DeathbyVolcano
Banned
Dance In My Blood said:Mechanically I find NSMB and DKCR to be pretty remedial compared to their predecessors, and have had a number of aspects removed to simplify things.
So...yeah?
Donkey Kong Country 1 and 2 were piss easy!
Dance In My Blood said:Mechanically I find NSMB and DKCR to be pretty remedial compared to their predecessors, and have had a number of aspects removed to simplify things.
So...yeah?
Not talking about difficulty, just mechanically there's stuff taken out of DKCR that was around in previous games. Stuff like swimming, animals, that kind of stuff. DKCR is easily the hardest Donkey Kong game.DeathbyVolcano said:Donkey Kong Country 1 and 2 were piss easy!
Dance In My Blood said:Not talking about difficulty, just mechanically there's stuff taken out of DKCR that was around in previous games. Stuff like swimming, animals, that kind of stuff. DKCR is easily the hardest Donkey Kong game.
DKCR sure, but NSMB Wii? The series of actions in that game is way more complex, and open, than any previous 2D Mario?Dance In My Blood said:Mechanically I find NSMB and DKCR to be pretty remedial compared to their predecessors, and have had a number of aspects removed to simplify things.
So...yeah?
Amir0x said:I mean, you're saying if I delve into some creepy Pokemon battler network of 13 year olds where i get like a Magic the Gathering time sync obsession i might eventually knock into the substance, but the reality is I play to collect the most monsters I can get and beat the game. if the battle system is not challenged in the game, then it has failed as far as I'm concerned. It's too cheesy. I'm not saying it's not there for someone else, it's just not for me. I think it's shitty game design.
I have no problem playing family games. Mario Galaxy is my favorite game ever. I have problems playing BABY games, where there is no challenge and everyone's hand is being held lest we actually require an individual to distinguish themselves.
Anth0ny said:Really? DKC2 is kicking my ass... I thought DKCR was pretty easy in comparison, besides the horrible minecart stages.
guek said:I find it laughable that Amir0x is saying the superguide is the result of nintendo catered to pussies.
That's missing the entire point of the superguide. The superguide allows nintendo to create more difficult levels to please hardcore fans while still giving casuals the ability to enjoy their games without too much frustration. Has the superguide built an environment that tolerates people who can't play video games well? Sure, but I hardly think that's too much reason for complaint when they're putting out games like NSMBWii, galaxy2, and DKCR, all of which are tough to 100% in their own right.
Also, anyone who says pokemon is simple rock paper scissors clearly hasn't played it since gold/silver at least. Are they easy games? Yeah, I guess. Are they easy to master? To be the very best? LIKE NO ONE EVER WAS? No, that takes quite a bit of patience and knowledge.[/QUOTE]
His problem is that he wants the game to present it's real depth within the main story. Do that and you lose a huge portion of the game's audience. Mom: "Son, did you do your homework?" Son: "No mom. I have to finish EV training my Larvitar and then breed to get a Squirtle with perfect IVs in three categories". The game SHOULD have a hard option though to cater to both audiences. That would be ideal IMHO.
Amirox = -1 to pokemon sales and I don't think Nintendo really cares.
killermmn said:guy the next nm is 22!
Open? Compared to something like Mario 3 or Super Mario World? Both those games have much larger environments to accommodate lots of vertical movement and flying. I've always considered NSMB on both the DS and Wii to use the original Super Mario Bros. as a jumping off point.lunchwithyuzo said:DKCR sure, but NSMB Wii? The series of actions in that game is way more complex, and open, than any previous 2D Mario?
Dance In My Blood said:Not talking about difficulty, just mechanically there's stuff taken out of DKCR that was around in previous games. Stuff like swimming, animals, that kind of stuff. DKCR is easily the hardest Donkey Kong game.
NEO0MJ said:It seemed that they had to rush the game, which would explain a lot of the missing stuff seen in the artwork. And frankly I was glad they cut the underwater levels, I always hated those levels in games.
Donkey Kong has an oxygen device that has always allowed him to breath indefinitely underwater.PsychoRaven said:You're not alone. They're never fun. It's always a case of search for the new oxygen source.
Dance In My Blood said:Donkey Kong has an oxygen device that has always allowed him to breath indefinitely underwater.
This was clearly outlined in the Donkey Kong Country novel.
I'm not gonna make it.herzogzwei1989 said:17 days and counting.
snesfreak said:I'm not gonna make it.
frozencartman.jpg
That's level design, not mechanics. I'd agree NSMBWii is more contained or "boxy" and that's due to also supporting a 4 player design, but the end result isn't necessairily something I'd consider dumbed down either. Also, SMB3's levels are generally much smaller and shorter even.Dance In My Blood said:Open? Compared to something like Mario 3 or Super Mario World? Both those games have much larger environments to accommodate lots of vertical movement and flying. I've always considered NSMB on both the DS and Wii to use the original Super Mario Bros. as a jumping off point.
chaosblade said:I think R700 is more area efficient, and by dropping to 40 or 28nm they could theoretically add more shaders for a more powerful GPU than what the original R700 was capable of, but it's more likely they would keep it as-is for lower power consumption.
Zeal said:that's where i come in. and yes, nintendo has been progressively teaching and rewarding kids for playing games that are essentially designed for retarded people. any idiot can wave his hands in front of a TV with a vcr remote, with dazzling lights and idiotic sounds as their reward.
the Wii is honestly the biggest disgrace of a system in recent memory, and i will never change my opinion. i'm hoping the rumored return of Nintendo to 'real' gaming is the beginning of a new generation of actual games (and opposed to cheaply made shovelware) and return to form.
herzogzwei1989 said:More shaders beyond the 800 in RV770?
