[IGN] I’m Getting Bored of Every PlayStation Game Telling the Same Story

I would love a good Western. Red Dead's pacing and focus are awful.
Ghost of Yotei is basically a western. Even the camera shots are VERY reminiscent of the imagery found in those movies. (There has always been similarities between Japanese style films and Westerns, but as GoT was more Japanese, GoY is more western in vibes).

We will see if their choice to use a female protagonist actually makes sense for the story. Of if its just a dude with a female VA and body type thus just being irritating. I have liked what I have played so far (even though some of the writing is juvenile).
 
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I'm bored of paying £60+ for 7/10 games.
This. Devs should realize that they don't just compete with today's games, but with 30 years of games that are all fighting for my time.

A 70$ mediocre modern game seems way less enticing than a 9/10 from 2002 that I have yet to play which I could get for like 5$.
 
Sure takes some balls to release another revenge story the same year KCD2 has been released. No way to beat that one.
I really enjoyed KCD2 but I honestly didn't think the story was all that special. That's the thing about a story in games though is that it's all very subjective. I liked the SM2 story but a lot of people hated it on here anyways. I thought the story in E33 was great but some people really hated the twist near the end.
 
People in this thread need to read articles before commenting.

Also, the article is dumb, so don't bother read it.

Also also, Sony has had studios making fun games for a while, but no one bought those games so here we are. Puppeteer, Knack, Ratchet & Clank, Sackboy games, Lego Horizon.

Maybe play something other than the latest AAA sad fest if you're tired of it.
 
Amen and hallelujah. Agreed wholeheartedly. Enough of the third-person cinematic action game tropes.

More of this, please.
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Im not listening to some Xbot shills

But Playstation needs new exclusive ips that aren't straight up story games
But this was posted yesterday:


So which is it? 🤔
 
If it can work for Sergio Leone it can work for Sucker Punch. Westerns can be about things other than revenge. Some of the best films in the genre are not focused on revenge.
True, the treasure hunt stories. Like Uncharted !!!

We really do need another Uncharted... but I'm afraid they'll gay it up in current year.
 
But this was posted yesterday:


So which is it? 🤔

What does one have to do with the other? Both opinions are valid independently.
 
I really, really miss their smaller projects like Locoroco, Parappa, etc.
It really helped to fill out their portfolio and made PlayStation feel like a company that was experimental and taking risks.
They just don't feel like that anymore.
 
Gaming in a nutshell:
1) Story gets vomited all over you
2) Commit thousands of murders in the name of justice
3) Repeat 1 & 2.

That covers 99% of today's gaming.
 
You disagreeing doesn't make it clickbait and a recent example makes for a good discussion starter. The fatigue has been building for years.

I haven't felt the fatigue mainly because I don't think there have been enough games released, but if someone doesn't like the games then immediately after the latest game was released seems like the perfect time to say something. Just opinions.
 
There is no doubt that the structure of many of the big Sony games are similar (Ghost, Horizon, Spider-Man, are all checklist open worlds with different flavors of core gameplay. But I think the accusations of sameness are a little overblown.

It's easy to take a quick glance at the portfolio, see the 3rd-person camera perspective and the beautiful environments, and think, "Okay I see a pattern here", but many of these games are very different from each other.

God of War/TLoU/Death Stranding are VERY different from a gameplay perspective, despite them all being "sad-dad simulators". It's like saying Metroid Prime and Doom are similar because they are both in 1st person...or Gone Home...which is ridiculous.

In terms of the narrative themes - I see what the author is going for here but again I think the argument falls a little flat. TLoU2 is a revenge tale for Ellie's half, but after playing as Abby it becomes more about protecting Lev (and mirrors the first game, which was not about revenge). DS2 is about revenge if you have zero media literacy and only take it as it's basest level.

Also shoutout to Returnal and Astro for having the most refreshing gameplay in the entire first party.
 
What does one have to do with the other? Both opinions are valid independently.
I meant that they aren't Xbot shills as the person I quoted stated

I would agree with you that the article is actually truthful, further proving my point that they aren't shills for Xbox and didn't let that influence their reporting
 
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People in this thread need to read articles before commenting.

Also, the article is dumb, so don't bother read it.

Also also, Sony has had studios making fun games for a while, but no one bought those games so here we are. Puppeteer, Knack, Ratchet & Clank, Sackboy games, Lego Horizon.

