VFXVeteran
Banned
Where were you 2 years ago when I revealed that "rumor" coming. You'll see it.TLOU 2 on PC?
Where were you 2 years ago when I revealed that "rumor" coming. You'll see it.TLOU 2 on PC?
You are talking about the same issues in literally every game, heck even CG movies have some of these limitations but are emblematic of a real-time rendering budget where you can't throw unlimited polygons at it, something Unreal Engine 5 is attempting to solve. ND does have really good clothing rendering though, especially for micro details in fibers and clothing material.
That being said, Forbidden West has some of the most detailed characters ever put in a video game. Yes, there are many games with very good-looking characters, even the first game had really detailed characters but FW just appears more detailed.
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Definitely agree. What I really wanna see is a brave studio making a game using something like an RTX 3090 and RX 6900XT as the baseline. Wishful thinking I know but I wonder what kind of visual jump that would bring compared to what we are currently seeing now.NGL the old man in the 2nd photo I thought was a real person you were using as a comparison. But nope, that's actually a character in the game itself.
I don't care how much someone prefers PC; you can't look at a shot like that and try saying this game doesn't have among (if not the) best character models on the market on a technical level. Even artistically, it's near-undisputed IMO, tho I guess that comes down to your artistic preferences mainly.
What ND is really good at is making less polygon appear more detailed, even by the last-gen standard, Ellie in terms of the polygon is less than Kratos in GOW. They do use the same models but cutscene lighting and shading are much better than during gameplay, understandably so, this is why Forbidden west employs rim lighting in gameplay.TLOU2 has better looking character models in cutscenes but in gameplay they take a massive hit. A big reason why they seem better looking is because of ND animators spending countless hours hand animating maybe 10 hours of cutscenes. Horizon is basically a 100 hour game so doing that isnt really possible.
So you have seen the game running on a pc ? Are you an insider and have been vetted by mods here ? Or are you just speculating that it will be better ? Do you have a better source than trust me dude I am the one and only bringer of truth.?Where were you 2 years ago when I revealed that "rumor" coming. You'll see it.
What ND is really good at is making less polygon appear more detailed, even by the last-gen standard, Ellie in terms of the polygon is less than Kratos in GOW. They do use the same models but cutscene lighting and shading are much better than during gameplay, understandably so, this is why Forbidden west employs rim lighting in gameplay.
WTF are you on? rEaL lIfE vAlLeYs dOnT hAvE fOg lIkE tHaT.
Do you even PLANET EARTH. Some total retard takes in here and the lengths one will go just to nitpicky troll.
Well, there also aren't any robo machines for us to kill with semi advanced primitive weapons IRL, so...I just wish that Guerilla could had solved some elements of the body and accessories from clipping, like Insomniac already experimented with ML on Miles. It's those little details that breaks immersion.
Not all the time on all ambient on all weathers.
The reason it's like that on the game is not because that's how it is on real life.
I'm not sure it is a relevant argument, but machine terraforming our planet might be a better one, especially considering how some aren't doing what they should do.(I'll stay evasive to avoid spoilers).Well, there also aren't any robo machines for us to kill with semi advanced primitive weapons IRL, so...
I will when I'll come back home in a couple of days. There's nothing looking like eveline's intro in forbidden west, or dexter, and so on and so forth. And yes I'm playing both on a C1. If anything I don't find horizon particularly good graphics wise and it's mostly because of the sub-par lightingProve it
It boils down to petty nitpicking and some trolling. "Compare this to real life, but no no no, don't compare that to real life. I shall enjoy the game less knowing concessions are taken into draw distances in every game ever made..."I'm not sure it is a relevant argument, but machine terraforming our planet might be a better one, especially considering how some aren't doing what they should do.(I'll stay evasive to avoid spoilers).
LmaoI will when I'll come back home in a couple of days. There's nothing looking like eveline's intro in forbidden west, or dexter, and so on and so forth. And yes I'm playing both on a C1. If anything I don't find horizon particularly good graphics wise and it's mostly because of the sub-par lighting
Oh sure it doesn't change anything about the game.But I was curious as an imaagination and intelectual exercise what would happen on an earth being terraformed?Would the climate change more often or be particularly unstable etc...It boils down to petty nitpicking and some trolling. "Compare this to real life, but no no no, don't compare that to real life. I shall enjoy the game less knowing concessions are taken into draw distances in every game ever made..."
Regardless of the fact that the volumetric system in the fog and clouds they designed and employ are some of the most advanced ever in gaming.
It's all so tiring.
Lmao
Just seeing footage of it in high-quality on YT alone (still need to order my copy), I can agree.
