I find it laughable that Amir0x is saying the superguide is the result of nintendo catered to pussies.
That's missing the entire point of the superguide. The superguide allows nintendo to create more difficult levels to please hardcore fans while still giving casuals the ability to enjoy their games without too much frustration. Has the superguide built an environment that tolerates people who can't play video games well? Sure, but I hardly think that's too much reason for complaint when they're putting out games like NSMBWii, galaxy2, and DKCR, all of which are tough to 100% in their own right.
Also, anyone who says pokemon is simple rock paper scissors clearly hasn't played it since gold/silver at least. Are they easy games? Yeah, I guess. Are they easy to master? To be the very best? LIKE NO ONE EVER WAS? No, that takes quite a bit of patience and knowledge.[/QUOTE]
His problem is that he wants the game to present it's real depth within the main story. Do that and you lose a huge portion of the game's audience. Mom: "Son, did you do your homework?" Son: "No mom. I have to finish EV training my Larvitar and then breed to get a Squirtle with perfect IVs in three categories". The game SHOULD have a hard option though to cater to both audiences. That would be ideal IMHO.
Amirox = -1 to pokemon sales and I don't think Nintendo really cares.