Game pretty much gave birth to the side scrolling 2D platformer as we know it today. Same in 3d with 64. But Playstation does it better. Ok mate.I also like how this guy gassed up Mario Bros 1 like it hasn't aged like milk on a countertop compared to 64 lmao
Because it hasn't. It flows like butter instead of controlling like a spring on ice. The progression and challenges are also more satisfying.I also like how this guy gassed up Mario Bros 1 like it hasn't aged like milk on a countertop compared to 64 lmao
Has it? Remember Nintendo used to support 2 systems and now they support one.Nintendo was never really known for high volume of games (until recently). PS1 and PS2 beat them big time with the number of games released. Nintendo systems used to have large drought periods for years. Most Nintendo series usually just get 1 entry on the system. But almost all those games turn out to be masterpieces.
Nintendo's output has increased this gen though.
I mean, it's not my favourite 3d Mario by a long shot, but you have to admit it was revolutionary. It was one of the first 3d platformers, and had so many ideas that later platformers usedMario 64 is the definition of a mediocre game. If it did not have Nintendo branding it would be forgotten. It does not stack up to Super Mario Bros. or Super Mario Bros. 3 in any category.
Yeah but 99% of 2d platformers that came after would surpass it in virtually every category. There's little reason to revisit it in 2024Game pretty much gave birth to the side scrolling 2D platformer as we know it today. Same in 3d with 64. But Playstation does it better. Ok mate.
It's the same thing for 32 stages and then the game ends. It is repetitive. Mario 64 has actual variety in levels and introduces new mechanics and levels. How is it better lolBecause it hasn't. It flows like butter instead of controlling like a spring on ice. The progression and challenges are also more satisfying.
I think it has, it's just spread out across many types of genres. And yeah a large part of it is their consolidation of systems. Last couple years didn't they put out something like 8 games a year?Has it? Remember Nintendo used to support 2 systems and now they support one.
Even aside of that, GameCube in 2003 had more games than Switch in 2023.Has it? Remember Nintendo used to support 2 systems and now they support one.
In terms of world, story, characters and scenarios I wholeheartedly agree.The whole is greater than the sum of its parts. That is why even with less polished mechanics Psychonauts towers over Nintendo's catalogue. The amount of ideas in a single world of Psychonauts is more than an entire game by Nintendo.
Yeah but 99% of 2d platformers that came after would surpass it in virtually every category. There's little reason to revisit it in 2024
It was not the very first and it certainly did not implement its mechanics very well. Other companies just saw the dollar signs on 3D mascot platformers.I mean, it's not my favourite 3d Mario by a long shot, but you have to admit it was revolutionary. It was one of the first 3d platformers, and had so many ideas that later platformers used
It is better because its mechanics and stages are well designed and implemented. Those 16 stages throw a variety of challenges in patterns that require immediate judgement instead of going through the motions after plotting a route under altered conditions.It's the same thing for 16 stages and then the game ends. It is repetitive. Mario 64 has actual variety in levels and introduces new mechanics and levels. How is it better lol
When I want really good platforming I replay Earthworm Jim or Ninja Gaiden Sigma.I replay Mario games when I want really good platforming
I said one of the first, not the first. Now you're just splitting hairs.It was not the very first and it certainly did not implement its mechanics very well. Other companies just saw the dollar signs on mascot platformers.
And you say that with a straight face. No one who plays Ninja Gaiden likes that Sigma trash over Black.When I want really good platforming I replay Earthworm Jim or Ninja Gaiden Sigma.
bruhWhen I want really good platforming I replay Earthworm Jim or Ninja Gaiden Sigma.
I have played them back to back and Sigma is better. Jump shot, automatic water running, and jumping out of water to start running are not mechanics that Black has. On top of that Sigma has many other refinements.And you say that with a straight face. Non one who plays Ninja Gaiden likes that Sigma trash over Black.
Loving Ninja Gaiden for the platforming is definitely a hot take thanks for reminding me of Earthworm Jim btw. I loved that gameWhen I want really good platforming I replay Earthworm Jim or Ninja Gaiden Sigma.