NSQuote said:I think Nintendo is aiming for a console strong enough to be able to have multiplatform games without developers remaking them from scratch while still being able to be manufacture the console cheaper.
and don't we think that this will probably backfire when MS and sony inevitably make a jump beyond in say, 2 years?NSQuote said:I think Nintendo is aiming for a console strong enough to be able to have multiplatform games without developers remaking them from scratch while still being able to be manufacture the console cheaper.
A sort of upper-middleground console, if you will.
elrechazao said:and don't we think that this will probably backfire when MS and sony inevitably make a jump beyond in say, 2 years?
elrechazao said:and don't we think that this will probably backfire when MS and sony inevitably make a jump beyond in say, 2 years?
elrechazao said:and don't we think that this will probably backfire when MS and sony inevitably make a jump beyond in say, 2 years?
Instro said:That article sounds like pure speculation and hypothetical analysis.
True. Those things would allow for an almost-staggeringly powerful console using improved 2008 technology on a modern process.Death Dealer said:A smaller process will allow a faster clock speed than the original PC R700 family design, plus the progress of tech will allow better ram. Kinda doubt Nintendo would spec more shaders than 800, easier to bump up speeds and improve ram latency and bandwidth.
ecosse_011172 said:Eurogamer have again today stated confidently that Cafe won't be much more powerful than PS360.
"What's more interesting is to think about the market reaction to a console which will launch six or seven years after the other HD systems, but only slightly out-match them in terms of graphical prowess."
"The downside is that it won't actually be any more graphically powerful than its rivals."
ecosse_011172 said:Eurogamer have again today stated confidently that Cafe won't be much more powerful than PS360.
"What's more interesting is to think about the market reaction to a console which will launch six or seven years after the other HD systems, but only slightly out-match them in terms of graphical prowess."
"The downside is that it won't actually be any more graphically powerful than its rivals."
Shin Johnpv said:No way Sony and MS are letting Nintendo be the only next gen console for 2 years. Not happening. So anyone trying to say Sony or MS will be using Y-tech which will be ready in 2014 is just wrong. They're not going to wait that long.
Shin Johnpv said:To build on what donny was talking about. You also have to add on that I HIGHLY doubt that Sony and MS are going to wait till 2014 to launch their next consoles. Just wait till E3 and see how all the press and attention is going to be on Nintendo's next gen console. As I've said before in this thread, this is not Sega coming off the failure of the Sega CD, 32x, and Saturn. This is Nintendo coming off the insanely successful Wii that just kicked the 360's and PS3's collective asses. Do you really think Sony and MS are going to let Nintendo have the only next-gen console on the market for 2 years?
This announcement for E3 that they're going to be showing their next gen console just lit an assload of fires under the asses of MS and Sony. I guarantee both went into full OH SHIT need a new console ASAP mode when they caught wind of it. I would not be surprised to see one of them launch between end of 2012 and middle of 2013 with the other coming out end of 2013.
No way Sony and MS are letting Nintendo be the only next gen console for 2 years. Not happening. So anyone trying to say Sony or MS will be using Y-tech which will be ready in 2014 is just wrong. They're not going to wait that long.
No, its a safe one. I feel the exact same.EatChildren said:Maybe this is a stupid perspective to have, especially based on the rumours. Whatever. I dig Nintendo, I dig thier games, and I dig their technological quirks. But they're well and truly out of the hardware race as far as I care, and I expect them to play extremely conservative even when they claim they're not. It will be a 3DS situation.
EatChildren said:Maybe this is a stupid perspective to have, especially based on the rumours. Whatever. I dig Nintendo, I dig thier games, and I dig their technological quirks. But they're well and truly out of the hardware race as far as I care, and I expect them to play extremely conservative even when they claim they're not. It will be a 3DS situation.
EDIT: For what it's worth, I refuse to buy into any of IGN's hyperbolic bullshittery. I dont care what their analysis of the hardware is, or what they're sources told them. They have a history of talking shit and over estimating and now is not the time to forget that.
artwalknoon said:I've been saying this forever now, I firmly believe the cafe will be to the wii what the 3ds is to the ds. Significantly more powerful, with more modernized system features but still lagging behind in both power and system features when compared to their competitors.
IGN has always over sold graphical power talk in order to generate hits and get fans drooling.
Did the exact same thing with the 3ds.
And Nintendo is not abandoning the wide consumer base approach in order to "recapture the hardcore". That one line from one rumor is waaaay over valued. I feel confident that the cafe will be exactly what the 3ds is but with a better day 1 feature set and exactly what the Eurogamer article says it will be.
Several developers that have experienced 3DS in its current form have reported, off the record, that it has processing capabilities that exceed the Nintendo Wii, and with 3D shaders they can make games that look close to current generation visuals on the Xbox 360 and PlayStation 3[/b] on the lower resolution screens.
From The Dust said:I don't know who to believe. IGN loves hyperbole and I'm not sure of Eurogamer's track record. I hope for a good jump above PS360
herzogzwei1989 said:RV770 would provide a 4-5x leap beyond PS360, and the RV740 would provide about a 3x leap.
From The Dust said:I understand that. but with IGN, you can't be too careful. just look at their pre-3DS stuff
No matter how Zelda Cafe looks technically I know Nintendo will make it look great artistically.herzogzwei1989 said:On another note, if Zelda Cafe looked like this improved Unreal Engine 3 tech-demo, I'd be a happy man.
http://www.youtube.com/watch?v=h5XahF-3DWo