Maybe play something other than the latest AAA sad fest if you're tired of it.
Puppeteer rocks. Sad the game didn't sell well.
 
100% agree with you, but I'm also of the opinion that more lighter non Hollywood script level games on the order of AstroBot would be welcome to break up the big setpiece games. It feels like we're not getting much of that outside Nintendo as usual. Would be nice to see 1st parties go back to their roots.

Really just more 15-20 hour games in general that I can actually finish in a reasonable time would be welcome. Being a working adult sucks.
If you think about it...the story beats in Astrobot aren't that different: Bad guy does something to someone (either the main character or someone he knows), he goes through multiple levels saving all of them and then right at the end there's a boss fight and bad guy is defeated.

TLOU2: Abby does something to someone Ellie cares about, Ellie goes through the entire game to find said person and a boss fight happens.

Crash Bandicoot: Cortex kidnaps Crash's sister, crash goes thought the entire game looking for him and defeats him in the end.

That's literally 90% of all videogames like i wrote in my previous post (3rd post here somehow lol). You can apply this to many RPGs, action games, hell even first person shooters in some way. I bet you that if TLOU2, SM2 and Ghost of Yotai weren't from the same publisher you wouldn't see an article saying "i'm tired of most games telling the same story".
 
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I meant that they aren't Xbot shills as the person I quoted stated

I would agree with you that the article is actually truthful, further proving my point that they aren't shills for Xbox and didn't let that influence their reporting

That's fine, but the article I posted has nothing to do with this. Two entirely different opinions on two different subjects.
 
PlayStation plot:

Our hero is old. Over the hill. Still sometimes able to put up a fight, but he's retarded and often not able to fight. Indecisive with outdated morality.

The real hero is his child/female/minority sidekick. They have all the right ideas, offer solutions to the toughest problems and has to deal with all the intellectual shortcomings of the "hero".
 
That's fine, but the article I posted has nothing to do with this. Two entirely different opinions on two different subjects.
I get that - but a negative piece on Xbox released 24 hours ago supports my position that they aren't Xbox shills

I wasn't citing to it for relevance to anything other than that point I was making

Again, I agree both are true. The state of gaming outside of PC is largely sucky IMO
 
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Saying all their games "tell the same story" is a massive exaggeration, but I do think it's definitely true that a lot of Sony games have explored a similar style and themes, specially after the success of TLOU. Lots of darker stories, lots of focus on grief and/or revenge, lots of serious and stoic characters, etc. It definitely gets a big repetitive over time.

Also I haven't played Yotei but the premise of the story is indeed insanely generic. Almost the same as AC Shadows and very similar to Blue Eye Samurai on Netflix, it's like the one plot western writers seem to be able to come up with to tell a story in historical japan lol.
 
They're going to have to do better than this little pity punish article after the fucking mauling IGN gave the Xbox brand with that article. Still can't believe they went for it, lol.
 
I was bored like 4 years ago.

It's really not just the stories, but the general presentation, gameplay hooks, tropes and themes, difficulty level. It's a very homogenous operation and has been for some time.

Personally, I don't see it changing at all. Seems to me like a lot of mainstream fans have never been more conservative and unadventurous and these games are for the mainest of the mainstream. They don't like new things, new IP, new and unfamiliar gameplay.


Don't blame the fans that have E33 and Silksong as best games of the year.

What you describe is the same that is happening in Hollywood. Movies are made with a template, so are videogames. This is the logical outcome of having mediocre creators and marketing suits calling the shots. Hire good writers and visionary directors and things will change, but that takes a 180 turn.
 
Really poorly written article. The journalist cannot have studied drama on bit.

It would be ok to state that Sony is doing several single-player story driven games in third person. That is true.

The stories, art direction etc are totally different. With the logic that IGN applies in the article they would argue that all old greek dramas are the same (hint they are not).
 
Although I ultimately disagree with the authors central point, let me extent an olive branch and a solution -

What is so wrong with the idea of getting a 30-man incubator group going at every first party studio to prototype new ideas? This would be such an easy long-term win for first party. Give them the resources of first party and let them come up with new stuff that can trickle up to the big games.

People's first defense of all the Sony remasters is "Well we have to give the junior devs something to do"...well let them work on new ideas! These are probably kids right out of school who are very idealistic and have a ton of energy. Let them invent the future.
 
