ViciousAgenda
Member
The true power king will return.
S.N.K.
S.N.K.
PS3 (three) sold like hot cakes for this price in 2007.
No it didn't.PS3 (three) sold like hot cakes for this price in 2007.
No, the price was one reason why 360 was so strong that gen (the other was piracy). PS3 had to make price cuts, to make the console attractive, but then it was even for non gamers (Blu Ray player).PS3 (three) sold like hot cakes for this price in 2007.
Apple or Valve have the best shot. Apple has fuck you money and loyal fans so anything they put out is pretty much guaranteed to sell. Valve is rich enough to do it and doesn’t need to answer to shareholders. Both would pose a threat to Sony.
Valve is kinda half way there. They have their own store and the Steam Deck is like a more powerful Switch. They should create a traditional console and start creating or buying exclusive games.
Apple is similar. All they’d need to do is make an Apple TV like device but more powerful and have it be able to run iOS games and macOS.
Thank god i'm no brokie then You can continue to hire your games and leave the people alone that want to own their gamesThe one in your Playstation wallet.
That will never happen. There will always be differences between mobile-based and tethered-based hardware. Same way there will always be a difference between tethered-based consoles and a desktop PC.
The day that difference stops to exist is when we are no longer advancing technologically and you can fit a 4090 class PC in a 30W mobile handheld.
Sure, but with the way the consumers of this creative industry stan their plastic boxes, money is very important.Money isn't the only thing that matters in a creative industry.
PS3 (three) sold like hot cakes for this price in 2007.
Second coming of SEGA let's fucking go
Xbox survived because they had a massive treasure chest. Don't get that twisted. Only a company(s) like them, with the kinda money they have, has a chance in hell at dethroning Sony from the home console segment. Fortunately for Sony, MS are also stupid.
It didn't end, never has. It carried sony at the beginning and carried Xbox too, you really shouldn't just look at the fallacy of MS actions and use that to paint an entire narrative.
Its still happening, albeit now the games come to PC and consoles, because I believe its become clear that both markets do not cannibalize each other. But more importantly, it happens in a very subtle way with consoles too.
You don't see games that come to PlayStation/Xbox typically go to Nintendo platforms,
Whatever you want to believe....and releasing for PlayStation these days is almost as good as it being a console exclusive, even when they are also releasing on Xbox with how dominant sony is in certain regions or how some devs outright skip Xbox, even without the need for a money-hat.
I also disagree with this, what you need, are like 3-5 stand-out games. And the trust or expectation from consumers that you can output stuff like that every generation.
Basically, you need an identity. Eg. MS has the largest assembled number of studios under one publisher in gaming history. EVER. And look at all the good that has done for them.
Games, sell hardware. People seem to forget that it is and has always been that simple.
I agree with this, but I don't think its that hard to do, at least not money-wise. It might be hard catching lightning in a bottle though, cause that is what you would need to do with at least one or two games on your platform. Eg. (sorry for using MS again, but they are such an easy reference point of what not to do) MS spent over $80B acquiring studios in the space of 4 years.
They could have built, marketed and shipped 20 unique IPs, and even acquire one or two popular IPs there and make it their own, with a quarter of that money. MS is a good example of having money to throw at the problem, but lacking the brains to do anything with it.
Apple can do it. Just saying. So can Samsung.
Sure, but with the way the consumers of this creative industry stan their plastic boxes, money is very important.
In that sense Apple probably has the best shot, their users already behave like they are in a cult.
I think Apple gives 0 fucks about games and game developers give 0 fucks about Apple.
Wrong on both counts.I think Apple gives 0 fucks about games and game developers give 0 fucks about Apple.
Steam Deck is at like 3-4m sold units at this point.Valve can. Steam Deck is really close to being a breakout hit. Just needs another iteration or two.
Hence "close to being"Steam Deck is at like 3-4m sold units at this point.
These are PS Portal numbers, not dominant console numbers.