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Holy fuck, Red dead Redemption 2 is an incredible game

bitbydeath

Member
Whenever you reach a campsite.

jim-carrey-ace-ventura.gif
 

drotahorror

Member
It's visually gorgeous but a chore to play. It's more of a western simulator than an actual video game where you're supposed to have FUN.
It's fun as hell on PC. You get that immersive "I'm an outlaw/cowboy" feel with as much fun as mods can provide. All I need is bullet time with a key press, instant fun. Not deadeye but the ability to slow time, any time.

Kind of like how I had so much fun with Horizon ZD. Bullet time while jumping or sliding? Yes please.

TLOU2 has an accessibility option for bullet time while only ADSing. While the core combat was super solid, this option takes it to the next level.

Obviously I'ma bullet time fanboy.
 

Superkewl

Member
The thing that bothered me the most was how zones were time gated. I remember when the game first opens up(think it was chapter 2) I just wanted to bugger around doing stuff like hunting and crafting. I remember wanting to craft a pouch or something, and need some hides from a glia monster or something and they were located in the desert section on the west side of the map. I couldn't get over there, so googled and found out area didn't unlock till you essentially completed the game...so dumb.

The game world was so beautifully crafted though.
 
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Pagusas

Elden Member
Playing this now because of the RDR release on PC, RDR2 is just such a true gem of a game, in my top 5 of all time easily. On PC playing it maxed out at 120hz on a 57" ultrawide is also fricking amazing. All the issues the game had on consoles like feeling sluggish and a chor to control are gone. And the mods, my god, they fix everything. You can now run in camp, change the FOV (I play exclusively first person because I love the immersion) and all the online content is modded into the single player game.

And honestly, its graphics hold up extremely well, its still a looker and puts some modern AAA games to shame.
 
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The fact it's still one of the best looking games ever after 6 years says it all.

The controls can be a bit...weird and isn't that fun to play but it's a looker. The story, acting, the world, etc is all great. Controls are the one thing it could be better tbh.
 

simpatico

Member
I love all the slow sim aspects of it. Would be a shame if this controlled light and tight. That's not what we're doing here partner. Aside from a few misplaced story beats, this game is perfect.

Controls feel like Arthur is underwater. I won't be buying GTA 6 until I determine whether or not the game is a chore to actually play.
As someone around the same age as Aurthur, this is realistic. See how limber you are after sleeping on the ground at that age. GTA6 isn't staring a middle-aged man, so I bet it's lighter.
 
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Put me in the camp where I was absolutely blown away. Streamed to my steamdeck played in bed in little chunks, took my time. Loved it.
 
I love all the slow sim aspects of it. Would be a shame if this controlled light and tight. That's not what we're doing here partner. Aside from a few misplaced story beats, this game is perfect.


As someone around the same age as Aurthur, this is realistic. See how limber you are after sleeping on the ground at that age. GTA6 isn't staring a middle-aged man, so I bet it's lighter.

It's not that he's slow, it's that the input takes a long time to register, like this:



I don't know if it's smoother on PC but it was awful on the PS4
 

Larxia

Member
Rdr2 is one if those games where I can admit most of the criticisms are true but I love it to death anyway. It all adds up somehow. Some people don't get that the Sim and realism is part of the fun and enjoyment for many people.
Exactly, the level of immersion and the sim aspect of it made it incredibly fun and enjoyable for me, I really loved it.
Walking slowly in these streets, seeing all the details, the living and evolving world, the npc behaviour with so many different scripts, and all the simulation aspects in the gameplay, I really loved it, one of the most immersive games I've played.

The one main criticism I can understand, is how some mission are too scripted and feel more like interactive movie, where you can't even walk slightly outside of the path. The story was so great that I didn't mind it too much tough, but I can understand the criticism.
Outside of the story missions though, it's all fantastic, it's the best open world I've ever experienced. My personnal main criticism would be the wanted system which is the main thing that's actually immersion breaking, it's really weird they designed it like this when all the rest of the game is designed toward immersion and realism. Having police mens teleported right next to you in the forest in the middle of nowhere, and how they always know where you are even if you're hiding and they didn't see you hiding, is the biggest flaw of this game for me.

I also don't really get the critisim against the gunplay, I liked it, but it might be because I prefer action games and I'm not into shooter, I find the act of aiming manually quite boring, so I prefer the fast paced lock-on system in RDR, with the dead eye etc, I find it more fun rather than hiding behind boxes and aiming for hours.

It's an incredible game, with some flaws yes, but all games have flaws, and this game's qualities really outweights the flaws by far.
 
The amount of detail is absolutely insane. It's a game you can get completely immersed in. The world feels like an actual living, breathing place. Someone mentioned it earlier that it's like a sim, which I think is a pretty apt description.
I really wish they would do a current gen version with better framerate and less input lag. As it has been stated, with a proper PC, lots of the control issues are solved.