You must have just gotten here troll. Do a history search 2 years ago and you'll find out. Or ask your Sony buddies if I know insiders.So you have seen the game running on a pc ? Are you an insider and have been vetted by mods here ? Or are you just speculating that it will be better ? Do you have a better source than trust me dude I am the one and only bringer of truth.?
Because your mouth got shut quite frequently and in multiple threads already.
I will when I'll come back home in a couple of days. There's nothing looking like eveline's intro in forbidden west, or dexter, and so on and so forth. And yes I'm playing both on a C1. If anything I don't find horizon particularly good graphics wise and it's mostly because of the sub-par lighting
No it's not that. Horizon has always had a weak lighting system. It's the same here it's just got more accurate GI probes. Their lighting equation is way too blown out. Several people have noticed this as a "glowy" effect (it's way too ambient) and of course, some of the bitter Sony guys want to tease about "glowing rocks" as if it's some joke against people complaining about it. Several games suffer from inappropriate lighting in shadowed areas but some makes best use of ambient occlusion which will normalize that look.Each to their own mate I won't call you a cunt for not thinking the same way as me but I'd like to know what you find sub-par about the lighting, is it the Hero rim lighting thing or the way the world is lit? Or something else?
I have been here for longer than you.And I think it is the right time for you to understand what is a rethoric question....You must have just gotten here troll. Do a history search 2 years ago and you'll find out. Or ask your Sony buddies if I know insiders.
No it's not that. Horizon has always had a weak lighting system. It's the same here it's just got more accurate GI probes. Their lighting equation is way too blown out. Several people have noticed this as a "glowy" effect (it's way too ambient) and of course, some of the bitter Sony guys want to tease about "glowing rocks" as if it's some joke against people complaining about it. Several games suffer from inappropriate lighting in shadowed areas but some makes best use of ambient occlusion which will normalize that look.
WTF are you on? rEaL lIfE vAlLeYs dOnT hAvE fOg lIkE tHaT.
Do you even PLANET EARTH. Some total retard takes in here and the lengths one will go just to nitpicky troll.
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Definitely agree. What I really wanna see is a brave studio making a game using something like an RTX 3090 and RX 6900XT as the baseline. Wishful thinking I know but I wonder what kind of visual jump that would bring compared to what we are currently seeing now.
I will when I'll come back home in a couple of days. There's nothing looking like eveline's intro in forbidden west, or dexter, and so on and so forth. And yes I'm playing both on a C1. If anything I don't find horizon particularly good graphics wise and it's mostly because of the sub-par lighting
Yeah mate this is definitely a case of where you need to see it running natively, you'll be blown away when you see it in motion and natively, if you think the screenshots are amazing. You can get a great idea of how it looks but its not the same imo.
I finally saw DLSS in person on my mates new PC the other day, in Metro Exodus: EE, which people seem to agree has an amazing DLSS implementation and even though I've seen endless screenshots and videos of DLSS in comparison to native res and thought I still prefer native personally but I can see its a small tradeoff for such big performance gain, but I still didn't properly see the difference until I was standing there in person looking at it and the difference was much larger than I had seen online through comparisons, I much prefer native over DLSS and would take the fps hit to maintain native. I don't mind 30fps though at all, and I know others hate that so makes sense to make the tradeoff regardless.
So much detail in games these days you really need to see it in person to appreciate the actual difference imo, be it comparing techniques or just showing off a game. Or at the very least those stupidly large ultra high quality videos DF put out through their Patreon.
Maybe but photo mode offer way more freedom with the camera, otherwise I am always stuck in 1st person ...Lame.Real life photo mode doesn't count.
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Maybe but photo mode offer way more freedom with the camera, otherwise I am always stuck in 1st person ...Lame.
You know there's a device that makes you see yourself in 3rd person?My life came with neither photo mode or third person options.
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No it's not that. Horizon has always had a weak lighting system. It's the same here it's just got more accurate GI probes. Their lighting equation is way too blown out. Several people have noticed this as a "glowy" effect (it's way too ambient) and of course, some of the bitter Sony guys want to tease about "glowing rocks" as if it's some joke against people complaining about it. Several games suffer from inappropriate lighting in shadowed areas but some makes best use of ambient occlusion which will normalize that look.
You are talking about the same issues in literally every game, heck even CG movies have some of these limitations but are emblematic of a real-time rendering budget where you can't throw unlimited polygons at it, something Unreal Engine 5 is attempting to solve. ND does have really good clothing rendering though, especially for micro details in fibers and clothing material.
That being said, Forbidden West has some of the most detailed characters ever put in a video game. Yes, there are many games with very good-looking characters, even the first game had really detailed characters but FW just appears more detailed.
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So you're just hoping it'll look better on PC than Horizon Forbidden WestWhere were you 2 years ago when I revealed that "rumor" coming. You'll see it.
