Indiana Jones and the Great Circle will be the first game to feature NVIDIA's RTX Hair technology - Arriving in September 2025

Nothing more exciting than hair technology

🍆 pubic hair technology

Happy Grumpy Cat GIF
 
I would probably be impressed if I cared about how hair is rendered in video games. If the game was about hair I could see it being important, though.
 
I don't see any value in this rtx hair technology unless it runs without big performance drops.
Also i a date on the release would be nice.
 
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Man I wish companies would stop with this kinda shit and just focus on pumping out great games faster.

I blame Digital Foundry!
 
Man I wish companies would stop with this kinda shit and just focus on pumping out great games faster.

I blame Digital Foundry!


That's silly though. 1. It's not MachineGames making this tech, it's NVIDIA, they just took the contract to be the big-name game (because there is no Alice or whatnot on the market to be the obvious choice for this feature) to add it in real quick and make the promotional rounds. 2. It's one or two engineers adding this in and then some QA people to check it, nobody who "makes" games per se. 3. Exercises with new tech can be beneficial to the actual next project (as can be cozying up to NVIDIA), so an RTX hair algorithm might lead to future implementations of fire or water or something else cool.

You could say that you wish these companies would just hire more game designers and fewer engineers for tech tweaks so that they could pump out more games with the tech they already have, but then that's a misunderstanding of the modern economy. The money is no longer in making lots of hit games; it's in having one or a few mega-blockbusters with long-tail sales. 10 new games isn't viewed as 10 chances to hit; it's 10 chances to fail. Same math, different valuation analysis. This sucks, but that's currently how the market trends run.

Not giving Indy new hair wouldn't make Indy 2 come any faster.
 
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the difference is not substantial lmao give me a fucking break

Especially in game, how often are you focusing on the player's hair especially in a first person game

we're losing the plot here
Agreed. Nvidia is a graphic/hard tech company, focusing on new tech like hair rending advances is a horrible way to advertise your hardware.
 
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It absolutely is as far as I'm concerned. It goes from videogame hair to a near-CGI look. We'll have to see it in motion though.



I don't know when the narrative around pushing the graphical bar went from "this is awesome" to all the cynicism, but it sucks.

We used to gush about little details like this that 90% of people wouldn't notice. Things like shooting a bag of sand in Uncharted 4 and watching it actually pour out of the bag as the bag deflates, things like GTA V actually having realistic light pollution as you further enter the city, things like the crazy level of detail of food in Monster Hunter World, things like pupils actually dilating and reacting to light in RDR2, things like puddles of water actually evaporating over time in Horizon Zero Dawn, etc.. etc.. etc..

Now it's suddenly "lol most people won't notice this. we're losing the plot!!!"
Exactly! Pew pewing and downplaying graphics amongst todays gamers is one of the worst trends ive seen these days.

And we wonder why companies like Sony are happy to release pathetic current gen sequels like Ghost of Yotei. Gamers standards are in the toilet.
 
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