You waited this long? Get it!Very tempted to pick this up with Smash tomorrow
Though I can't imagine playing much of it after Smash comes out. For about a week anyway. Then I'll probably get back into this.
You waited this long? Get it!Very tempted to pick this up with Smash tomorrow
I barely touch this after I got my Smash copy, and my Bayonetta 1/2 are still sitting there, and there's MH4G next week, and ORAS next month, oh god.You waited this long? Get it!
Though I can't imagine playing much of it after Smash comes out. For about a week anyway. Then I'll probably get back into this.
Ganondorf being Level 1 makes his first level so amazing, since you level up so much and steadily get stronger.
Actually, it isn't.
I thought that at first, but it's actually to the hallway to the left of the locked door on the map.
Some stages only takes you like 3 minutes to get a compass, it's not that bad.I think I fucked up.
All weapons and characters that I haven't unlocked in adventure mode are stuck behind compass blocks.
I need to grind like, 7 compasses.
So far the only weapon I don't really like is the deku stick. This game is so good.
I hope for DLC they'll bring in one of the weapons from Minish Cap. It has a lot of unique weapons.
Play the first bonus harem stage.
Boomerang the extra guysMidna is super awesome for thrashing big groups of enemies, but seems kind of lack luster against officers. The adventure mode "quiz" map where you fight 2 other characters at once seems like it's going to be hard to A rank (I get hit too much).
Adventure mode overall is so good. This game definitely has that "one more level" feeling to it that makes it easy to play for hours.
I'm surprised I haven't got in deep to another Musou game before this one.
Someone said having more hearts allows you to take more hits and still get an A-Rank, truth?
Ganondorf being Level 1 makes his first level so amazing, since you level up so much and steadily get stronger.
Anyone know how many levels there are? Just beat the first TP stage today and I'm kinda curious.
The bonuses you get while in Focus Spirit are just temporary right? The "more exp, rupees, rare materials" etc? I would assume they only last for the duration of that Focus Spirit.
Also what are the rewards for completing the golden skulltula pictures? I almost completed the first one and then moved on, but you say it unlocks a new level? Do all of them do that?
Just got Lana's 3rd weapon. I absolutely love it, and all her poses. Though I find myself just doing regular combos instead of charging summons.
Alright guys, I need help fighting Cia,Im using Impa with a naginata that doesnt have any upgrades on it since I just got itwhen she splits into several of herself it becomes really annoying and idk if its suppose to be like this but my allies are dropping like flies, this would be good build up tension situation type thing, but once zelda flees its game over which is bullshit, what am I suppose to do?
Alright guys, I need help fighting Cia,Im using Impa with a naginata that doesnt have any upgrades on it since I just got itwhen she splits into several of herself it becomes really annoying and idk if its suppose to be like this but my allies are dropping like flies, this would be good build up tension situation type thing, but once zelda flees its game over which is bullshit, what am I suppose to do?
Sorry, I don't really remember much about that fight... it's been a while since I finished legend mode ^.^;Nobody?
Alright guys, I need help fighting Cia,Im using Impa with a naginata that doesnt have any upgrades on it since I just got itwhen she splits into several of herself it becomes really annoying and idk if its suppose to be like this but my allies are dropping like flies, this would be good build up tension situation type thing, but once zelda flees its game over which is bullshit, what am I suppose to do?
Nobody?
Lol fuck japan or europe and their lvl 90+ network links. First time I cleared one it was satisfying, This time it was just stressful as fuck and not worth the payoff one bit almost. But had to clear it to cycle in new network links D: D: D:
Maybe you put 3 badges to this element type your are struggling in this ONE level but then you need another character in another stage and that means another 3 different badges done for that one. If those badges used bronze elements would be good, but they use also silver and gold, for me its not worth it.
in fact, Lana's crazy weakpoint destroying speed has made me notice that the imprisoned seems to have some kind of annoying 'recovery' cheat when you deplete their weakness meter by half. Even if they should still be in weakpoint mode for longer it'll immediately drop the weakness bar and go into it's wriggling attack move if you get half the bar off in one go, so I don't think it's actually possible to break the imprisoned's weakpoint in a single attempt, no matter how fast you do it :/
Can't you just turn it off and on in the settings? Or does that not work?
This seems to be true yeah, had the same thing happening with Link on the Imprisoned/Agnaktor/Ghoma stage. The other two went down in one weakness gauge, Imprisoned never dropped below half, didn't matter how fast I got the gauge down. Makes the most unfun giant boss in the game even more unfun. :/
Well, I played SS and still enjoy Fi in this because I'm decently mature.
Played the first Skyward Sword mission this afternoon. That was a great map/environment, although it seemed really easy compared to the past few missions. I was surprised how little challenge Ghirahim presented in particular, considering he wiped the floor with me quite a bit in the actual Skyward Sword game
Was thankful that Fi seems much less annoying in Hyrule Warriors.
