How important is IQ and FPS to you to enjoy a game?

Depends on the game. Shadow of the Colossus for example, I like playing it on PS2 because the low frame rate makes everything look and feel bigger. It's weird, I don't have an explanation for it. It's just what it is.
 
Not really all that important to me. I can still enjoy Nintendo 64 games on actual hardware. I don't mind some chug - in some cases, it's part of the charm. In Ultima Online, for example, there's a nice, new 2D Client called "Classic UO" that runs at 60+ FPS, but the game doesn't look right to me at all so smooth, so first thing I always do is turn it down to 12 FPS.
 
Framerate is getting more important the older I get. Last gen I had no problem with 30 fps, but once I got used to 60 I really struggle with 30.

Doesn't mean I can't play games with lower framerates though. Currently trying to finish GTAIV on PS3 and that's sometimes more like a slideshow with <10 fps…
 
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I once played Assassins Creed Revelation (2.5) 4 years after its release date.
Even though the graphics were lame it ran soo smooth on a crappy laptop I had on a vacation that it still is my second most enjoyed AC to date.


Edit - For modern games, FPS > Art Style > IQ
 
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FPS matters more than IQ at this point by far.

I can play any game with bland pixel art if it's doing something cool gameplay wise, but it's much harder for me to put up with bad performance.

Even going back to older PS2-era games now, I appreciate emulation taking me to 60fps. Also have an OLED, and 30fps literally looks worse because the pixel response is faster making the image choppier than my older LCD.
 
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It's not just fps. The monitor needs to have a fast response time. OLED TVs get all the hype but every time you move the camera in game it gets all blurry due to ghosting. Has nothing to do with fps even.

Thats why OLED screenshots are so popular but in game, blurry AF.
 
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Both are important as long as they are stable. I can do 30 fps as long as the frametime graph is solid, but if its a choppy 45-55 fps, i cant handle it.

IQ wise, i generally prefer DLSS 4k quality because performance is too soft, but i typically switch to performance when trying to do NG+ runs where my focus is combat and getting bosses down faster.

It is the shimmering that kills me. I cannot stand those squiggly shimmering lines. I first noticed it in castlevania lords of shadow in 2008, or was it 2009? and I wanted to gouge my eyes out. Went and bought a PC a year later because i started noticing it more and more. Spent the rest of that gen playing games at 1080p 60 fps with the highest quality AA. Everything was fine until 4k tvs came out and almost every 1080p game became a shimmering mess. x1x and ps4 pro came out at the perfect time and i was able to put off my pc upgrade for another 3 years. DLSS has all but eliminated the shimmering issues even at lower resolutions but i still dont like how soft it feels.
 
Really depends on the game. Too many variables for a definite answer.

Blops6 mp I pick 120fps only.

Mh Wilds, HFW or Ratchet and Clank 40fps.

AC Shadows, I'm still undecided between Quality and Balanced (30fps vs 40fps).

Edit:

Just realized AC Shadows had the recent update adding RT reflections to Balanced mode, so Balanced mode it is.
 
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Really depends on the game. Too many variables for a definite answer.

Blops6 mp I pick 120fps only.

Mh Wilds, HFW or Ratchet and Clank 40fps.

AC Shadows, I'm still undecided between Quality and Balances (30fps vs 40fps).
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For modern games, 60fps is the minimum. Older stuff like OOT on the N64, I don't care as much.

About IQ... I don't care if the game released yesterday or in the 90s, as long as I'm able to play it as the devs intended which is at max settings.
 
30fps is pretty bad.

Went back to play BioShock 2, and it was locked to 30fps on my TV...

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I don't bother trying to play the vast majority of games prior to PS5 that haven't been patched. That's one thing Xbox did right with their fps boost. I'd love to have something like that on PlayStation.
 
IQ decent enough... Depending on the game, even 900p can look clean on my 43" 4K TV, like Mario Odyssey or Kirby ATFL, but games like Rise of the Tomb Raider, Batman AK or Zelda BOTW has too much shimmering due to the art style plus little. But these days I'll go from 1080p native to 1440p as minimum.

For frame rate I can't go below 60 fps and that's why I play primarily on PC, unless extreme cases, like some Nintendo bangers... But even those are paused after I beat last boss because I couldn't stand 30 fps anymore, current those are Zelda TOTK, Kirby ATFL and Xenoblade 3, two of them happily confirmed to get S2 upgrades.

