Sorry, how do you do this?
config (gear in upper corner) -> settings -> general -> unknown sources -> change X to check.
Sorry, how do you do this?
Wait Vive has support for Oculus Home now?
I currently don't have enough money in my account but if I preorder with my debit card, will it go through? Will it try to do a hold to see if I have enough money or will it be fine as long as I have the funds before it ships in June?
Technolust works! Use the LT Revive patch.
Technolust works! Use the LT Revive patch.
Hmm only getting Technolust image on my TV...will keep fiddling.
Does Technolust use a teleportation movement paradigm, or is it classic controller stick translation?
Sweet, thanks.The only thing it might do is put a $1 pending transaction on the account to make sure the card is valid, and then that will go away.
You won't get charged, or attempted to get charged until it ships.
config (gear in upper corner) -> settings -> general -> unknown sources -> change X to check.
that means you used the revive injector. Use the LT patch.
And seriously, someone make a topic about this.
Xbox controller.
I'm gonna try and get the steam version of Project Cars working now.
For a new page - Technolust works.
The LT Revive patch is basically a general Unity patch. If you go to patch a game and don't see the binary folders, it's likely a unity game. Apply the patch to that game as if it were luckey's tale, then launch that game's executable and it'll work.
Conversely, if it's a UE4 game, use the revive injector patch, which involves dragging the executable into the revive injector (or setting it as a launch option).
Likely many games work right now. I've only tried 3 - Luckey's Tale, Dreamdeck, and Technolust. Someone needs to make a topic on this, this is really big. Just last week, this was only a proof of concept for Luckey's Tale only.
that means you used the revive injector. Use the LT patch.
And seriously, someone make a topic about this.
No significant performance issues? It doesn't sound like there are.
This is exciting!
that means you used the revive injector. Use the LT patch.
And seriously, someone make a topic about this.
Xbox controller.
I'm gonna try and get the steam version of Project Cars working now.
It's still early. Asynchronous Time Warp isn't available in this version, but the dude talking on reddit makes it sound like it could be coming. This means Luckey's Tale judders in the second half of the first level when the camera is pulled back too far, but runs fine elsewhere (where it can presumably hit the required framerate).
Q: Can you play VR games from the Rift on VIVE?
A: No not as of yet. Hopefully this will be resolved in the future.
wonder if the wrapper for Oculus makes ED look better on the Vive
I'm trying to read r/Vive, but there is so much "us vs them" bullshit going on its embarrassing and gets in the way of me actually learning anything. Are people's lives really this sad that they have to back brands like a sports team or a religion? Shit is tiring to read. I'm sure it's just as bad here with consoles and PC's, but I either don't go in those threads or when it pops up its easily ignored and filtered out by me. It just seems especially condensed when it comes to VR and the relatively small amount of people buying and talking about it online.
Same with /r/Oculus. Can't stand either if them, so don't even visit either of them anymore. Hopefully, eventually someone will make a subreddit that is a massive step away from that kind of thing.
I'm trying to read r/Vive, but there is so much "us vs them" bullshit going on its embarrassing and gets in the way of me actually learning anything. Are people's lives really this sad that they have to back brands like a sports team or a religion? Shit is tiring to read. I'm sure it's just as bad here with consoles and PC's, but I either don't go in those threads or when it pops up its easily ignored and filtered out by me. It just seems especially condensed when it comes to VR and the relatively small amount of people buying and talking about it online.
Just skip threads that are not about something relevant.
Does the Vive carry audio over the usb or is it through hdmi/dp only?
Same with /r/Oculus. Can't stand either if them, so don't even visit either of them anymore. Hopefully, eventually someone will make a subreddit that is a massive step away from that kind of thing.
i wouldn't be surprised in the slightest.
[–]wstephenson(eponymous) 6 points 19 hours ago
Elite looks phenomenal in the Vive if you don't open it through steam. Maybe that isn't what's happening here but my experience was much better.
[–]Infidaelity 2 points 15 hours ago
Then I will try that again today, hopefully it helps!
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[–]MasterDefibrillatorMASS2 points 12 hours ago
Please report back with your findings, and good luck!
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[–]Infidaelity 1 point 2 hours ago
Tried it this evening.
If I don't have steamvr running and then start the ED launcher (from the game install iteself, not steam) and play the game it looks way better, suddenly I can read most of the text.
It has definately something to do with the steamvr-application being open.
But as far as I see it in the other comments FD support is already on it
YES, THERE IS A GOD!
Just got my shipment notification for a :06 order in Illinois. Should be here Friday.
Time to go an Steam shopping spree. See you on the other side VR GAF.
I really like the way Job Simulator handles your room-scale space. I think having the in-game barriers (the counters, walls, appliances, etc.) roughly correspond to the borders of your play area adds something to the experience.
YES, THERE IS A GOD!
Just got my shipment notification for a :06 order in Illinois. Should be here Friday.
Time to go an Steam shopping spree. See you on the other side VR GAF.
Actually, I think Job Simulator just has a really small play space modelled - like the minimum recommended. My actual play space is larger than the boundaries of the activity area, and I can step into areas that... are unintended but suprisingly modelled (such as the seeing the restaurant entry and the street view outside it when I step through the fridge/pantry box in the kitchen scene).
So Vive owners can run Oculus games even without a rift? ie they can download oculus store, set up an account and then just buy their games as normal (as if they had a rift)?
Man that would make me keep my Vive preorder if I could play Chronos in particular.
More room for controller movement. Victorians were just ahead of their time!
That would actually do a better job of keeping you from stepping on the cable than that dumb ring image, you'd need the distance between the attachment point on the ring and the floor to be way less than the radius of the ring to actually move the slack and keep from stepping on it.
So as far as third party wrappers go, what is available for the Vive?
Also, someone mentioned F-Zero GX in VR. Does that mean there is a GC emulator that works with VR? Because Metroid Prime.....