Regardless, you cant force the game to be like some fast paced third person shooter. Rockstar was very deliberate with the way the main character controls with all the animations, etc. To enjoy this game you have to play it at the pace that they intended and part of the game is taking your time, soaking up the atmosphere and engaging with the environments and characters. You kinda just gotta lose yourself in it and with the immense detail, that was very easy for me to do.
 

RyRy93

Member
Special game, I havnt played anything close to it since. Not many game realy blow me away so it takes alot, before that it was The Witcher 3, both have set a standard for me, need to replay them at somepoint.
I’ve replayed them both in the last year, they released in 2015 and 2018 but are still the bench mark for open world games in many regards
 

Paasei

Member
Said it a million times before in Gaf and I’ll do it again until people finally understand: Everything about RDR2 is great apart from the most important thing for anything that calls itself a game. That is gameplay.
 

FunkMiller

Banned
I bawled like a little bitch when That's The Way It Is started up.

In terms of characterisation, no game has bettered Arthur before or since.
 

bender

What time is it?
Arthur's loyalty to Dutch far outlasted my patience for Dutch's actions which made me divorce myself from the narrative and to an extent, Arthur's character. It just felt so unbelievable that he'd stick around to the point of me being annoyed with him. The Hamish stranger missions are the highpoint for me. I really loved how he and Arthur interacted with one another.
 
Arthur's loyalty to Dutch far outlasted my patience for Dutch's actions which made me divorce myself from the narrative and to an extent, Arthur's character. It just felt so unbelievable that he'd stick around to the point of me being annoyed with him. The Hamish stranger missions are the highpoint for me. I really loved how he and Arthur interacted with one another.

Agreed. I was over Dutch and Gang long before the end, mostly because I would've never tolerated such idiocracy.

Nevertheless, it was one of the few games I didn't really want to end.

While the first one could stand a remake, any sequel needs a new focus.
 

bender

What time is it?
Agreed. I was over Dutch and Gang long before the end, mostly because I would've never tolerated such idiocracy.

Nevertheless, it was one of the few games I didn't really want to end.

While the first one could stand a remake, any sequel needs a new focus.

The roaming camp idea of RDR2 is pretty brilliant as it adds context to Rockstar's quest giver formula while also letting them break from it a bit with your camp handing out quests throughout the runtime. RDR stuck with the traditional method of each quest giver only handing out a few missions before moving onto the next which makes hurts the overall narrative as you leave the best characters in the rear view mirror (Bonnie beyond a quick appearance at the end and Landon). I also think RDR's narrative is hurt by trying to squeeze in Rockstar's sophomoric humor. I use the example of the flower picking stranger mission which could have been something sweet but instead the punchline is the wife is long dead in the cabin. John is a great character who is largely surrounded by a much lesser cast. The mission design, which is repetitive at best, isn't the only thing that hasn't aged well.
 

GymWolf

Member
One of the best argument why western devs are not inferior to japanese devs.

(And ironically for many people the game represent the opposite concept)
 
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nemiroff

Gold Member
I basically only have two complaints, the slow snowy start and the horrendous mission fail system.

Other than that, one of the best gaming experiences ever.

For some reason it gives me pleasure to sit on to the end of a train and watch the world go by.
 

Gonzito

Gold Member
I love RDR2 and I think is one of the best games ever made in almost every aspect.

I just have one complaint. The controls, they are clunky and unconfortable. I wish Arthur was more responsive and more accurate when doing certain actions.
 

Bert Big Balls

Gold Member
Played it on release, dropped it after a few hours. Had the itch to play it again a couple years ago, played it all the way through and loved it. I actually tried hard to role-play as a cowboy though which helped a lot. Like slow walking through towns and shit like you'd see in the old cowboy films lol.
 
Said it a million times before in Gaf and I’ll do it again until people finally understand: Everything about RDR2 is great apart from the most important thing for anything that calls itself a game. That is gameplay.

Thanks mate, all those years i was sure i enjoyed the gameplay was a delusion, i now understand.
 

StereoVsn

Gold Member
I am not a fan of controls, slow gameplay, and rigid mission boundaries. It’s a good game, but not a great one, IMO. Heck, I liked the first one more.

Then again, different strokes for different folks.
 

Paasei

Member
Thanks mate, all those years i was sure i enjoyed the gameplay was a delusion, i now understand.
No worries mate. Good on you that you were able to enjoy below standard gameplay. Says nothing about it being good objectively speaking.

I don't like fighers, yet I don't call them bad games.
 

Trilobit

Absolutely Cozy
Man, the fact that this game even exist is mind boggling., This is the best open world ever made, and might just be the best written game ever.
I'm not even past chapter 2 btw, but the characters feel so fucking real, it's like they're really real. Arthur is such an amazing protagonist so far
One thing I'm wondering is how the hell did rockstar not make an 60fps patch for the current gen consoles? The game looks downright incredible but the 30fps cap is definitely an issue

Whenever RDR3 releases I'll savour every hour of it wearing a cowboy hat and chewing on a straw.
 
Yes I'd agree rdr 2 and the original not touched by anything, gta not as good, last of us pretty boring, can't think of anything else close.
 
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