I get that 60fps plays better, and overall I prefer that definitely. When it comes to movies though, doesn't 60FPS make it look strange? Change the way it feels? Why can't this be said the same for games?
Not only does the feel of the fps change things, but also the layers of detail and effects they can add to the game leading to a more cinematic package.
I know I'm gonna get dumped on here, but I'm trying more to play devils advocate and ask why if it can work in movies, it can't in games?
edit- I've had to repeat this a ton of times in the thread, so I'm gonna try to clarify this here.
My argument is not necassarily on how the input feels, or how the game works as a whole, I'm talking about the cinematic look achieved with a lower frame rate. I know there is more to this than just lowering the frame rate, however there is a reason 24p has stuck as the industry standard. My point here is that saying 30FPS can have a more cinematic feel is not as laughable as some treat it at least IMO. This is not at all to say that 30FPS games play as great as 60FPS, it's simply stating the fact that it looks more like a movie
edit edit-
Please disregard the first post here is a game running at 24FPS proper. http://a.pomf.se/vndaxe.webm
I have no idea what is wrong with the game in the first post, looks terrible though.
Again not arguing for 24FPS for input sake, just that it can create a certain look/feel.
Not only does the feel of the fps change things, but also the layers of detail and effects they can add to the game leading to a more cinematic package.
I know I'm gonna get dumped on here, but I'm trying more to play devils advocate and ask why if it can work in movies, it can't in games?
edit- I've had to repeat this a ton of times in the thread, so I'm gonna try to clarify this here.
My argument is not necassarily on how the input feels, or how the game works as a whole, I'm talking about the cinematic look achieved with a lower frame rate. I know there is more to this than just lowering the frame rate, however there is a reason 24p has stuck as the industry standard. My point here is that saying 30FPS can have a more cinematic feel is not as laughable as some treat it at least IMO. This is not at all to say that 30FPS games play as great as 60FPS, it's simply stating the fact that it looks more like a movie
edit edit-
Please disregard the first post here is a game running at 24FPS proper. http://a.pomf.se/vndaxe.webm
I have no idea what is wrong with the game in the first post, looks terrible though.
Again not arguing for 24FPS for input sake, just that it can create a certain look/feel.