Saying all their games "tell the same story" is a massive exaggeration, but I do think it's definitely true that a lot of Sony games have explored a similar style and themes, specially after the success of TLOU. Lots of darker stories, lots of focus on grief and/or revenge, lots of serious and stoic characters, etc. It definitely gets a big repetitive over time.

Also I haven't played Yotei but the premise of the story is indeed insanely generic. Almost the same as AC Shadows and very similar to Blue Eye Samurai on Netflix, it's like the one plot western writers seem to be able to come up with to tell a story in historical japan lol.

PlayStation plot:

Our hero is old. Over the hill. Still sometimes able to put up a fight, but he's retarded and often not able to fight. Indecisive with outdated morality.

The real hero is his child/female/minority sidekick. They have all the right ideas, offer solutions to the toughest problems and has to deal with all the intellectual shortcomings of the "hero".
Plz explain where I've missed.
 
The fuck is he talking about?

Horizon is about saving the world in a post apocalyptic scenario
Gow is about a father and son buring ashes and the sequel is about ragnarock
Tlou was basically the road mixed with zombie apocalypse, tlou2 was about revenge cycles
Ds1 was about fart sniffing with the deaths and ds2 is about sniffing farts while taking pics of famous female actresses
Tsushi 1 was about mongolian invasion and honor values, yotei is about personal vengeance
Uncharted are rip off indiana jones
Infamous are superhero stuff and all 3 have different themes
Horizon : Badass girl fighting against bad bad men, she doesn't need men help but ll accept help from ugly women.
New GoW: Soy Kratos on a journey with his annoying son to prove that love beats it all.
Tlou1: Based Guy that dont give a fuck about humanity saves the daughter he couldn't save, cause he knows that humanity isnt worth saving. ( Based guy killed like a dog on the second game ).
Tlou2: 3 girls and one confused asian boy go on a revenge spree just to waste your time on revenging nothing, just to teach you that revenge is bad.
DS1 DS2 : Kojima fart in a bottle, i doesnt matter what happens is a Kojima game and ppl ll shill for it.
Tsushi1: Asian dude go on a killing spree to save his land while abandoning his samurai honor. ( he was ditched on the second game, wonder why ).
Tsushi2: Asian badass girl go on a killing spree to kill bad bad Asian men with far more years of training then her.
Uncharted: Based guy go on amazing adventures killing all kind of bad guys and ends up with the hot girl in the end. ( discontinued for "unknow" reasson ).
Infamous: Super hero stuff discontinued for absolutely no good reasson.
Returnal: White girl gets fucked over and over again by aliens on a strange place.

Fixed it for you and added Returnal
 
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Horizon : Badass girl fighting against bad bad man.
New GoW: Soy Kratos on a journey with his annoying son to prove that love beats it all.
Tlou1: Based Guy that dont give a fuck about humanity saves the daughter he couldn't save, cause he know humanity isnt worth saving. ( Based guy killed like a dog on the second game ).
Tlou2: 3 girls and one asian boy go on a revenge spree just to waste your time on revenging nothing, just to teach you that revenge is bad.
DS1 DS2 : Kojima fart in a bottle, i doesnt matter what happens is a Kojima game and ppl ll shill for it.
Tsushi1: Asian dude go on a killing spree to save his land ( he was ditched on the second game, wonder why ).
Tsushi2: Asian badass girl go on a killing spree to kill bad bad Asian man.
Uncharted: Based guy go on amazing adventures killing all kind of bad guys and ends up with the hot girl in the end. ( discontinued for "unknow" reasson ).
Infamous: Super hero stuff discontinued for absolutely no good reasson.
Returnal: White girl gets fucked over and over again by aliens on a strange place.

Fixed it for you and added Returnal
Not liking the direction of these games is different from having all the same plot.

If we have to bring up silly things we don't like i can bring down any plot from any game ever made.

You know i'm not gonna defend sony going woke too much but this was never the point.

I never felt like i was playing the same plot of ragnarock while i was playing days gone, and viceversa.
 
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Don't blame the fans that have E33 and Silksong as best games of the year.

What you describe is the same that is happening in Hollywood. Movies are made with a template, so are videogames. This is the logical outcome of having mediocre creators and marketing suits calling the shots. Hire good writers and visionary directors and things will change, but that takes a 180 turn.
They ran them all off in Gamergate and MeToo. Then replaced them with the unintelligent radicals.

Which is precisely why both industries are in the exact same boat with this.
 
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