Hyper Light Drifter |OT| We On A HyperLight Beam

this has been at the top of my gaming list for a while. Unfortunately, for most of 2016, I didn't really game all that much. Just got a pro, and this was the first game I got. Cool to see a performance patch.

Started last night, and cleared the east area. Wasn't so bad. The first thing I noticed after I got killed a few times was timing the dodges. Those projectiles can be too much, but I made it through ok.

Put on my Sennheiser's, and cranked that volume up too. The music is good.

Can this game be completed without getting any upgrades? Because I found some stuff that I could get with a key, but I dunno if I want to go back in the east area and search around for them again, or just keep progressing.
 
Well, just got back into this game since I had back surgery on Jan 3rd. I just wrapped up the north and boy were there some infuriating parts but I persevered. Very rewarding. Will probably never complete the dash challenge. Even downloaded a metronome app to help but just can't get it down.

One quick question, do the "rules" change for the hidden areas by region, or are they the same? Is it still that little mark on the ground and hidden openings and such. Because I finally have figured it out in the north, and as far as I know I have all the gearbits, keys etc in the north.
 
Well, just got back into this game since I had back surgery on Jan 3rd. I just wrapped up the north and boy were there some infuriating parts but I persevered. Very rewarding. Will probably never complete the dash challenge. Even downloaded a metronome app to help but just can't get it down.

One quick question, do the "rules" change for the hidden areas by region, or are they the same? Is it still that little mark on the ground and hidden openings and such. Because I finally have figured it out in the north, and as far as I know I have all the gearbits, keys etc in the north.
It's the same, just different environments.

I just finished the game and it was awesome! I did the west area first, which was brutal because I had no upgrades and didn't know that this boss was more challenging than others. The southern area and last boss were the best.

Does anything special happen if you collect all the pink pieces and monoliths?

Edit: nevermind, just read about the monoliths.
 
It's the same, just different environments.

I just finished the game and it was awesome! I did the west area first, which was brutal because I had no upgrades and didn't know that this boss was more challenging than others. The southern area and last boss were the best.

Does anything special happen if you collect all the pink pieces and monoliths?

Edit: nevermind, just read about the monoliths.


Good to know. I have given up on getting all of the gear bits thanks to the fact that I can't get the timing of the chain dash down. Can't do those flame grate things in the east. Even tried using a metronome but just can't pull it off. I'm on the ps4 so no way to cheese it like on pc.

Edit: sorry, forgot I mentioned the metronome thing in my last post.
 
this has been at the top of my gaming list for a while. Unfortunately, for most of 2016, I didn't really game all that much. Just got a pro, and this was the first game I got. Cool to see a performance patch.

Started last night, and cleared the east area. Wasn't so bad. The first thing I noticed after I got killed a few times was timing the dodges. Those projectiles can be too much, but I made it through ok.

Put on my Sennheiser's, and cranked that volume up too. The music is good.

Can this game be completed without getting any upgrades? Because I found some stuff that I could get with a key, but I dunno if I want to go back in the east area and search around for them again, or just keep progressing.

You can buy an upgrade to deflect projectiles back at the enemies. I found that very useful.
 
Good to know. I have given up on getting all of the gear bits thanks to the fact that I can't get the timing of the chain dash down. Can't do those flame grate things in the east. Even tried using a metronome but just can't pull it off. I'm on the ps4 so no way to cheese it like on pc.

Edit: sorry, forgot I mentioned the metronome thing in my last post.
It took me a while to get the timing down, too, but after I did, it became easy, and I would usr it all the time. I think you can get there, too.
 
It took me a while to get the timing down, too, but after I did, it became easy, and I would usr it all the time. I think you can get there, too.

The thing with the chain dash that some pleople might not realize is that the first couple of dashes have different timing until it eventually evens out. I felt it was It's easy enough that even by experimenting/spamming you can get by the environmental traps eventually.

A much bigger problem with collecting everything in the game is that there's not enough ways of tracking what you've collected. Game would have benefitted from a real Metroidvania type map that hints at collectables, or some sort of numbered list you could check in the menu.
 
A much bigger problem with collecting everything in the game is that there's not enough ways of tracking what you've collected. Game would have benefitted from a real Metroidvania type map that hints at collectables, or some sort of numbered list you could check in the menu.

