Gahiggidy
My aunt & uncle run a Mom & Pop store, "The Gamecube Hut", and sold 80k WiiU within minutes of opening.
Fixed it for you.Tenguman said:GTA: Blue States
Halo: Red States
Fixed it for you.Tenguman said:GTA: Blue States
Halo: Red States
yeah, I pretty much agree with what you posted...Gahiggidy said:Metroid is new.
I honestly had only heard about it in passing before the GCN generation started. I really don't think your average videogame player has any idea of its lineage from the NES and SNES days.
Metroid's problem is that's its too "upscale" to become a mainstream commercial hit. Its gameplay rewards roll out slowly, its visuals are distinct and stylized, and the atmospherics moody and storyline esoteric. Halo on the other hand is generic and SUPER-SiZED! Its gameplay is all about blowing shit up, the visuals are nothing a 5th grader couldn't conjor up, its character a faceless, nameless, bad-ass good-guy. Not taking any creative chances... but fits the bill for anybody looking for the big-budget, big-thrills, shoot-em up.
Nintendo would have to litterarly go out of its way to make a generic, americanized franchise game to repeat the success of Halo. Sadly, the older audiences for videogames are much less willing than the kiddies to try games not grounded in culturally familiar experiences.
Its all come down to sports and guns.
Metroid's problem is that's its too "upscale" to become a mainstream commercial hit.
TheDuce22 said:Is that code for boring as hell? GC's Metroid wont ever become a mainstream game because it isnt fun. Its extremely polished, the graphics are great, the controlls work well, the music and sounds are just about perfect but that does not change the fact that underneath it all the game is not entertaining. The only people willing to sit through all the needless backtracking and frustrating, pointless puzzles are nintendo fans who will spend the entire time desperately trying to convince themselves that they are having fun. I forced myself through the first game and I regret wasting those hours of my life doing something I wasnt enjoying.
Merlin said:
etiolate said:They're part of the media, media helps influence opinion. You are dealing with a consumer culture, so it's even more succeptable to influence. Instead of wishing Nintendo were another me-too MATURERIZER game maker, speak of the goods of videogames, talk about bringing games back to games. Nintendo is good at making videogames, Nintendo is part of game culture. Err..before I get really long winded, if they seem to have this thing where their sanity is tied to Nintendo's popularity, then popularize what Nintendo stands for.
Gchaime said:Fran, i think it's better if you and the GC stop seeing each other.
ManaByte said:That would kill him!
drohne said:though its appeal is broader, halo is a much smarter game than metroid prime. its world and back story are richer and more thoughtful than prime's (though i don't play halo for the story). it's environments too are more subtly designed than prime's abstract videogamey clichés ("here's the fire area, and now here's the ice area! here's a light world and its parallel dark world!"). it has smartly choreographed cutscenes with sharply written dialogue where prime has inane scan logs. and on the higher difficulty levels, its battles require far more thought and strategy than metroid's glorified "find key open door" routine. it's a reflex to think of action games as dumb and adventure games as smart, but actually it's rare that a console adventure game demands any thought at all. even halo's soundtrack is more sophisticated. halo wins on brains, looks, and brawn. sorry.
drohne said:though its appeal is broader, halo is a much smarter game than metroid prime. its world and back story are richer and more thoughtful than prime's (though i don't play halo for the story). it's environments too are more subtly designed than prime's abstract videogamey clichés ("here's the fire area, and now here's the ice area! here's a light world and its parallel dark world!"). it has smartly choreographed cutscenes with sharply written dialogue where prime has inane scan logs. and on the higher difficulty levels, its battles require far more thought and strategy than metroid's glorified "find key open door" routine. it's a reflex to think of action games as dumb and adventure games as smart, but actually it's rare that a console adventure game demands any thought at all. even halo's soundtrack is more sophisticated. halo wins on brains, looks, and brawn. sorry.
Sooo, Reggie is a nice guy now? Poor him, I wouldn't have guessed.Should've just said "nice guys finish last."
This, I can completely agree with. That's the reason you see a game like Pokemon becoming wildly popular, but something like Ico or Katamari (simply not a kiddie oriented games, but both unfamiliar experiences) will never sell to mainstream.Sadly, the older audiences for videogames are much less willing than the kiddies to try games not grounded in culturally familiar experiences.
drohne said:though its appeal is broader, halo is a much smarter game than metroid prime. its world and back story are richer and more thoughtful than prime's (though i don't play halo for the story). it's environments too are more subtly designed than prime's abstract videogamey clichés ("here's the fire area, and now here's the ice area! here's a light world and its parallel dark world!"). it has smartly choreographed cutscenes with sharply written dialogue where prime has inane scan logs. and on the higher difficulty levels, its battles require far more thought and strategy than metroid's glorified "find key open door" routine. it's a reflex to think of action games as dumb and adventure games as smart, but actually it's rare that a console adventure game demands any thought at all. even halo's soundtrack is more sophisticated. halo wins on brains, looks, and brawn. sorry.