You already showed your true colors when you said Super Mario 64 is overrated, tried to claim its mechanics aren't well implemented well, and then added icing on the cake by pretending that fucking Earthworm Jim (solid game btw) is a better platformer. We got it, you like hot and controversial takes.I have played them back to back and Sigma is better. Jump shot, automatic water running, and jumping out of water to start running are not mechanics that Black has. On top of that Sigma has many other refinements.
Not trash, aged poorly. Because there is little that super mario bros does better than any modern platformer, therefore it aged poorly. Sorry but it is what it is.Its like saying Gauntlet is trash because Diablo did it better. This isn't the music industry, its technology driven.
"Variety of challenges" its the same challenges over and over again man, to such an extent they had to add a warp pipe to help you skip a majority of the fluff. Mario 64 doesn't even have 3 of the same level type. Get realThose 16 stages throw a variety of challenges in patterns that require immediate judgement instead of going through the motions after plotting a route under altered conditions.
Emulators aren't the best example as Playstation emulation post ps2 is pretty hazy and fuzzy- even ps2 itself is not in the best spot it could beHere’s the thing. I bet it was great. But I have a fun litmus test for you. If anyone had both Nintendo and PlayStation consoles growing up I’d bet my LIFE that when you bust out the emulators you are playing mostly Nintendo shit.
Emulation cuts through the bullshit. Everyone uses them to really OOT M64 starfox super Metroid. 90% of the time.
It has natural jump/roll traversal, vertical level design with wall jumping/running, and plenty of obstacles to avoid.Loving Ninja Gaiden for the platforming is definitely a hot take
It has fun speed runs that many modern platformers can't emulate. The shortcuts are a feature for jumping to the best or most challenging parts of the game quickly.Not trash, aged poorly. Because there is little that super mario bros does better than any modern platformer, therefore it aged poorly. Sorry but it is what it is.
"Variety of challenges" its the same challenges over and over again man, to such an extent they had to add a warp pipe to help you skip a majority of the fluff. Mario 64 doesn't even have 3 of the same level type. Get real
And the platforming is gutter trash, be serious. The jumping options are horrible. You either have the stationary jump, or the long one, but a lot of the time, you're required to make a jump in between so you end up having yo do weird running starts and jump at a mid point so the long jump doesn't take you too far. There's very little control over the jumps and the directionality sucks, only allowing you a small amount of different angles.It has natural jump/roll traversal, vertical level design with wall jumping/running, and plenty of obstacles to avoid.
If you understand the arc of the jumps and the level layout it is never a problem. Also, certain attacks can be used to end jumps or extend their vertical and horizontal distance. If you want to talk about time. It takes Mario minutes to traverse a level whereas it takes Ryu seconds. I play Sigma on PC and it runs 60fps locked.And the platforming is gutter trash, be serious. The jumping options are horrible. You either have the stationary jump, or the long one, but a lot of the time, you're required to make a jump in between so you end up having yo do weird running starts and jump at a mid point so the long jump doesn't take you too far. There's very little control over the jumps and the directionality sucks, only allowing you a small amount of different angles.
Ninja Gaiden does a lot of good things but platforming ain't one of them. Oh, and Sigma still sucks with its awful frame rate.
Ape Escape 2 dunks on that though.Super Mario 64 dunks on all of those.
So, no.
Except it always is because it fundamentally sucks. Someone shouldn't need to understand the intricacies of a jump and be familiar with the layout of a level because no one is familiar with a level the first time. If you're telling me I have to know the level to use the jump properly, then you're admitting the mechanics fail. A good platformer's bread and butter are the movements and controls. Ninja Gaiden's platforming miserably fails in those respects.If you understand the arc of the jumps and the level layout it is never a problem.
Which shouldn't be needed to platform. Those are hacks to make up for the shortcomings of the platforming. I'll never forget that part in the train yard where you have to climb up and have a bunch of drones harassing you at the same time. You fall? Start over.Also, certain attacks can be used to end jumps or extend their vertical and horizontal distance.
And?If you want to talk about time. It takes Mario minutes to traverse a level whereas it takes Ryu seconds.
