The_Mike
I cry about SonyGaf from my chair in Redmond, WA
Thanks Sony for being innovative about prices.Better get used to it because every publisher is going to be doing the $70 base price in a year or two.
Thanks Sony for being innovative about prices.Better get used to it because every publisher is going to be doing the $70 base price in a year or two.
This. The great irony that a game that should be infinitely replayable is somehow less valuable than a linear 10-20hr game that gets shelved the moment you beat it. Housemarque makes great games. So if you enjoy the gameplay, you should easily get your $70 worth by pounding through levels over and over. That's if the argument is genuine and not just the old consumer gripe any time prices go up. I don't like it, but game prices have not scaled with inflation. We had $60 and $70 games back on the SNES, so in theory, we should be paying a lot more than we do. Gamers seem to accept that console prices have to go up, but not games, even though dev costs keep scaling, and studios continue to fold or get bought up. The economics are not in the devs' favor here. It's not like game developers are ripping us off when some of them can't even keep the lights on.Wouldn't a Rogue Like be the best value for $70? Aren't Rogue Like's supposed to be infinitely replayable? I mean the levels are never the same, so in theory you would never get tired of the levels? If you're equating time with value, this is your game. Or should all "rogue likes" be cheaper title games? I feel like some of you really don't appreciate the people, or the amount of work, that goes into making your hobby a reality. Imagine someone telling you that what you did, what you produced, no matter what, be it a line of code, a fucking burger, a floor you had to clean and them saying "I don't think that's worth what your being paid" A part of me sometimes thinks that most of us are just a bunch of spoiled, whiny, entitled dicks but then I remember that it's 2021, we are all pretty much spoiled, whiny, and entitled dicks.
BTW I do believe that $70 is pushing it, but I just find the idea of a "genre" having to be a certain price kinda weird. "No compact coupe should be more than $30,000..." "Hold my beer" - BMW
Jesus christ...$95 (349pln) on Allegro.
I don't see any way that game could be better than Hades. Even graphics, IMO it's super ugly and hard to read what is happening.
Take Two already rose NBA 2K's price so it isn't just on Sony. If you think most of these big publishers didn't have that discussion already and are only considering it because Sony did it you're wrongThanks Sony for being innovative about prices.
How about blaming Sony AND the others? the fact that others are also following Sony's horrendous example does not make them any less guilty. It is one thing to slightly raise the prices of titles with AAA mega-productions ... another AA titles with less than 50 developers and make us pay more than RDR2 ... just embarrassing and ridiculous. The medium c production cost was around 7 millions ... the returnal will be around that imagine how much they scalping usTake Two already rose NBA 2K's price so it isn't just on Sony. If you think most of these big publishers didn't have that discussion already and are only considering it because Sony did it you're wrong
I'm all in like xenomorphs to a face. Now to snag a PS5.
yessir you guys get it and i remember paying 70 for final fantasy 3 on super nintendo...iit was honestly only a matter of time before the prices crept up from 60 bucksThis. The great irony that a game that should be infinitely replayable is somehow less valuable than a linear 10-20hr game that gets shelved the moment you beat it. Housemarque makes great games. So if you enjoy the gameplay, you should easily get your $70 worth by pounding through levels over and over. That's if the argument is genuine and not just the old consumer gripe any time prices go up. I don't like it, but game prices have not scaled with inflation. We had $60 and $70 games back on the SNES, so in theory, we should be paying a lot more than we do. Gamers seem to accept that console prices have to go up, but not games, even though dev costs keep scaling, and studios continue to fold or get bought up. The economics are not in the devs' favor here. It's not like game developers are ripping us off when some of them can't even keep the lights on.
Yeah, they should be charging 100 or 200 per game, let's make a poll for them to rise the prices, these games are way too cheap, we can't keep getting away with it!yessir you guys get it and i remember paying 70 for final fantasy 3 on super nintendo...iit was honestly only a matter of time before the prices crept up from 60 bucks
Why?Didn’t we just have a similar thread about Destruction All Stars and they cut the price of that awfully fucking fast.
These games aren’t worth the asking price and people that pay it, deserve to be mocked later for it.
I don't know where you get your information. Also I paid more than $70 for games back in the 90's. Games could be anywhere between $70-$90 back then. You should just be glad that they were at $60 for as long as they wereHow about blaming Sony AND the others? the fact that others are also following Sony's horrendous example does not make them any less guilty. It is one thing to slightly raise the prices of titles with AAA mega-productions ... another AA titles with less than 50 developers and make us pay more than RDR2 ... just embarrassing and ridiculous. The medium c production cost was around 7 millions ... the returnal will be around that imagine how much they scalping us
here in europe they are asking something like 70 euro (should be something like 85usd) for an AA game ...inexcusable.I don't know where you get your information. Also I paid more than $70 for games back in the 90's. Games could be anywhere between $70-$90 back then. You should just be glad that they were at $60 for as long as they were
Huge mistake at 70. 19 to 29
We have been spoiled with quality indy stuff at extremely reasonable price in the ps4 xbx1 gen.
A big goal for the team. And I think that each big indi game has always big ambitions, but this alone doesn't justify an aaa investment in my eyesHow PlayStation 5 exclusive Returnal is keeping the arcade fires alive
It doesn't really feel like a PlayStation launch without a Housemarque title, whether that's Super Stardust's fine appe…www.eurogamer.net
There is nothing that can justify the £70 price tag.