Another weird case was Hellblade 2, I didn't want it to be blurry so I played 1440p native and locked the frame rate to 48 using RivaTuner. It was amazing, I'm actually willing to play games that way, as my TV is 144Hz for some reason 40 fps didn't feel good but 48 was smooth as butter.

For me Switch games look great graphically already, they just need better IQ, I think we already reached a sweet spot for graphics, I don't need them to be more realistic but with great art, IQ and frame rate.
 
It's not just fps. The monitor needs to have a fast response time. OLED TVs get all the hype but every time you move the camera in game it gets all blurry due to ghosting. Has nothing to do with fps even.

Thats why OLED screenshots are so popular but in game, blurry AF.
OLED Tvs have literally the fastest response times.

Watch this:

 
I find it important, more so than graphics.
I'll generally wait for a sale for games that can't provide decent IQ at 60fps on Ps5. If it's really bad I might just skip the game altogether until next gen, I can always get it in the future from the bargain bin on some new hardware that can actually run it decently.

It's not just fps. The monitor needs to have a fast response time. OLED TVs get all the hype but every time you move the camera in game it gets all blurry due to ghosting. Has nothing to do with fps even.

Thats why OLED screenshots are so popular but in game, blurry AF.

???
OLED generally have faster response time than LCD or QLED. In fact the reason 30fps games tend to look worse on OLED is because the response time is so fast it makes the choppiness more apparent, while other types of display with slower response times essentially add a sort of slight blur between frames which reduces judder on low framerate content.
 
My only "must haves" are at least 60fps and native rendering. I hate the new scaling craze. I can't believe how many people have bought into it. GAF of yore would be rolling in their ban graves to read people arguing over which scaling slop is slightly less sloppier.

"Oh but unemployed people who write about video game graphics say it's good, and I just spent $999 on a GPU/Pro, so I think it's good now too". Fuck outta here.
 
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if a game is challenging I prefer higher framerates over image quality
if a game is easy or not challenging I prefer image quality over higher framerates

I played gow ragnarok on base ps4 at 1080p 30 fps fully knowing that I could also play it on a ps5 at 4k 60 fps later on
I played cyberpunk at 30 fps with path tracing fully knowing that I could also play it at 60 FPS with normal ray tracing
I didn't care that I couldn't run path tracing in indiana jones so I just enjoyed it despite not being able to run it

this is how it is for me
 
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I was a console player from the NES onward. I have enjoyed games with poor frame rates in the past, but I got really sick of it at the end of the PS3/360 generation. I got annoyed enough to build a PC. Once I was playing every game at 60fps with higher IQ than the consoles, plus reshade mod tweaks for extra AA, I didn't want to go back.

The only games I've spent a lot of time with on console since then are exclusives. As some of those have come to PC, like TLOU, I've bought the PC versions. Bloodborne and Demon's Souls Remake are still the white whales that keep the PS5 on my desk.

But as long as a PS5 game offers a 60fps mode, I'm fine playing a game on it even though it won't have the IQ of a PC version. I'm not nearly as concerned with IQ as I am with a minimum 60fps presentation.
 
They are not make or break and IQ isn't super relevant to me but 60fps just makes me a much happier camper when I can get it.

That said I'm the opposite of a graphics whore. I value gameplay above all else. I'd take a Switch 1 30fps Hades over 120fps ACShadows on a 5090 anyway. My current favorite game is Metaphor Refantasio and the artstyle is way better than the IQ, though it is locked at 60fps on pro.
 
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I appreciate performance but it's not a huge deal. Just started playing a game off the ps sub, and realized zed it was actually a PS4 game and stuck at 30 fps. It was a little disappointing, but it's a slow easy game so whatever. I like it and I'm not going to go buy it on steam just for that.
 
how important is iq

To be fair, you have to have a very high IQ to understand Rick and Morty. The humor is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Rick's nihilistic outlook, which is deftly woven into his characterisation - his personal philosophy draws heavily fromNarodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realize that they're not just funny- they say something deep about LIFE. As a consequence people who dislike Rick and Morty truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Rick's existencial catchphrase "Wubba Lubba Dub Dub," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Dan Harmon's genius unfolds itself on their television screens. What fools... how I pity them. 😂 And yes by the way, I DO have a Rick and Morty tattoo. And no, you cannot see it. It's for the ladies' eyes only- And even they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand.
 
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