Was talking about the console version. Never got the PC version because it was reviewed negatively on Steam so I skipped it.I play Sigma on PC and it runs 60fps locked.
I'd say Prince of persia sands of time did it much much betterIt has natural jump/roll traversal, vertical level design with wall jumping/running, and plenty of obstacles to avoid.
It still is if we're talking 3D. Although there are many promising 3D indies on the horizon.Mario 64 was the pinnacle of platform games..
Not trash, aged poorly. Because there is little that super mario bros does better than any modern platformer, therefore it aged poorly. Sorry but it is what it is.
I knew it was gonna get crazy but not "Earthworm Jim is better than Mario 64" crazy
I. Your roundabout logic is infinitely more complicated than the mechanics of Ninja Gaiden Sigma. The levels of any platformer should engage the mind of a player at the start. Its controls are more responsive than any Mario game 2D or 3D. Mario doesn't even have the option to end a jump arc in the middle.Except it always is because it fundamentally sucks. Someone shouldn't need to understand the intricacies of a jump and be familiar with the layout of a level because no one is familiar with a level the first time. If you're telling me I have to know the level to use the jump properly, then you're admitting the mechanics fail. A good platformer's bread and butter are the movements and controls. Ninja Gaiden miserably fail in those respects.
Which shouldn't be needed to platform. Those are hacks to make up for the shortcomings of the platforming. I'll never forget that part in the train yard where you have to climb up and have a bunch of drones harassing you at the same time. You fall? Start over.
And?
Was talking about the console version. Never got the PC version because it was reviewed negatively on Steam so I skipped it.
And that has anything to do with the conversation because?PS2 is the goat console strictly because of its variety. Id argue you could easily find 100 games on PS2 that interests you: hell, buy it and just retro collect and you'll probably never have to buy another console again and I stand by tha.
It's all quality. All of it. I like my Nintendo too but these games deserved way more credit than people gave emNot to say, that some of the platformers of that era weren't quality. They were. Particularly Sly Cooper and Jak's sequels.
We are talking about platformers sirPS2 is the goat console strictly because of its variety. Id argue you could easily find 100 games on PS2 that interests you: hell, buy it and just retro collect and you'll probably never have to buy another console again and I stand by tha.
Dude, your logic is; it doesn't suck if you already know the levels and how to limit the bad mechanics using unintended methods. And you say this is better than Super Mario 64? Sorry, but no.I. Your roundabout logic is infinitely more complicated than the mechanics of Ninja Gaiden Sigma. The levels of any platformer should engage the mind of a player at the start. Its controls are more responsive than any Mario game 2D or 3D. Mario doesn't even have the option to end a jump arc in the middle.
II. If core mechanics are hacks than I guess we should ban Mario players for jumping out of bounds or going down warp pipes. As for the drones... Two words: Jump Shot. Another Two Words: Git Gud.
III. It is not my fault you chose to be uninformed and acquired an inferior version.
You said 5Ill ask again, name me a playstation platformer that you think is great at the time and ill name you a better one by Nintendo.
Super Mario 3 is better.You said 5
But OK. I think Spyro 1 is a goated game.
Prince of Persia speed run:I'd say Prince of persia sands of time did it much much better
Ninja Gaiden Black is in my top 5 favorite games of all time but a good platformer it ain't, and it sure as hell isn't better than Super Mario 64 in that regard.Best thread I ever made.
I knew it was gonna get crazy but not "Earthworm Jim is better than Mario 64" crazy
Ape Escape is better than all the 3D Mario games N64-GC.Super Mario 3 is better.
Edit :
3d world.
64.
Galaxy
Galaxy 2
thats if you want 5
Edit:
Tropical Freeze for 6.
Psychonauts is better than Nintendo's whole catalogue. Sly Cooper and the Thievius Racoonus is on par with their best.
I like mario bros 3 but not as much as spyro. That game started getting bullshitty around the final levelsSuper Mario 3 is better.
Edit :
3d world.
64.
Galaxy
Galaxy 2
Pressing post on this thread was like planting 1 apple seed and getting a full harvest the next dayApe Escape is better than all the 3D Mario games N64-GC.