Accidentally posted this in the review thread, so I'll just cross-post this in the right place
I'm still fairly early in the game, but so far my impressions are very positive
+ Even on my 1440p monitor, which tends to mess with image quality when used with a console, the game looks gorgeous. This is of course, supported with incredible art design. In the 3-4 hours I haven't caught a single frame drop, it has been a steady 30 throughout. This is on a base PS4.
+ Mechanics are very smooth. I feel in complete control of Aloy's actions, without ever having to wrestle with the controls. Imagine modern Tomb Raider with much more precise aiming. Another point for quick scaling
+ I've only completed three side quests so far, and even though they weren't the deepest, they were certainly more enjoyable than the average fetch quest
+ Aloy is already a great character. Ashly does a fine job voicing her, and the rest of the characters are either right there, or serviceable, at the very worst, aside from the infamous "Brom Scene". That's still hysterically bad.
- Some of the dialogue, particularly in the prelude is a bit rough, but it's performed well. Further into the game, it has improved quite a bit.
- Speaking of the prelude, it could've been a cut-scene and would've had the same impact. I didn't find it entirely necessary to "play" though.