I have some mixed feelings on the game, honestly. I love the actual game itself, the levels, the opportunities, the targets...but god DAMN if they can't get out of their own way with respect to bugs, performance, patches to fix performance introducing new bugs, and all the way being rather sporadic with communication. Some AAA games/devs we expect timelines of a day or two max to get a patch out that addresses concerns...with IOI we're lucky to get a patch addressing problems two weeks out. The load time is finally at a place that is almost acceptable on PS4, and the server issues are finally stabilized, but then there's the non-target kill bug when you choke a guy out.
Like...it could be SO good if they could just get on top of squishing the problems out. I'm kind of afraid to see what kind of new nonsense crops up after they kill the non-target kill bug, or whenever they patch in new conditions for contracts, or whatever else is coming down the pipe. I find myself getting more anxious than excited for a new release.
I still have all the bugs I described in my posts, plus I noticed no matter what, I can pass in front of a camera and I NEVER get a notification about the camera catching me, no matter what. But of course in the end stats is stated that camera caught 47.
This game is really early access, no matter what IO says. It's episodic, but it's even EA because it's very unpolished, full of bugs, as you wrote each patch broke something while fixing something else...this is not what they stated when the game should be released.
I bought the game because I simply loved all Hitman, I couldn't wait and I wanted to support IO. But for now, I'm not happy with my purchase. This, plus the fact in the end we'll have only 6 main missions and that's it.
It's ok providing contracts, elusive targets etc, contracts were in Absolution too and they were a good feature to increase the game lenght, but here the core of the game is doing challenges and whatever. If you do the main mission only, you can beat the whole game (and if other episodes will be indicative, let's say each episode is 10 minutes) in less than two hours, for 60. Yeah, you can do challenges etc. playing for 10X that time, but honestly I dropped the challenges after I cleaned up Paris, for me it's just too boring going on a virtual checklist to be rewarded with nothing. I reach level 20, see all opportunities and moving on.
The game should provive at least 12 main missions, PLUS challenges, cotnracts, elusive etc.
The justification IO stated for releasing an online only product is not enough for me, you can just create a fully single-player experience and going online only to do elusive targets, if you really want. But they want full control over their game, probably to gather data or whatever, and there are still disconnection issues.