God yes. I finally got this game during the last steam sale and I really like it, enough that I want to 100% it, which is rare for me these days. But even with all the guides and maps people have made, there's no easy way to figure out which keys I've already found so I just kind of stopped playing when I got to the endgame. I should have kept a checklist going from the start.
 
Has anyone else had problems with severe slow down when playing on the PS4 Pro in certain areas when revisited? Goes to what feels like -10fps with ridiculously slow input delay.
 
The thing with the chain dash that some pleople might not realize is that the first couple of dashes have different timing until it eventually evens out. I felt it was It's easy enough that even by experimenting/spamming you can get by the environmental traps eventually.

A much bigger problem with collecting everything in the game is that there's not enough ways of tracking what you've collected. Game would have benefitted from a real Metroidvania type map that hints at collectables, or some sort of numbered list you could check in the menu.

I kept thinking this throughout my whole play through. Mainly for locked doors that I need to come back to later. I have just about all the keys, now if only I could remember where those damn doors were...
 
Finally got to put some proper time into this game, and holy shit. It's SO good. I had a rough run with the northern boss, but it was so fun learning that fight. I arrived with only the deflect projectile upgrade, which is of course worthless in that fight, so it was a tough one.

Overall, I have found that I really have to calm down and pay attention to my timing a lot to be effective/efficient in tough fights (swarms/bosses.) Dash-mashing when panicked can really compromise you. Also, I didn't realize animation cancelling was such a big deal until I fooled around with it. Paying attention to the two aforementioned gameplay elements has helped a lot.

I could play endless sequels to this game, even if they were merely new maps and enemies. The visuals are just gorgeous thanks to amazing art design and color palette. The music and sound design are godly, and the gameplay is just airtight fucking awesome. The eerie, enigmatic setting is also great. This will now be dominating my playtime until March 3rd.
 
Hey is the dash challenge part everyone is talking about
the fire platforms in the east you have to traverse to reach the gear bit?

Just wondering since I just now happened upon that area.
 
Hey is the dash challenge part everyone is talking about
the fire platforms in the east you have to traverse to reach the gear bit?

Just wondering since I just now happened upon that area.
No. The challenge is in the back of the shop where you buy the Chain Dash. You have to do 800 consecutive chain dashes to complete it.
 
Jesus. That's just sadistic.

It's one of the biggest problems with the game. The reward is so goddamned useful but the challenge itself is mind-numbing. If you're playing on PC, it's possible to cheese with keyboard and mouse controls and I doubt I would have bothered otherwise.
 
Finished a couple of days a go, what a great game. Content, difficulty, aesthetics and tight gameplay. I love the amount of secret areas and the game is surprisingly big, took me like 10 hours, did all the side stuff.

The map isn't perfect but it's not useless as some say. But there should be a way of knowing where you are missing gearbits/keys/tablets. They could easy implement that in the game and would do wonders. At some point you just can't tell where is the one thing you're missing, it's infuriating.

My only gripe with it is chain dashing. I play games for more than 20 years now and I need to struggle to come up with something less intuitive than chaining dashes. Something is really off about it, you can't focus on the animation and the timing it's not equal between dashes, I don't know, it's really weird and frustrating. It's like you have to press on a different tempo from what your eyes are seeing on the screen.

I managed to miraculously dash may way to the secret modules and keys but my max in the arena is like 57. It just makes me mad.

Git gud is not an answer, it's something that the majority of the players have complained about.
 
Finished a couple of days a go, what a great game. Content, difficulty, aesthetics and tight gameplay. I love the amount of secret areas and the game is surprisingly big, took me like 10 hours, did all the side stuff.

The map isn't perfect but it's not useless as some say. But there should be a way of knowing where you are missing gearbits/keys/tablets. They could easy implement that in the game and would do wonders. At some point you just can't tell where is the one thing you're missing, it's infuriating.

My only gripe with it is chain dashing. I play games for more than 20 years now and I need to struggle to come up with something less intuitive than chaining dashes. Something is really off about it, you can't focus on the animation and the timing it's not equal between dashes, I don't know, it's really weird and frustrating. It's like you have to press on a different tempo from what your eyes are seeing on the screen.

I managed to miraculously dash may way to the secret modules and keys but my max in the arena is like 57. It just makes me mad.

Git gud is not an answer, it's something that the majority of the players have complained about.