Tritroid said:I don't understand why they just won't spend time and money actually advertising their products, it makes absolutely no sense what so ever.
xsarien said:They're spending more on the DS launch than they ever have on any other system, what else would you like them to do?
AniHawk said:I think you give Halo a lot more credit than it deserves.
I disagree 100% with drohne on the environment's design. Though yeah, it's cliche to have the ice area, lava area, grass area, etc... the entire world was crafted as a playground for the abilities Samus had and would gain throught the game
drohne said:though its appeal is broader, halo is a much smarter game than metroid prime. its world and back story are richer and more thoughtful than prime's (though i don't play halo for the story). it's environments too are more subtly designed than prime's abstract videogamey clichés ("here's the fire area, and now here's the ice area! here's a light world and its parallel dark world!"). it has smartly choreographed cutscenes with sharply written dialogue where prime has inane scan logs. and on the higher difficulty levels, its battles require far more thought and strategy than metroid's glorified "find key open door" routine. it's a reflex to think of action games as dumb and adventure games as smart, but actually it's rare that a console adventure game demands any thought at all. even halo's soundtrack is more sophisticated. halo wins on brains, looks, and brawn. sorry.
Gee I don't know, maybe advertise SOFTWARE and not just hardware?xsarien said:They're spending more on the DS launch than they ever have on any other system, what else would you like them to do?
PanopticBlue said:Thread over. Damn you hit the nail on the head.
Wellington said:Even as a gamer though, the MP:E commercials leave me more confused about the game than if I hadn't watched them at all. The only cryptic commercials that work at all are those R&C commercials with the guns, 'cause they're just outright awesome to begin with.
Merlin said:If they ever come to my home country (Poland) I will kill them.
Pfucata said:Actually, MS won on both counts.
1) Halo has more mainstream buzz
but
2) The Melinda and Bill Gates Foundation has given way more money to charities than Nintendo ever has or will. As business-ruthless as Bill Gates is, he's still cool enough to understand that giving to charity in exchange for publicity is selfish.
Nintendo gave 1000 doors to habitat for humanity. Bill Gates has spent $3.8 billion on global health, $2.2 billion on education, and $238 million on libraries...
Pfucata said:Actually, MS won on both counts.
1) Halo has more mainstream buzz
but
2) The Melinda and Bill Gates Foundation has given way more money to charities than Nintendo ever has or will. As business-ruthless as Bill Gates is, he's still cool enough to understand that giving to charity in exchange for publicity is selfish.
Nintendo gave 1000 doors to habitat for humanity. Bill Gates has spent $3.8 billion on global health, $2.2 billion on education, and $238 million on libraries...
They did? What did they spend it on?AniHawk said:They spent $75 mil on GC's launch...
Pfucata said:2) The Melinda and Bill Gates Foundation has given way more money to charities than Nintendo ever has or will. As business-ruthless as Bill Gates is, he's still cool enough to understand that giving to charity in exchange for publicity is selfish.
Nintendo gave 1000 doors to habitat for humanity. Bill Gates has spent $3.8 billion on global health, $2.2 billion on education, and $238 million on libraries...
2) The Melinda and Bill Gates Foundation has given way more money to charities than Nintendo ever has or will. As business-ruthless as Bill Gates is, he's still cool enough to understand that giving to charity in exchange for publicity is selfish.
Nintendo gave 1000 doors to habitat for humanity. Bill Gates has spent $3.8 billion on global health, $2.2 billion on education, and $238 million on libraries...
Frustrating, pointless puzzles? I'd enjoy witnessing you elaborate on that accusation. I'm not sure how you can classify a puzzle as "pointless" without isolating every puzzle ever in an action or adventure game.
Exploring the world is the fun. It isn't the reward at the end that is supposed to validate the experience for you, but rather the experience itself.TheDuce22 said:Alot of times while playing I would find a new area and think I was finally going to get the gun or ability I needed to progress only to find that all the work was for a missle. Then you have to start over backtracking across the map again looking for the little spot you missed. I just dont understand the appeal of this type of game.
I just dont understand the appeal of this type of game.