So, I'm a hardcore Zelda fan but have never played a Musou game before (though I'm familiar with them and generally know what they are). Anyone have any advice for me? (Besides the obvious, like "Don't go into it expecting a Zelda game!")
Just picked this up. I played a bit of it at E3 and quite liked it, I'm just hoping the formula will remain interesting to me for a whole game... I'm excited, though.
So, I'm a hardcore Zelda fan but have never played a Musou game before (though I'm familiar with them and generally know what they are). Anyone have any advice for me? (Besides the obvious, like "Don't go into it expecting a Zelda game!")
~scratches head~ I'm sorry... I'm not sure what advice I could give you but I'm not having any issues with her personally, but then again I seem to easily A rank most stuff with Agitha now too and you weren't getting much out of her either so maybe they just don't meld well with your play style? Not that agitha is particularly good mind, it's just she has 2 good moves you can abuse to make up for her shortcomings and one of them decimates weakpoint bars (YYX-B) while the other can infinitely juggle humanoids (YX. Can also be used to juggle into YYX-B safely)
I've not bothered with the defence badges yet but I've not had any major trouble avoiding the damage limit so I didn't see a need. It could be down to me being a naturally cautious player who abhors taking hits in any game at all so games like Dark Souls which cater to my normal style of play didn't seem as difficult to me as people made them out to be :3
I struggle much more with games that force you to rush and be aggressive instead though XD
Anyhoo, I don't bother with the rapier too much so no immediate advice comes to mind, but for the windwaker I mostly just stick to abusing the X button, which I can clear entire keeps with fairly quickly. Just press it to send out the initial spread of minitornados and see if you get any glowies appear, if not just dash cancel it immediately and do it again until you do, then snap them up with your controllable whirlwind ASAP and obliterate everything. Remember to press X to end it explosively before it eventually runs out on it's own for extra damage
I sometimes use YX to knock humanoids up in the air and then catch them with the X tornado too or simply juggle them with the Y series
Midna is super awesome for thrashing big groups of enemies, but seems kind of lack luster against officers. The adventure mode "quiz" map where you fight 2 other characters at once seems like it's going to be hard to A rank (I get hit too much).
It should be enough to give each character their respective element, at least to start off, since from my experience all characters specific challenges either have no element or their inherent one. Multiple weapon characters are the only ones that would require multiple elements. It is a matter of priorities for resource management, I for one prefer the badges in order of: quicker weakness gauge > block damage > keep take speed > defense badge > special/focus spirit badges > rest. At least the moderate badges shouldn't be much of a problem at around level 50, I have more than half of them for nearly every character and that is without special grinding for material, just getting what comes along naturally while playing through the game. The effects of the defense badges, especially the easier time getting A-ranks, will only increase with latter difficult stages.
I did the Fi vs the three Imprisoned level this morning. Ya'll made it sound a hell of a lot harder than it actually was.
So I dunno about you guys. . . I didn't have any trouble getting Zelda's LV2 Wind Waker at all. . .Was actually really easy. That said, I just stuck to using her Rapier instead of the Wind Waker so A little disappointed for now, but woohoo! Here I come Great Fairy. No issues at all with Volga and especially not Wizro, but maybe that's only if you're using Wind Waker.
I still stand by that Zelda with Rapier is really awesome, and probably the best rapier user in musou with her light arrows.(That's her saving grace honestly) Typically I don't like Rapier users either. Sima Shi I'm looking at you.
So can somone helpful enter the skill trees and see what gold materials I need for the last offensive skills of Link and Midna?
I still have a question mark on those.
So can somone helpful enter the skill trees and see what gold materials I need for the last offensive skills of Link and Midna?
I still have a question mark on those.
Fattony12000 said:I streamed it for about an hour on Friday.
That first hour had better/more coherent storytelling and characterisation than Destiny. I knew who I was, what was happening in the moment, who I was allied with and who I was pitted against. I knew the names of people and what they looked like and I knew where I was. It's also possible that that first Hyrule Warriors cutscene was longer than most of the Destiny ones put together, it also showed stuff happening, unlike the Destiny cutscenes.
I think I'll play some more soon.
After I hit level 28 in Destiny...
Someone said having more hearts allows you to take more hits and still get an A-Rank, truth?
I believe Link needs Ganondorf's golden materials and Midna needs Link's. That's off the top of my head, can't confirm it right now.
It's probably the gold materials of the character the silver ones were from.
I believe Link needs Ganondorf's golden materials and Midna needs Link's. That's off the top of my head, can't confirm it right now.
you have to clear the board of Network Links to get new ones?
I thought it was a daily thing. Have had this lvl 99 one sitting for the past three days and I get about four new ones each day since.