abstract alien
Member
Ill be avoiding the internet like the plague around the week of e3. Well, that's the plan anyway.AceBandage said:IGN will spoil some big surprise just hours before E3 starts...
Just like last year.
Ill be avoiding the internet like the plague around the week of e3. Well, that's the plan anyway.AceBandage said:IGN will spoil some big surprise just hours before E3 starts...
Just like last year.
ReBurn said:Wow, I remember before that issue 12 of Next Generation magazine. It was laying out all of the specs for the 32-bit systems. Saturn, PlayStation, Ultra64, Jaguar. Man, I held onto that for years! I hope we get something like that when the new systems launch.
http://www.flickr.com/photos/daveynin/520849506/in/set-72157600284339915
From The Dust said:though there was that Pica leak
abstract alien said:Ill be avoiding the internet like the plague around the week of e3. Well, that's the plan anyway.
neoanarch said:Avoiding product announcements? This isn't some piece of fiction where you have to avoid "spoilers" wtf people.
You speaking for me, or yourself? I would rather find out about it during the e3 conference :^pneoanarch said:Avoiding product announcement leaks? This isn't some piece of fiction where you have to avoid "spoilers" wtf people.
abstract alien said:You speaking for me, or yourself? I would rather find out about it during the e3 conference :^p
AceBandage said:It's no different from a guy recording a game to watch it later and not wanting to know the score before hand.
neoanarch said:You guys don't understand taking your sports analogy, the game is on right now. The E3 conference is just the victory lap. Its like the guy missing the game so he can watch the recap.
No, its not the same...not for me. If that is what you like though, then its all good.neoanarch said:You guys don't understand taking your sports analogy, the game is on right now. The E3 conference is just the victory lap. Its like the guy missing the game so he can watch the recap.
Sign me up for the live fapage bandwagon as well.From The Dust said:I need this shit live. pre-recorded isn't fap material for me
TheGreatMightyPoo said:Now I am sure they will reveal Donkey Kong Country Returns 2 for the new console at E3.
herzogzwei1989 said:Noooooooooooo. I so totally do NOT want Retro to be working on DKCR2.
Anything but that.
herzogzwei1989 said:Noooooooooooo. I so totally do NOT want Retro to be working on DKCR2.
Anything but that.
_Alkaline_ said:Yes let's hope they're not working on one of the best platformers of the last decade.
herzogzwei1989 said:Anything but that.
donny2112 said:Multiple teams ...
donny2112 said:Multiple teams ...
Even counting contractors and office staff, Retro Studio only has 68 employees listed here: http://www.mobygames.com/game/wii/donkey-kong-country-returns/creditsherzogzwei1989 said:I hope so...is Retro large enough?
herzogzwei1989 said:I just didn't care for DKCR. Would it be so bad if Retro was working on new IP?
_Alkaline_ said:Yes let's hope they're not working on one of the best platformers of the last decade.
or blow on it.AniHawk said:don't make me tap the sign.
herzogzwei1989 said:I'm still just awe-struck at what Nintendo did with Twilight Princess and the first Galaxy. Those two games turned me from being a SEGA fan into being a Nintendo fan. It happened on hardware only 1.5x faster than a GameCube.
Now imagine what Nintendo could do on hardware that is many, many times more powerful. It boggles my mind.
Indeed it looks awesome but how is it Cafe related?dwu8991 said:Pandora's Tower looks nuts! http://www.youtube.com/watch?v=YSYymZ69_7A
Should be worth the wait.
Monty Mole said:Indeed it looks awesome but how is it Cafe related?
AceBandage said:IGN will spoil some big surprise just hours before E3 starts...
Just like last year.
Smiles and Cries said:Chances are high for this since Nintendo goes a day after Microsoft and Sony
I would think something would be leaked a few days early if not the day before
herzogzwei1989 said:I'm still just awe-struck at what Nintendo did with Twilight Princess and the first Galaxy. Those two games turned me from being a SEGA fan into being a Nintendo fan. It happened on hardware only 1.5x faster than a GameCube.
Now imagine what Nintendo could do on hardware that is many, many times more powerful. It boggles my mind.
dwu8991 said:Pandora's Tower looks nuts! http://www.youtube.com/watch?v=YSYymZ69_7A
Should be worth the wait.
Coming out next week!!! 26/5 in Jap
uchihasasuke said:TP was on GC hardware and the Wii version had no graphical enhancements so you were effectively wowed by a GC game
http://www.develop-online.net/news/37732/Develop-Source-Wii-2-pad-adds-camera-systemInsider offers more detail on the widely speculated controller
The controller for Nintendos new home console includes a front-facing camera system, a person close to the matter has told Develop.
