/shrug
I gained a new appreciation for it after playing FFXIII - despite the entirety falling short in the later half.
Oh common that's not fair. You'll gain appreciation for anything after going through FFXIII's story.
/shrug
I gained a new appreciation for it after playing FFXIII - despite the entirety falling short in the later half.
Oh common that's not fair. You'll gain appreciation for anything after going through FFXIII's story.
As it was said above... FFXII didn't rely on terrible anime cliches and forced drama to tell its story and had a generally believable cast of characters. The game and world itself did a fantastic job of bridging east vs. west ideas as well.
...where on Earth is that coming from?Some time ago there was a rumor floating around the net about FF XV.
...where on Earth is that coming from?
Most of this was added to the article by G-Zay (also known as Galvanization), a notorious Hiroyuki Ito fanboy from GameFAQs whose favorite pastime is glorifying Ito and his work and creating rumors about FFXV in the hopes that it forces Square Enix to issue official statements regarding the game.
All this stuff has been known for ages now. All anyone had to do was wander into any random versus thread.
Most of this was added to the article by G-Zay (also known as Galvanization), a notorious Hiroyuki Ito fanboy from GameFAQs whose favorite pastime is glorifying Ito and his work and creating rumors about FFXV in the hopes that it forces Square Enix to issue official statements regarding the game.
While this is true, I never really felt attached to the characters or story in any way.
The combat felt like I was playing FFXI on the PS2 and while I enjoyed the MMO, it wasn't the experience I was looking for in a single player FF. At least in terms of combat, I feel that we need another FF with turn based combat and complete player control of their characters, but I highly doubt any future FF will implement this.
Some time ago there was a rumor floating around the net about FF XV.
Many times.I'm pretty sure this was debunked.
Some time ago there was a rumor floating around the net about FF XV.
Of course, this is very vague. But one can only hope.
This was all awesome, but I'd argue that the thing FFXII got the wrongest was also what FFX did the best.
FFX's boss battles were nearly all justified by the story (i.e. Sinspawn, battles with fiends and mechanical monsters sent by the Church, guardians of Zanarkand, and Seymour battles). The only boss fights I can think of that *did* feel somewhat random are the octopus toward the beginning, Geosgaeno, Chocobo Eater, Spherimorph in Macalania Woods, and the fully optional Lord Ochu fight, most of which take place *extremely* early in the game. This helps the game feel more focused.
FFXII's boss battles were mostly temple guardians or "here is the strongest monster in the woods!" sort of things. It's a great game, but I think making the bosses feel more story-relevant would have made the game feel more connected to the story.
As it was said above... FFXII didn't rely on terrible anime cliches and forced drama to tell its story and had a generally believable cast of characters. The game and world itself did a fantastic job of bridging east vs. west ideas as well.
I think that's just a side effect of not having a heavy story. The bosses just become like random mobs.
Yeah, but I do think that a focus on the *why* of the boss fights would've provided some much-needed improvement to the game.
I get what you're saying, but you aren't being fair. FFXIII's characters were designed as if they were your next-door Joes, they weren't supposed to have a background other than their daily life tribulations. They weren't "chosen ones" or any of that anime crap, indeed. The emphasis on their pathos is justified if you take this point into consideration. Nonetheless it can also transpire as a damage-control, by the same line of thought they said the game's linearity is due to the cast being fugitives and constantly on the escape route, in danger as such.FFXII didn't rely on terrible anime cliches and forced drama to tell its story and had a generally believable cast of characters.
I get what you're saying, but you aren't being fair. FFXIII's characters were designed as if they were your next-door Joes, they weren't supposed to have a background other than they daily life tribulations.
Considering FFXII had the best dialog, voice acting, and the best world. This is no surprise.
Yeah, for example, I always found everyone hating on Hope pretty weird.
They complain when 15 year olds are suddenly super-hardened soldiers who can take beatings and face psyche-scarring horrors and happily go globe-trotting with strangers.
They complain when a 15 year old freaks out at these weird strangers and whines when he's hurt and complains about how he wishes he was back at home.
They complain when the 15 year old is just along for the ride and is just there as an extra body, not really relevant to the adults' plans or plotting or goals.
Like, there's really no pleasing ANYone.
Not that I expect a lot from Versus (or anything at all), but borrowing from FFXII is always a bad idea.
Yeah, seems a lot of people just want the whole ff cast to act like Auron or BalthierYeah, for example, I always found everyone hating on Hope pretty weird.
They complain when 15 year olds are suddenly super-hardened soldiers who can take beatings and face psyche-scarring horrors and happily go globe-trotting with strangers.
They complain when a 15 year old freaks out at these weird strangers and whines when he's hurt and complains about how he wishes he was back at home.
They complain when the 15 year old is just along for the ride and is just there as an extra body, not really relevant to the adults' plans or plotting or goals.
Like, there's really no pleasing ANYone.
Yeah, seems a lot of people just want the whole ff cast to act like Auron or Balthier
Yeah, seems a lot of people just want the whole ff cast to act like Auron or Balthier
It's because, quite frankly, the gamers that grew up on the SNES ff era are now 20 years older.