Especially not for this type of game in a world where hades sells for £20.
I'm not terribly familiar with GnG's gameplay; could you give a quick elaboration of this lineage?Devil May Cry can be called an "arcade" game since its game design lineage can be traced back to friggin' Ghouls 'n Ghosts if you want to be technical about it.
They’ll curtail if sales don’t hold with people holding out for discounts. The market self regulates.Better get used to it because every publisher is going to be doing the $70 base price in a year or two.
I’m buying it, doesn’t stop the fact it will bomb, have minimal updates and be another step towards Housemarque’s end. Should have been $40 tops or a Plus game.Love Housemarque games, love rogue-lites and this looks great. Easily worth 70 to me, way happier paying 70 for this then some Ubishit or microtransaction infested EA garbage. Seems there are a lot of people of limited means on GAF who are also miserably tightfisted, perhaps look for a cheaper hobby?
They should pay us to play the game, how dare they charge full price for their work.I’m buying it, doesn’t stop the fact it will bomb, have minimal updates and be another step towards Housemarque’s end. Should have been $40 tops or a Plus game.
The market is changing. Adapt or close up shop.They should pay us to play the game, how dare they charge full price for their work.
I hate when people say "arcade gameplay" without realizing that "arcade gameplay" is basically genres and genre trappings/elements still pervasive in most games today. Devil May Cry can be called an "arcade" game since its game design lineage can be traced back to friggin' Ghouls 'n Ghosts if you want to be technical about it.
Still though, this game looks pretty fun. I don't get the people saying it doesn't look like a $70 game because they never quantify what that means to them. You want a massively open world game? Okay, but not every game needs to be that and virtually every open-world game has content that's just boring filler. If a game is fun to play and has game mechanics that make it fun to replay and master, I'd say the enjoyment factor through that should justify the price.
Sadly too many gamers today just aren't that interested in having fun through mastering game mechanics.
You guys keep wondering why we keep getting the same boring AssCreed, COD, Ubi open-world stuff recycled time and again? Well, this mentality right here is why. You haven't even played the game yet, but somehow you can gauge it's "only" worth $20 or $30? How do you know if the game mechanics they have to fine-tune didn't take as much (if not more time) than the filler content so many typical AAA open-world games churn out to justify their dollar value?
I swear, gamers are their own worst enemy at times. We complain about not getting enough new genuine experiences at mid-tier and AAA budgets, but complain about games that are looking to do those things because they don't have a big brand name attached to them or don't promise 50+ hours of gameplay (a lot of that being useless filler to eat away time through trinket trophy/achievement collecting). No wonder Sony basically shut down Japan Studio; they could put out something genuinely amazing but the vast majority of gamers probably wouldn't support it because it doesn't have the simple bullet points they come to associate with "full-priced experiences".
When are some gamers gonna mature, I swear...
Well about that.The market is changing. Adapt or close up shop.
Instead the are doubling down with a higher price on an unknown game with minimal appeal. Should work out well.
Well about that.
Well about that.
Remember when games were $50? The jump to $60 didn't really change anything despite the number of people who acted like they would never spend that much on games. It'll be the same here. Because if people want to play a game NOW they'll pay the cost of admission and it being $10 more than it would have been a generation ago won't change that. The only question is how many people want to play this game as soon as possible and how many will wait for a price drop, PS+ freebie, or PS Now entry? Every game with a decently high budget will be $70 soon enough and I can assure you that games with less to offer than Returnal will start at that price tag. And, as always, the industry will flourish, millions of copies of games will be sold, and profits will jump. Then another two or three generations from now games will be $80 and we'll once again act like no one will pay that but for certain games and no lesson will be learned.FF7 and GTA can sell fine at $70. This game?
I want to get a PS5 but I’m not paying these prices for games.
I'm not terribly familiar with GnG's gameplay; could you give a quick elaboration of this lineage?
Why is it okay to mock PlayStation consumers who pay full price for their games?Didn’t we just have a similar thread about Destruction All Stars and they cut the price of that awfully fucking fast.
These games aren’t worth the asking price and people that pay it, deserve to be mocked later for it.
If this game was equivalent to 70 US dollars then sure... £70 is like 96 dollars. Fuck that.Remember when games were $50? The jump to $60 didn't really change anything despite the number of people who acted like they would never spend that much on games. It'll be the same here. Because if people want to play a game NOW they'll pay the cost of admission and it being $10 more than it would have been a generation ago won't change that. The only question is how many people want to play this game as soon as possible and how many will wait for a price drop, PS+ freebie, or PS Now entry? Every game with a decently high budget will be $70 soon enough and I can assure you that games with less to offer than Returnal will start at that price tag. And, as always, the industry will flourish, millions of copies of games will be sold, and profits will jump. Then another two or three generations from now games will be $80 and we'll once again act like no one will pay that but for certain games and no lesson will be learned.
If this game was equivalent to 70 US dollars then sure... £70 is like 96 dollars. Fuck that.
Resident evil 8 is £55 on the store . No reason for first party to be so high.
Of course not, because it would be free on Game Pass day1.If it was a Xbox title no one would care.
The problem is, if people buys it at this price it shows Sony that is just about right and not too high.£70 is way too high in an economy that’s suffered greatly through Covid, and has been stagnating in real terms for years. Returnal is going to pay the price for Sony’s greed in the UK.
Yeah let's pretend no one buys games anymore.Of course not, because it would be free on Game Pass day1.