'll consider adding in another Gameplay tweak to only unlock Challenges when completing missions. I know you only get points for them when completing a mission, but after unlocking them something in my brain checks it off a list and I no longer feel the itch to do them "for real."
I'll try to make myself aim at getting them "for real" from here on out, but when playing a mission for the first time it's possible to complete challenges without knowing full well what you did. Having the hardline unlock of the previous version forced me to better understand what every thing meant in the grander scheme of the levels which was ultimately much more satisfying when figured out and pulled off, even if it meant an initial annoyance of not really making any completion progress.
Pet peeve for sure, and I really shouldn't be complaining as the rest of the changes in this patch seem wonderful and welcomed. I just picked up the full game pass for this from the PS plus sale and am really excited to have a monthly dose of new Hitman to chew on. I still haven't played the second mission but it looks wonderful.
If someone could give me a simple yes or no, do theoffice, Senguine shop and bakery come to any use? Although beautifully designed, they seem to have very little purpose? I know the Senguine shop hides the make-up artist costume, and the office has a security camera server... But other than that...?
Cheers! <3
If anything I think it's pretty much useless. Breaching charges end up being more useful because they bypass even the doors that need keycards, and for regular doors there's crowbars everywhere. And then the actual keys are also relatively easy to find.That makes sense.....I must have hit it when I completed the escalation.
Anyone think the lockpick is overpowered? There's no reason not to bring it on every mission and it negates the need to find all the keys on the levels except key cards of course.
I believe it is, yes.Is it possible to poison the soup with the lethal poison you unlock?
There's at least one in the lab , on the outside of the building with the laptop.Anyone know where the rat poison locations are in Sapienza? I only know of the one in the Mansion Kitchen.
Can I buy this without buying the intro pack?
No. Get your shit togetherCan I buy this without buying the intro pack?