They are no longer the target demographic of 15 year old Japanese males.
This is not a pleasant concept to accept.
Yoshinori Kitase said:"I actually think that it’s a very natural thing for players to grow out of the Final Fantasy series. In terms of the age group we target with each new game, it remains the teens to 20-somethings. (...) I think it’s better that we keep the focus on the young generation rather than ageing the series’ appeal. If players choose to stick around and continue playing the games as they grow older then that’s great, but hopefully new generations will find the appeal, grow up with the series and then pass that down to the next generation as they themselves grow older."
Yeah, for example, I always found everyone hating on Hope pretty weird.
They complain when 15 year olds are suddenly super-hardened soldiers who can take beatings and face psyche-scarring horrors and happily go globe-trotting with strangers.
They complain when a 15 year old freaks out at these weird strangers and whines when he's hurt and complains about how he wishes he was back at home.
They complain when the 15 year old is just along for the ride and is just there as an extra body, not really relevant to the adults' plans or plotting or goals.
Like, there's really no pleasing ANYone.
Tetsuya Nomura has stated that he wants the characters to be "realistic and believable as real people" and not "anime-like" or "fictional." In pursuit of his goal, he appointed Jun Akiyama to be the event director due to his experience directing the event scenes in Final Fantasy XII.
Yeah, that's pretty much what Kitase argued in Edge Magazine:
Believable as real people.
And he's right.
This is partially why people keep endlessly repeating FF6 as the best FF ever. Yes, it's very good, I love it too, but to act as if none of the others do aspects of it better is just...kind of sad, in a way. I mean, FF6 really WAS 20 years ago. There's 15 or so games since. Constantly declaring that none of them have the same quality is like taking objectivity out back, beating it senseless and warning it to never come by here again.
FF6 was a perfect storm, pushing the SNES era to its limits and giving the young gamers of the time an experience that cannot possibly be duplicated exactly. I am sure everyone can come up with other special youthful first time experience analogies as well. And the next...experiences, while good, are never quite the same as the first mindblowing one.
Outside of Noctis, all 3 of his friends are dressed pretty believably. In fact, I bet if you REMOVED Noctis, you could post that on a fashion forum as an ad for Versace's new "Maleather" line and people would accept it.
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Believable as real people.
Outside of Noctis, all 3 of his friends are dressed pretty believably. In fact, I bet if you REMOVED Noctis, you could post that on a fashion forum as an ad for Versace's new "Maleather" line and people would accept it.
They would be very believable if the game starred a J-pop group saving the earth with their fashion sense.
And no I don't oppose pretty characters by default, but the design is a j-pop group. If the story somehow explains why they look like they do great! Japanese highschoolers saving the earth works in Persona games because the games are set in a highscool.
Yeah, that's pretty much what Kitase argued in Edge Magazine:
People say this about every game in the series that isn't IV or VI.
Neither am I. Relating the term to FF was a terrible idea. Guess they are just trying to westernize the series as much as possible.
Besides, may I ask for how long are you fluent in Japanese? Studied it for three years in high-school, three years and a half ago, and I can tell my fluency is now completely diluted, as if I never got to learn it in the first place. It's almost as if I wouldn't be able to write all hiragana without the help of a learning book. I would still be able to go for a trip in Japan since my echoic memory than my visual/kinesthesis, but that's as far as it goes.
Yeah, seems a lot of people just want the whole ff cast to act like Auron or Balthier
Yeah, that's pretty much what Kitase argued in Edge Magazine:
They are friends of Noctis. Rich people like to dress fashionably. Don't see how this is such a huge insult of character design. No one gives a shit when it happens in, say, western action movies (yeah, the clothes the good guys in The Matrix are dressed in are definitely super-protective & easy to move in). That people dress that way in fiction of the action genre is nothing out of the ordinary.And no I don't oppose pretty characters by default, but the design is a j-pop group. If the story somehow explains why they look like they do great! Japanese highschoolers saving the earth works in Persona games because the games are set in a highscool.
Heh, the post you agree with mentions FFIV, which isn't well written nor does it have any depth. It's the worst written post NES FF, even FFXIII has better writing (deus ex machina & everything), apart from IV having a couple of cool characters.Couldn't have said it better myself. No doubt the series has gone downhill both in terms of writing and depth, but the ambition is still there
Yes, but there is a difference between quality writing and not so quality writing, even for the younger audience. The first time I played Final Fantasy XIII I played it with a bunch of younger fellows and guess what, they were not impressed at all.
I was like "dem young scamps, don't appreciate dat Final Fantasy legacy" but then I realized there was not so much to defend about it.
And I don't think most people would want all the characters to act like Balthier or Auron. It just needs believable characters.
They would be very believable if the game starred a J-pop group saving the earth with their fashion sense.
And no I don't oppose pretty characters by default, but the design is a j-pop group. If the story somehow explains why they look like they do great! Japanese highschoolers saving the earth works in Persona games because the games are set in a highscool.