You know there's a device that makes you see yourself in 3rd person?
You have a pole in your backpack and a 360° camera mounted on it, all linked to a vr headset.
I tried that in IT school a few years ago it is very disorienting, but some cobaye tried it for like a week or a month and got used to it.I can't imagine doing that for long though.
The name tag means nothing. It doesn't take away my work nor my previous work nor my insider information. If you was around 2yrs ago, then you should have seen all the backlash I received from -- you guessed it -- the Sony crowd for trying to give them accurate insider info about the PS5's hardware performance equivalence and on the exclusives coming to PC. I got beat on the head back then for nothing. It all turned out to be true as well as the Nanite demo being able to be run on a PC. I just waited for the Epic guys to tell everyone the truth so there was no more doubt that their tech can be implemented very well without an SSD (I worked with the CTO btw on ironically -- the Matrix movies -- does that new demo ring a bell?) And yet, I'm still here taking shit from you guys that haven't written a single line of graphics code in your life or have 0 contacts in the industry.I have been here for longer than you.And I think it is the right time for you to understand what is a rethoric question....
Of course I know you were once vetted as a vfx proffessional... I also know that it got stripped from you because of all the bullshit you spread, you still want to go down that road ?
That's your problem right there, you get mad at PlayStation game hypeI'm desperately waiting for the entire hype over the PS to get normalized on these boards
What are you talking about man?Where were you 2 years ago when I revealed that "rumor" coming. You'll see it.
Days Gone he said… rofl.![]()
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The game has different models for the ears, kotallo is a warrior and it has califlower ears like mma fighters, the old guy here has long ears because the skin is more lose etc.
Am I tripping or is Horizons exaggerated lighting intentionalOn that, we agree. Lighting (especially indoors) is just laughable.
But you are still loco for not admitting that character models are next-level in this game!
Predicting Sony games coming to PC doesn't make you an insider. Most people expected it before it was official due to Sony changing tactics to cross gen games due to console shortages and the success MS we're finding on PC with the likes of Halo and Forza.The name tag means nothing. It doesn't take away my work nor my previous work nor my insider information. If you was around 2yrs ago, then you should have seen all the backlash I received from -- you guessed it -- the Sony crowd for trying to give them accurate insider info about the PS5's hardware performance equivalence and on the exclusives coming to PC. I got beat on the head back then for nothing. It all turned out to be true as well as the Nanite demo being able to be run on a PC. I just waited for the Epic guys to tell everyone the truth so there was no more doubt that their tech can be implemented very well without an SSD (I worked with the CTO btw on ironically -- the Matrix movies -- does that new demo ring a bell?) And yet, I'm still here taking shit from you guys that haven't written a single line of graphics code in your life or have 0 contacts in the industry.
I know what looks good to me and what doesn't. If my opinion doesn't align with yours so be it. But don't come down on me and my opinions when I can point out actual graphical flaws in images instead of blindly saying something looks good just because it's a Sony exclusive.
The irony in all of this is you are all arguing over a game that will show it's best graphical showcase on the PC anyway when it gets released. Will the game still be the best character renders of any game or will that switch to another exclusive that's not YET available on the PC?
I'm desperately waiting for the entire hype over the PS to get normalized on these boards. It will only happen when all of it's games will be available on another platform. It will instantaneously change the tone on these threads for the good and you guys won't think so highly of your investment. Xbox guys are much more realists about their hardware then you guys. At the end of the day, you guys just don't like that I don't praise the Sony platform as much as you do - and so you troll anything I say even if it's actually valid. Sad really..
Indirect lighting is very expensive to do well in open World games with dynamic time of day. Ray Tracing is the ultimate answer like in Metro Exodus but most dev teams would rather spend their hardware resources on other things.Am I tripping or is Horizons exaggerated lighting intentional
Indirect lighting is very expensive to do well in open World games with dynamic time of day. Ray Tracing is the ultimate answer like in Metro Exodus but most dev teams would rather spend their hardware resources on other things.
I will when I'll come back home in a couple of days. There's nothing looking like eveline's intro in forbidden west, or dexter, and so on and so forth. And yes I'm playing both on a C1. If anything I don't find horizon particularly good graphics wise and it's mostly because of the sub-par lighting
Mmm...what?Days Gone he said… rofl.
I did actually enjoy DG as a game.
The name tag means nothing. It doesn't take away my work nor my previous work nor my insider information. If you was around 2yrs ago, then you should have seen all the backlash I received from -- you guessed it -- the Sony crowd for trying to give them accurate insider info about the PS5's hardware performance equivalence and on the exclusives coming to PC. I got beat on the head back then for nothing. It all turned out to be true as well as the Nanite demo being able to be run on a PC. I just waited for the Epic guys to tell everyone the truth so there was no more doubt that their tech can be implemented very well without an SSD (I worked with the CTO btw on ironically -- the Matrix movies -- does that new demo ring a bell?) And yet, I'm still here taking shit from you guys that haven't written a single line of graphics code in your life or have 0 contacts in the industry.