Yeah I have noticed that chain dashes are determined by their own button press timing and it has nothing to do with the animation. The sound got me even more... I wanted to time my button presses with the sound of dashing, but that just screwed me up. After I separated the timing by literally tapping my foot when dashing (sounds dumb, I know,) I got it down. Would be maddening if the music had a drumbeat lol. Haven't tried the challenge yet, though. I agree that chain dashes would would feel better if they were more synced up with the animation and sound for sure.

On an unrelated note: wow, the eastern boss is a cakewalk compared to the north boss lol. Just got done with them. East was fun, though. Pretty, and some fun platforming puzzles.

EDIT: FYI, the dash challenge is easy to cheese on a Steam Controller if you are on PC. I have a mechanical keyboard, and I would drive my roommates mad if I tried to do this with it. However, by just choosing Keyboard and Mouse in the game settings then going in to my controller config and mapping the spacebar to A, it was super consistent. I literally sipped on a beer while doing it haha.
 
I think once you get a knack for chain saying, though, it's pretty easy to do, say, fifty or so dashes whenever. 800 is ridiculous, though (but finishing that made me way better at chain dashing in general).
 
Those credits, tho. Hahaha!

Edit: Just finished first playthrough. Goddamn that was rewarding from start to finish. I just feel the need to gush more. *GUSH*
 
Have had this game for a while and initially went left path. Who knows how many times I had fought that stupid boss. I would give up and come back to the game a month or so later and try again and get so pissed. Could get him down to a quarter health sometimes.

Today I decided to just wander around other areas, I thought the other ways were closed and you had to do them in order. Went right and enemies were so much easier. The frog boss was cool and only took 3 tries. Seems like right is the way to go first.

Now going through up path and it is amazing.

I love everything about this game. Hopefully there are some cool endgame things to figure out.
 
Checking in: northern boss on NG+ is hard as hell for me in the best way. This fucking game. I am at about 10 losses right now but having a blast.
Make that 20 deaths now.

Edit: this is 100% my GOTY 2016. Odd since Undertale was my GOTY for 2015. Apparently I like GameMaker games?
 
Watching the credits roll now. My god what a great game. Had a harder time with the left boss than with the end. Not sure what any of the
language block things are. Or the doors that were locked because I didn't have enough triangles.

Awesome experience
 
Beat the northern boss on NG+ last night before bed... Easier than I was making it once I realized I was spaz-dashing the final phase, which demands a bit more restraint there. I still feel like that's my favorite boss in the game. Might change after hitting the rest in NG+.

Edit: still in love and give zero fucks about spamming up this thread with my LTTP thoughts <3
 
Feels good. Keep going.

High five. Will do. Something about the gameplay just strikes me as unique and perfect. I've not been engaged by a game like this in a while. It hits all the things I loved about 2D action games in the 80s-90s but adds in some great modern progression sensibility.
 
I played this briefly a few weeks ago, and honestly didn't notice any difference after the 60fps patch, but I am a filthy casual and generally don't focus too much on frame rates, so that's probably a failing with me rather than anything.
 
Mock if old, but the Japanese physical PS4 release from Playism (May 25th) has super rad cover art by Yusuke Kozaki, a 26-page color manual and fold-out map poster. Instant get.

img9971_02.jpg
 
Mock if old, but the Japanese physical PS4 release from Playism (May 25th) has super rad cover art by Yusuke Kozaki, a 26-page color manual and fold-out map poster. Instant get.

img9971_02.jpg

Holy shit. I should have purchased this instead of the CE from iam8bit.

Edit: who am I kidding I'm going to buy this too since the CE didn't come with a disc.
 
Holy shit. I should have purchased this instead of the CE from iam8bit.

Edit: who am I kidding I'm going to buy this too since the CE didn't come with a disc.

I curse myself to this day for missing the iam8bit box, but with this coming in May I curse myself slightly less!
 
Super LTTP but I just started this 2 weeks ago and damn, is this game good. Such a breath of fresh air compared to some of the giant open world games that are currently out. I find myself wanting to play this over Horizon most days since it's so focused and fun to play.

Just finished 3 out of the 4 areas and loving this so far. The first time I loaded it up I was kind of taken aback since I had absolutely no idea what was going on but I'm glad I kept going at it.
 
Just started this game today. I love everything about it, but that damn dash challenge.

WTF were the devs thinking? Bad game design IMO. 400 would be more understandable, but this is just silly.
 
Thinking of starting this, been wanting to play this for a while, question though, should I start this on easy? Sounds pretty tough on normal, can you adjust the difficulty mid game?
 
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