ShadyAcshuns
Member
No huh? Then it be time to sail the seven seas matey!If you guys think Take2 is just going to let you have a GTA6 disc for $70 you're crazy.
No huh? Then it be time to sail the seven seas matey!If you guys think Take2 is just going to let you have a GTA6 disc for $70 you're crazy.
Didn't sub prices go up? So therefore really subscriptions went down as it would take less members to reach same level of spending?
Well, yeah, MS as a whole obviously can carry Xbox for the next 20 years and not break a sweat. However, say a division President, who wants a career defining moment, and whose bonus depends on Xbox performance, might give it a good old swing out of the Park on the hope it will drive more subs.Those in the know voted Ubisoft. Microsoft will never be in a "desperate" money situation.
People started going outside, spend money at other places, traveling, etc…Worth pointing out that spending in general has slowed to a crawl coming out of Covid lockdown.
That is exactly what happened. Partly why the tech industry is in such a mess right now. Everyone (CEOs) assumed the spending and time spent online would carry through once everything opened back up, and they all over-hired. Turns out people like going outside.People started going outside, spend money at other places, traveling, etc…
Say you are going to Italy and spending crazy money on a vacation there. Well, you might pull back on your gaming habits.
Nintendo was the first and second and third to do that.In recent weeks there have been clear comments and signals suggesting gaming subscription service adoption has stagnated, which will no doubt be a worry to the executives who are dreaming of an all subscription future.
We've had Tom Warren state the following regarding Gamepass:
PS Plus growth has slowed:
Consumer Spending Growth on Subscriptions Like PS Plus Is Slowing
Maybe not the future after allwww.pushsquare.com
Nintendo's growth was only 2 million users Yoy (36 million to 38 million) :
Nintendo Switch Online has 38 million subscribers
Nintendo's online service has seen an increase of subscribers, with the Big N recording 38 million as of September.www.shacknews.com
Ubisoft's director of Subscriptions is hoping for customers attitudes and habits to change.
Ubisoft subscription boss says consumers are still used to owning games | VGC
Consumers were faster to embrace the model of not owning CDs and DVDs…www.videogameschronicle.com
Mat from NPD had the following to say earlier this year (commentary on subscriptions across the industry in general):
I stated a few years back that subscription service growth is not linear and tends to be front loaded. During that front loaded period it's easy for companies to get carried away and believe in their own hype (thinking growth will continue that way for the foreseeable future). We've already seen some top level executives take the decision to no longer have their bonuses tied to gaming subscription growth, the next stage is that we will begin to see which companies have overstretched themselves over the last couple of years.
If these companies want their sub services to continue to grow then they will need to make some changes. There have been talks of cheaper ad based tiers for some of these services, but ultimately it is content that drives subscription adoption and we've seen "subscription only" content become prevalent across a number of entertainment mediums.
So the question is, who jumps first and takes the inevitable drastic (and desperate) move to make a game exclusive to subscribers of their service at the time of release?
And secondary to that, what do you anticipate the market's reaction to be?
We’re talking about new, exclusive games, not games you can buy on your local CEX.Sony is already doing it with many of their Premium games. Not only PS3 games which could be somewhat justified, but PS1 and PS2 even if you bought them previously.
Why? I don't see anything like this in the original post.We’re talking about new, exclusive games, not games you can buy on your local CEX.
Let’s read the op again:Why? I don't see anything like this in the original post.
So the question is, who jumps first and takes the inevitable drastic (and desperate) move to make a game exclusive to subscribers of their service at the time of release?
What a leading question....Who do GAF thinks is the most "desperate" publisher in the last years, where their strategy involves some subscription model.... Wonder who???Hard to pinpoint it...So the question is, who jumps first and takes the inevitable drastic (and desperate) move to make a game exclusive to subscribers of their service at the time of release?
What a leading question....Who do GAF thinks is the most "desperate" publisher in the last years, where their strategy involves some subscription model.... Wonder who???Hard to pinpoint it...
It seems more likely we will see timed exclusives before we see full exclusives. I could easily see Microsoft, for example, releasing games with a 'play it first on game pass' tactic, to incentivize subs. With purchase options for non subscribers available after some random amount of time. For example subscribers getting to play the next COD a month early.
The price is debatable, but it's definitely getting a physical release.If you guys think Take2 is just going to let you have a GTA6 disc for $70 you're crazy.
I think for PS1 & 2 games it depends if you bought the “classic” on PS3 or the PS4 updated version. If you bought the latter you can play the games and don’t have to rebuy.Sony is already doing it with many of their Premium games. Not only PS3 games which could be somewhat justified, but PS1 and PS2 even if you bought them previously.
Why they would do it when they sell over 20M copies of their main games and their sub should have only a few million subs? It wouldn't be worth it for them.I honestly think Ubisoft might be the most likely.
Why? At this point physical releases are to encourage impulse buying. I don’t think Rockstar wants to give let GameStop sell 5 million copies of a game they didn’t make with no portion of the sale going back to Take2.The price is debatable, but it's definitely getting a physical release.
Why? Because I don't buy digital media and I'm not annomily.Why? At this point physical releases are to encourage impulse buying. I don’t think Rockstar wants to give let GameStop sell 5 million copies of a game they didn’t make with no portion of the sale going back to Take2.
And why on earth would anybody do that?
It's pretty clear that in current market there is huge portion of players who does not want to subscribe to gaming service. So making game "exclusive" would be shooting yourself to the foot.
Maybe in future when subscriptions will be more widely adopted? But not in current climate.
Im not referring to classic games that have been (or are) available to purchase at the time of release.
The question is regarding games that are brand new to the market.
I will update the OP to make this clear. Classic games should be disregarded.
I’d advise that you at least rent it. Probably gonna be fun.Why? Because I don't buy digital media and I'm not annomily.