I know what looks good to me and what doesn't. If my opinion doesn't align with yours so be it. But don't come down on me and my opinions when I can point out actual graphical flaws in images instead of blindly saying something looks good just because it's a Sony exclusive.
The irony in all of this is you are all arguing over a game that will show it's best graphical showcase on the PC anyway when it gets released. Will the game still be the best character renders of any game or will that switch to another exclusive that's not YET available on the PC?
I'm desperately waiting for the entire hype over the PS to get normalized on these boards. It will only happen when all of it's games will be available on another platform. It will instantaneously change the tone on these threads for the good and you guys won't think so highly of your investment. Xbox guys are much more realists about their hardware then you guys. At the end of the day, you guys just don't like that I don't praise the Sony platform as much as you do - and so you troll anything I say even if it's actually valid. Sad really..
OOOh seems like I hit a nerve there?The name tag means nothing. It doesn't take away my work nor my previous work nor my insider information. If you was around 2yrs ago, then you should have seen all the backlash I received from -- you guessed it -- the Sony crowd for trying to give them accurate insider info about the PS5's hardware performance equivalence and on the exclusives coming to PC. I got beat on the head back then for nothing. It all turned out to be true as well as the Nanite demo being able to be run on a PC. I just waited for the Epic guys to tell everyone the truth so there was no more doubt that their tech can be implemented very well without an SSD (I worked with the CTO btw on ironically -- the Matrix movies -- does that new demo ring a bell?) And yet, I'm still here taking shit from you guys that haven't written a single line of graphics code in your life or have 0 contacts in the industry.
I know what looks good to me and what doesn't. If my opinion doesn't align with yours so be it. But don't come down on me and my opinions when I can point out actual graphical flaws in images instead of blindly saying something looks good just because it's a Sony exclusive.
The irony in all of this is you are all arguing over a game that will show it's best graphical showcase on the PC anyway when it gets released. Will the game still be the best character renders of any game or will that switch to another exclusive that's not YET available on the PC?
I'm desperately waiting for the entire hype over the PS to get normalized on these boards. It will only happen when all of it's games will be available on another platform. It will instantaneously change the tone on these threads for the good and you guys won't think so highly of your investment. Xbox guys are much more realists about their hardware then you guys. At the end of the day, you guys just don't like that I don't praise the Sony platform as much as you do - and so you troll anything I say even if it's actually valid. Sad really..
I was always really impressed with Stan Lee's face is Spider-Man:
Oh yeah.. all that juicy insider Info on PS5 being equivalent at best to low range PCs from 2018-19, completely unable to render native 4K games, and not able to do RT first, and then only able to utilize some RT features, if at all, at 1080p at best.The name tag means nothing. It doesn't take away my work nor my previous work nor my insider information. If you was around 2yrs ago, then you should have seen all the backlash I received from -- you guessed it -- the Sony crowd for trying to give them accurate insider info about the PS5's hardware performance equivalence and on the exclusives coming to PC. I got beat on the head back then for nothing. It all turned out to be true as well
Exactly. You're such a desperate, blind hate fueled warrior you can't possibly recognize merits of the game for his short time as a Sony exclusive, and to no one's surprise of course.The irony in all of this is you are all arguing over a game that will show it's best graphical showcase on the PC anyway when it gets released. Will the game still be the best character renders of any game or will that switch to another exclusive that's not YET available on the PC?
You should seek help.I'm desperately waiting for the entire hype over the PS to get normalized on these boards. It will only happen when all of it's games will be available on another platform. It will instantaneously change the tone on these threads for the good and you guys won't think so highly of your investment. Xbox guys are much more realists about their hardware then you guys. At the end of the day, you guys just don't like that I don't praise the Sony platform as much as you do - and so you troll anything I say even if it's actually valid. Sad really..
The only sad person here is you. We're all happy because PS studios keep giving us world class games.Sad really..
You must have just gotten here troll. Do a history search 2 years ago and you'll find out. Or ask your Sony buddies if I know insiders.
I didn't predict Sony games coming to PC. I was told by a developer at ND that they were long before people started "predicting". This same guy works for Sony corporate now. Is it just a "prediction" from me now?Predicting Sony games coming to PC doesn't make you an insider.
I didn't predict Sony games coming to PC. I was told by a developer at ND that they were long before people started "predicting". This same guy works for Sony corporate now. Is it just a "prediction" from me now?
If I weren't an insider, I would have been perm banned long ago on this site.