GHG
Member
Edit: Please disregard classic games from your consideration - this is a question and discussion is regarding (future) new games that are completely new to the market at the time of release.
In recent weeks there have been clear comments and signals suggesting gaming subscription service adoption has stagnated, which will no doubt be a worry to the executives who are dreaming of an all subscription future.
We've had Tom Warren state the following regarding Gamepass:
PS Plus growth has slowed:
Nintendo's growth was only 2 million users Yoy (36 million to 38 million) :
Ubisoft's director of Subscriptions is hoping for customers attitudes and habits to change.
Mat from NPD had the following to say earlier this year (commentary on subscriptions across the industry in general):
I stated a few years back that subscription service growth is not linear and tends to be front loaded. During that front loaded period it's easy for companies to get carried away and believe in their own hype (thinking growth will continue that way for the foreseeable future). We've already seen some top level executives take the decision to no longer have their bonuses tied to gaming subscription growth, the next stage is that we will begin to see which companies have overstretched themselves over the last couple of years.
If these companies want their sub services to continue to grow then they will need to make some changes. There have been talks of cheaper ad based tiers for some of these services, but ultimately it is content that drives subscription adoption and we've seen "subscription only" content become prevalent across a number of entertainment mediums.
So the question is, who jumps first and takes the inevitable drastic (and desperate) move to make a game exclusive to subscribers of their service at the time of release?
And secondary to that, what do you anticipate the market's reaction to be?
In recent weeks there have been clear comments and signals suggesting gaming subscription service adoption has stagnated, which will no doubt be a worry to the executives who are dreaming of an all subscription future.
We've had Tom Warren state the following regarding Gamepass:
PS Plus growth has slowed:
Consumer Spending Growth on Subscriptions Like PS Plus Is Slowing
Maybe not the future after all
www.pushsquare.com
Nintendo's growth was only 2 million users Yoy (36 million to 38 million) :
Nintendo Switch Online has 38 million subscribers
Nintendo's online service has seen an increase of subscribers, with the Big N recording 38 million as of September.
www.shacknews.com
Ubisoft's director of Subscriptions is hoping for customers attitudes and habits to change.
Ubisoft subscription boss says consumers are still used to owning games | VGC
Consumers were faster to embrace the model of not owning CDs and DVDs…
www.videogameschronicle.com
Mat from NPD had the following to say earlier this year (commentary on subscriptions across the industry in general):
I stated a few years back that subscription service growth is not linear and tends to be front loaded. During that front loaded period it's easy for companies to get carried away and believe in their own hype (thinking growth will continue that way for the foreseeable future). We've already seen some top level executives take the decision to no longer have their bonuses tied to gaming subscription growth, the next stage is that we will begin to see which companies have overstretched themselves over the last couple of years.
If these companies want their sub services to continue to grow then they will need to make some changes. There have been talks of cheaper ad based tiers for some of these services, but ultimately it is content that drives subscription adoption and we've seen "subscription only" content become prevalent across a number of entertainment mediums.
So the question is, who jumps first and takes the inevitable drastic (and desperate) move to make a game exclusive to subscribers of their service at the time of release?
And secondary to that, what do you anticipate the market's reaction to be?
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