Great game! Loved the characters, lore, gameplay and visuals.
Few nit picks:
- I feel like they could have trimmed the whole game down a bit. Some areas/quests just felt overly long. The repetition of, go here, info dump, use focus, whatever, fight a few robots/humans just got a little too similar after 20-30 hours...The game kind of ended for me a few quests before finally finishing it in that regard. I would have been more focused at the actual ending if the pacing was a little better. It's a universal gripe with open world games where the pacing generally suffers in narrative driven games.
- story was good, but just kind of ended on a whimper. Possibly due to knowing what was going to happen with all the exposition prior, or that the last bosses were just kind of lame. I fully expected Hades to be one of those giant ancient spider mechs and that you'd have to use climbing and fighting and a bunch of other skills and weapons that you obtained along the way to win. Kind of let down that it was just the same big robots you always fought and that all you had to do was shoot arrows at them...
- dialog wheel was almost entirely superficial. If you want me to pick what someone says, let me decide the outcomes of conversations.
Overall though, the gameplay was super tight and I loved the world they built. It was truly a unique landscape they built and far more interesting than a lot of games.