Well played good sir!Say it with me now...Dominion Rod.
Say it with me now...Dominion Rod.
Just googled it and I really have no memory whatsoever of this item. I should re-play Twilight Princess but playing through it a second time it feels like it progresses so slowly ;b That item could definitely be a possibility.
Someone should tell Nintendo what a boss rush is. Because shoving all the bosses in the game onto one map is not a boss rush, it's a fucking mess.
Only six weapons, probably upgrades for Twili Midna and Dominion Rod, right? Might be a really empty adventure map in terms of rewards.
There are probably a few more 8-bit weapons as well, going by the images we've seen of Ganondorf using one. Though it is a shame there apparently aren't any more palette swap costumes...
Hard to tell, after all we have no idea what all the new symbols mean: note those weird scrambled monoliths, the sparkle/mirror symbols, the 'digital' sections speckled with twilight squares and the curious addition of the freakish oocca :3
Only six weapons, probably upgrades for Twili Midna and Dominion Rod, right? Might be a really empty adventure map in terms of rewards.
Only six weapons, probably upgrades for Twili Midna and Dominion Rod, right? Might be a really empty adventure map in terms of rewards.
Only six weapons, probably upgrades for Twili Midna and Dominion Rod, right? Might be a really empty adventure map in terms of rewards.
http://www.gamecity.ne.jp/zelda/update.html
Version 1.4.0 update on Nov 27
Increase max level
Increase maximum material
New potions
New metals
Amiibo
This confirmed?
By metals I assume you mean materials? Hmm, for what, new upgrades for weapons or perhaps only for the new potions. Hopefully some easy-to-make potions that increases drops.
Oh, medals.
Welp.
Since true form Midna is a new character, will she drop the same materials as Imp Midna or will she drop new materials? If she drops new materials who would use them? I guess she would, but that is unusual.
The Master Quest challenges weren't too bad. I agree that the "don't get hit levels" are the most difficult, but it helps that KO count doesn't matter in those levels, so you can ignore most enemies. Speed run is pointless since it is really rare that a level takes more than 12 minutes much less 15. No healing can be annoying on some levels, but if you are good enough to A rank most stages it shouldn't be a problem. I only find "No Items" to be annoying on the "All attacks are devastating: Beat the enemy captains" levels since I normally spam the bow or on any levels that have Deku Babas littering the map.
Did you A rank Master Quest? If so, which do you think was harder? MQ or AM?
Btw, kinda dissapointed at yet another adventure map for the Twilight pack.
http://www.gamecity.ne.jp/zelda/update.html
Version 1.4.0 update on Nov 27
Increase max level
Increase maximum material
New potions
New medals
Amiibo
MK has support, HW will get it with the upcoming patch.Does this mean I can't use my Link Amiibo yet? I just got it and don't have Smash or Mario Kart (not sure if MK uses it yet now if HW isn't using it) and was trying to use it for the new weapon, but nothing's happening.
Does this mean I can't use my Link Amiibo yet? I just got it and don't have Smash or Mario Kart (not sure if MK uses it yet now if HW isn't using it) and was trying to use it for the new weapon, but nothing's happening.
What character/weapon are you using? what level? and could you indicate the row-column?I'm so stuck on the level where you have to use Fi and beat Volga and Argorok at once. The instant I turn my back on one of them they kick the shit out of me. Any ideas?
Is there any new stage on the next update?
Also increasing MAX level would make this game pretty easy, I already on 99 with Link, and Evil's Bane, it's laughable easy get KO even with bosses.
Don't like the route the game is taking, looks to be even more grinding instead something new, like alternative paths on Legend Mode...that is why you increase max level and max difficulty
Well, I'm glad I checked the OP before buying the DLC for 20 dollars. I had assumed the Link and Zelda costumes were a part of it. Jesus, I hate retailer pre-order DLC.
Making my way through adventure mode now. Very frustrating playing a map again and again for an A rank and thinking 'maybe I simply need to be a higher level to do this' or 'maybe I need a better weapon'. You aren't sure that failure is your fault, and sometimes battles go on forever, no matter how well you play. One level where Fi has to fight the Imprisoned in a tiny room is just ridiculous. Thing can electrify the entire room, and I can barely damage it at all.
Also kind of disappointed that it has become apparent that the adventure mode squares are pretty much 4 or 5 kinds of scenarios repeated on different maps. The levels where you have to beat a certain amount of enemies while the game throws bosses and generals at you again and again are just obnoxious. The quiz levels were so promising, but sadly undeveloped and simple, and barely a quiz at all. The meta-game in adventure mode could use some serious improvement in a lot of ways. Not sure if I'll buy the DLC if it's just more of the same since the costumes I want aren't there.