The source also confirmed some, though not all, of the controller details that are already in circulation.
The new Nintendo console widely dubbed the Wii 2 will officially be unveiled at E3 in June, Nintendo said.
Its controller has for weeks been at the centre of intense speculation, and Develop understands Nintendo is not showing the tech to all development partners in a bid to curb leaks.
An insider said the Wii 2 pad features a front-facing camera that can be used for in-game images. The person also corroborated a number of well-referenced rumours, such as the controller features a six-inch touch-screen, possibly with a stylus, as well as a standard button layout.
2 weeks and some days left!Suzzopher said:
AniHawk said:those games heavily rely on good level design. zelda can be significantly improved if they use the extra power to make a seamless overworld (which has been their goal since oot). mario 3d isn't going to change because of hardware power alone. it's going to need good ideas.
klier said:Seamless overworked means nothing. Zelda needs good ideas, not Mario. And a lot of good ideas will come from hardware power 20 times as much as the Wii. Like, all the stuff they have running in the office that doesn't work on Wii hardware.
Suzzopher said:
Develops source elsewhere speculated but was not claiming to know that Nintendos 3DS handheld could act as a replacement controller.
The functions are the same, the source said. It is a standard wireless controller added with a front-facing camera and touch screen. That sounds far too much like a 3DS to me. But I cant confirm this, Nintendo is being very cautious about the details.
dwu8991 said:Pandora's Tower looks nuts! http://www.youtube.com/watch?v=YSYymZ69_7A
Should be worth the wait.
BlackNMild2k1 said:None of that is new info though. But more confirmations is always good.
edit: Actually, I think the most interesting part was this:
BlackNMild2k1 said:Actually, I think the most interesting part was this:
disap.ed said:There would be missing dual analog and triggers (if these rumors were true)
SpokkX said:Facial emotion recognition
This would be SOOO Nintendo and would also bring in the casual audience
I foresee at least one unhappy customerSpokkX said:I think I know what Nintendo want to use the camera for:
Facial emotion recognition
Such as controlling a game with your face. Smile for joy, display teeth for anger etc. You could imagine a game were you would just sneer with your face to scare off enemies or something.
This would be SOOO Nintendo and would also bring in the casual audience
MYE said:I foresee at least one unhappy customer
dwu8991 said:Well if they using same camera they using in the 3DS, it wouldn't cost much to implement, after all it's 0.3 megapixels! Video online chat, anyone?
BlackNMild2k1 said:I don't know what resolution a .3MP camera supports, but I would hope that Nintendo would use a camera that supported 1080p resolution since that is resolution the system supports.... unless the camera stuff will only be displayed on the controller (but that would be incredibly short sighted).
BlackNMild2k1 said:but I would hope that Nintendo would use a camera that supported 1080p resolution
radioheadrule83 said:Actually I think it does mean something...
the overworlds in the 3D Zelda's have been incredibly barren and desolate compared to the intricate and well designed maps of the better 2D games. I often think of all the cool touches in the overworld of A Link to the Past, and while nearly all of them are done in dungeons in the 3D games, they're not done on the overworld map:
- Dropping off of Death Mountain in dark world, to land on an otherwise inaccessible cave entrance... swapping between dimensions to get to inaccessible areas, draining waterways and flooding others...
- Other areas that are inaccessible until you get a certain power up
- Graves that roll back
- Prayer stones to find, that give you the Quake, Ether and Bombos medallions
- Unnecessary items to find such as the ice rod, the cane of Byrna, the magic cape
- Hidden heart pieces in more natural cave entrances - in hollowed out trees, behind vines, under waterfalls -- not just under giant rocks!
Of course, you could consider Kakariko Village, Lake Hylia and Death Mountain etc to be a part of the overworld in Ocarina of Time, but they're not... its not seamless, and Hyrule Field is just an overworld hub for them.
The higher performance will allow them to blur the distinction between overworld and dungeons and villages.
Now imagine that bigger, more joined up world having a physics system evolved from Wind Waker, realistic wind effects having a real influence on everything in the world, a truer lighting model (return of the mirror shield plz), actions having more visible consequences, destructible environments, procedurally animated enemies and NPCs... how you can wrap up all that new functionality in new puzzles and dungeon structures. If they use the extra power wisely, they can make the overworld innovative and seamless again, and maybe just maybe they'll hold a candle to the overworlds in the 2D games.