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GTA 6 will run at 30fps on console, former GTA 5 and Red Dead Redemption 2 animator expects, and your best shot at 60fps may be hoping for PC

As long game is playable, great looking for console standards and have great gameplay/conent, i give 0 fucks if it´s 30 fps. I also play +100 fps on PC some multiplayer games, like COD and Counter Strike 2, but also i still play N64 and retro stuff on -30 fps and still enjoy it. Funny thing is the people who bought the PS5 Pro just for GTA 6, and they´re probably end up playing 30 fps or at least not 60 fps....
 

CloudShiner

Member
I'm sure I'll buy it on PC for the better experience down the line, but that's likely 2027, maybe fucking 2028 if it doesn't launch this year - in the meantime, I'll be playing it Day One on my PS5 Pro, on a 65" Sony A95L. I'll manage. :messenger_beaming:
 
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squidilix

Member
Saison 2 Lol GIF par Insecure sur HBO


Beta testers as always.

Yup

PK3KrFH.jpeg
 
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Hudo

Gold Member
It doesn't matter anyway. If it controls anything like RDR2, it will feel sluggish and disconnected no matter how many or how few fps you get.
 

yogaflame

Member
I believe PS5 pro will have no trouble of running GTA 6 at 4k/ 60 fps without RT (Ray tracing). The problem is with RT. I think it will already a win for ps5 pro if it can run GTA6 with RT at 4k/ 40 fps or 50 fps at best. And by that time gta6 is out PSSR ML has already matured allot and updated.

As for base Ps5, I think 4k/40 to 50 fps with no RT can be achieve if the game is properly optimize. A 4k at 30 fps with RT will not be a problem for me as long the game is playable and graphics is decent. I enjoyed playing SH 2 remake at quality mode even at 30 fps. Sh 2 remakes was beautiful and its playable at quality mode for me, and it did not affect my gameplay.
 

DanielG165

Member
Anyone who believed otherwise was kidding themselves, respectfully. The biggest game of all time, with the most amount of NPCs/AI on screen at once, and likely a ton of other CPU-heavy tasks was not going to warrant a 60 fps mode on console. Rockstar is going to push these machines to their very limit in every category, and it’s only going to be the high end PCs that get GTA 6 to 60 fps and above.

As long as that 30 fps is stable and feels nice, it’ll be fine until the PC port is released.
 

Stuart360

Member
I think they would keep it 30fps even if the consoles were capable of higher, even on the Pro. They will save 60fps for the PC/Next gen version giving a good reason for people to double dip.
 

Sgt. Pinback

(L3) + (R3) | Spartan rage activated
If it ends up being 30fps on the PS5 Pro, a system that Sony is charging $1200AUD for, I am going to laugh so hard that after I finish shitting my pants, my anus may literally prolapse from the force of my laughter.
 

GymWolf

Member
I believe PS5 pro will have no trouble of running GTA 6 at 4k/ 60 fps without RT (Ray tracing). The problem is with RT. I think it will already a win for ps5 pro if it can run GTA6 with RT at 4k/ 40 fps or 50 fps at best. And by that time gta6 is out PSSR ML has already matured allot and updated.

As for base Ps5, I think 4k/40 to 50 fps with no RT can be achieve if the game is properly optimize. A 4k at 30 fps with RT will not be a problem for me as long the game is playable and graphics is decent. I enjoyed playing SH 2 remake at quality mode even at 30 fps. Sh 2 remakes was beautiful and its playable at quality mode for me, and it did not affect my gameplay.
queen-little-mermaid.gif


It is gonna be a miracle if you have a non-solid 40 fps option...
 
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30fps is garbage on OLED.

Don't bother man, people just don't get it , they think it's hyperbole, being snob or what have you but the truth is, the 30fps OLED judder is so bad that no in-game motion blur settings can help with it (contrary to what many users claim).

It's so bad for me that I literally can't go back to replay some older games that run below 60fps.

Had I witnessed it 1st hand I would have gone with a FALD/miniLED, it's THAT bad...
 

Big Al

Banned
I'm sure I'll buy it on PC for the better experience down the line, but that's likely 2027, maybe fucking 2028 if it doesn't launch this year - in the meantime, I'll be playing it Day One on my PS5 Pro, on a 65" Sony A95L. I'll manage. :messenger_beaming:
30 real frames on ps pro are better than 90 fake frames on the Frankenstein PC.
 

vkbest

Member
Anyone who believed otherwise was kidding themselves, respectfully. The biggest game of all time, with the most amount of NPCs/AI on screen at once, and likely a ton of other CPU-heavy tasks was not going to warrant a 60 fps mode on console. Rockstar is going to push these machines to their very limit in every category, and it’s only going to be the high end PCs that get GTA 6 to 60 fps and above.

As long as that 30 fps is stable and feels nice, it’ll be fine until the PC port is released.
Lol, this is pure speculation from a guy who abandoned Rockstar 10 years ago.
 

DavidGzz

Gold Member
Even if they could, I bet the best they'd give us is 40fps on the Pro. This will ensure double dippers on PC and the next gen consoles.
 

HogIsland

Member
It's Rockstar 30fps too, so it's chocked full of horrific input delay too. Red Dead 2 was enough to never experience that again.
it's annoying they can't make a game that controls as well as any other third person action game. not even a new one! just give me Uncharted 2 or Rise of the Tomb Raider quality. the drunk, wobbly physics was horrible starting with GTA 4 and feels insane in a game as realistic as RDR2.
 
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