I'm glad I'm still playing though, because each new unlocked character is a pleasure. I mean just so goddamn inventive it's crazy. I have no idea what's going on with Agitha, but it's fun to watch her freak out when you press the buttons, lol.
Well, I'm glad I checked the OP before buying the DLC for 20 dollars. I had assumed the Link and Zelda costumes were a part of it. Jesus, I hate retailer pre-order DLC.
Making my way through adventure mode now. Very frustrating playing a map again and again for an A rank and thinking 'maybe I simply need to be a higher level to do this' or 'maybe I need a better weapon'. You aren't sure that failure is your fault, and sometimes battles go on forever, no matter how well you play. One level where Fi has to fight the Imprisoned in a tiny room is just ridiculous. Thing can electrify the entire room, and I can barely damage it at all.
Also kind of disappointed that it has become apparent that the adventure mode squares are pretty much 4 or 5 kinds of scenarios repeated on different maps. The levels where you have to beat a certain amount of enemies while the game throws bosses and generals at you again and again are just obnoxious. The quiz levels were so promising, but sadly undeveloped and simple, and barely a quiz at all. The best adventure mode scenarios are the ones where you're trapped between two factions who send everything at your base and have to multi-task furiously. That's the game at its best. Still, the meta-game in adventure mode could use some serious improvement in a lot of ways. Lots they could do with a sequel here. Not sure if I'll buy the DLC if it's just more of the same since the costumes I want aren't there.
I'm glad I'm still playing though, because each new unlocked character is a pleasure. I mean just so goddamn inventive it's crazy. I have no idea what's going on with Agitha, but it's fun to watch her freak out when you press the buttons, lol.
Row 5, the right-most column. You need to use Fi (I have the True Goddess Blade) to defeat:Don't like the route the game is taking, looks to be even more grinding instead something new, like alternative paths on Legend Mode...
I can do fine up until the last room, where I can't get my head around fighting both of them in close quarters at once
MK has support, HW will get it with the upcoming patch.
Just started playing this recently and love it, but I have a few questions. When doing Legend mode, on the right side of the screen in the scenario select, it'll have some pictures of hearts and heart pieces and skulltula's, etc., does that mean that that board has a heart and a heart piece acquirable by the character displayed next to it? For example, I've played the first level of the game as Link, I got the skulltula and that's checked off, but I still see a full heart and a heart piece with Link's image next to them, so are those items still on the board to acquire by Link only? If so, how do you go about finding them? Not specific to that level, but just in general. Similar question to Adventure mode in that on the map it has heart pieces on the map, but some have question marks by them, some have pictures of Link by them, some have some other picture I'm not sure of what by them. For the first level, it'll have a picture of a heart piece on the map, but not in the Treasure box up top, I'm not sure what that all means. Lastly, when I go to select Link when I pick a level I can pick between the Hylian Sword or Magic Rod, but when I select one, there are a bunch of choices that pop up... uh, why? Some have no stars, some on have 1 star, some have 2, etc. They all seem to have different strength numbers as well. Any reason for me to not just pick the strongest weapon? Sorry if that seems to have been a ramble, thanks a lot for any help!
Yes, the red chests with the heart peices will only appear when playing as the specified warrior. If you're not or if you already got them they show up as brown chests with rupees in them.For example, I've played the first level of the game as Link, I got the skulltula and that's checked off, but I still see a full heart and a heart piece with Link's image next to them, so are those items still on the board to acquire by Link only?
They'll always have the Warrior they apply to in the bottom right-hand corner of the icon. The question marks are warriors you don't have yet.Similar question to Adventure mode in that on the map it has heart pieces on the map, but some have question marks by them, some have pictures of Link by them, some have some other picture I'm not sure of what by them.
Each weapon level has a base strength, then each star increases that strength (by 10% I believe). Eventually you've unlock the Level 2 and 3 swords and rods, which even at 0 stars are much stronger than a 5 star Knights Sword or Magic Rod. The weapons can also have skills, the most basic of which are Strength <number> with increase the strength of one of your combo attacks. For example: Strength III increases your weak, weak, strong combo (C3). Strength IV increases your weak, weak, weak, strong combo (C4). There are other skills that increase the stars/number of slots of dropped weapons, or the number of dropped rupees, materials or hearts.Lastly, when I go to select Link when I pick a level I can pick between the Hylian Sword or Magic Rod, but when I select one, there are a bunch of choices that pop up... uh, why? Some have no stars, some on have 1 star, some have 2, etc. They all seem to have different strength numbers as well. Any reason for me to not just pick the strongest weapon? Sorry if that seems to have been a ramble, thanks a lot for any help!
very helpful information
Will we be using this thread for the TP pack or will there be a new OT like Mario Kart?
Is A rank the highest rank in Adventure mode?