Industry Insider "NateTheHate2" claims more Sony games are coming to Xbox

If this was the PS1-PS3 gen they made shitloads of games across all budgets, western vs Japanese, serious games vs quirky.

But to be fair, any gamer who likes games that are [big budget / westernized / SP focused], they probably love their output. Even their sporty games GT/MLB are realistic kinds of games.

Sony does a good job getting those type of games from 3rd party publishers. That's always been Sony's secret weapon.
 
MS has a mix of awesome games and clunkers. While Sony's are more consistently well received, but also more similar. On PS, you dont get weird stuff like Grounded or Flight Sim or Pentiment and such. Or giant Bethesda games or Activison/Blizzard which make GAAS heavy games. So for MS you got a giant collection of anything. Some are hits, some stink. Sony's first party games arent heavy into GAAS which are always risky. Their first big splash into GAAS was Concord and look how that turned out, so they traditionally stick to SP formulas.

Sony's SP games are pretty familiar territory where some heavy hitters like GT, GOW and MLB go back to PS1 and PS2 days. Once Sony gets a good game that sells they sequelize and remaster them to death, or put them into a collection (check out how many GoW packs they released on PS3).

It's a tribal thing. If Sony released GT on Xbox I'm sure it'd sell well too. So would GoW etc... Even that trainwreck 1886 movie shooter game would probably sell comparatively ok on Xbox One vs PS4 since the Xbox crowd likes gritty shooters.

GT selling on xbox when there's much superior Forza... You might want to check GoW numbers on steam.. spoiler it's pretty embarrassing. I doubt it would be much different on xbox.
 
GT selling on xbox when there's much superior Forza... You might want to check GoW numbers on steam.. spoiler it's pretty embarrassing. I doubt it would be much different on xbox.
Good review, extremely hard to find these on steam. Just like on metacritic users leave '1 reviews' out of spite for other platform, you have similarly useless on steam.
My main issue with steam reviews is negative means = 1/10, positive = 10/10. Not that I would read any reviews on it anyway, but it's silly.


Game's a very solid 9,3/10 Could it be better, yes. I wish we could control ships like in Star citizen for example, but it's not a flight sim. You have awesome ship building, base building, great story with a nice twist etc, etc, etc, etc ,etc.
You're just posting stuff to bait people, aren't you :messenger_tears_of_joy:
 
Spiderman 2 couldnt even do 3-5 mil on Steam yet somehow you think a less than 30m platform is going to sell that much?
Uhh yeah the only way to get it on Xbox would be to BUY IT!!!!

How big of a part do you think piracy played into the pc version not selling?
 
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When they'll see Helldivers 2's sales on Xbox, they'll be like

R.42d1d81fbe4dce04826217a0bf5c5e3f
I think helldivers 2 will sell a couple million. It fits too perfectly with the audience, has a lot of name and hype. Other games probably won't, though.
Uhh yeah the only way to get it on Xbox would be to BUY IT!!!!

How big of a part do you think piracy played into the pc version not selling?
Thing with spiderman 2 is it had no advertisement, was a bad port, was region blocked in the majority of the world (none of their games apart from Tsushima did particularly well after it was adopted), not to mention post-release criticism of the game. Combine all that and the fact that the first one did 65k ccu, I think 30k was better than they could have hoped for. I don't think piracy plays much in terms of lost sales especially for a more casual crowd game.
 
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I think helldivers 2 will sell a couple million. It fits too perfectly with the audience, has a lot of name and hype. Other games probably won't, though.
I don't even think it will sell a million copies. The game's peak is long gone; there are less than 10% of the peak player numbers left on Steam, no idea how it looks on PlayStation tho. I'd estimate it might sell around 300–400k copies on Xbox, maybe.
 
Lose console sales to who? You think people that care about Naughty Dog are going to settle for a late, inferior port on Switch? No chance.
Yes? People don't care about graphics as much as you think they do. Switch 1 is terrible hardware yet sold over 150 million.

There won't be any good reason to own a ps5 or ps6 if you can get everything on switch 2. Pretty soon those late ports will become day 1 ports out of necessity as their platform business dwindles. Just like with MS.
 
It's probably contractually obligated to happen LOL! It's a Live Service Marvel game.

If that's the case (and I think you're right: Tokon coming to Xbox), then SIE should've announced it at the reveal. This is what I mean by the confused messaging: they want to have that "hype moment" with the fanbase by pretending to give them a big quality AAA 3P exclusive with a mega-popular IP. Marvel, no less, knowing many people (including Xbox gamers) will see it as a spiritual successor to the Capcom MvC games, and knowing Xbox gamers will feel left ou, creating cries of port-begging which just generates more attention.

Yet....part of the hype would be fake since SIE would know Xbox was a planned platform from the get-go. So it makes all of that feel manipulative. And yes, I know a big part of marketing is to manipulate the perception of customers by tugging on emotions, but I'd feel a move like this with Tokon is manipulative on another level. The type where corporate greed for profits wants to hide behind language of an era when companies like SIE used to actually care about being competitive with genuine exclusivity. So now it's not just customer emotions getting manipulated, but also their wallets.

There's no point in withholding a Tokon Xbox announcement other than to manipulate preorder traffic to your own console (which makes less sense here because the game's Day 1 on Steam anyway, and a lot of the FGC prefer that and PC as a platform), and play off historical fan culture in gaming spaces. You can argue that any Xbox audience that'd be interested in the game would simply get it on PS5 or PC, but then the mere fact of porting Tokon to Xbox is a contradiction: the audience you'd be selling it to, would have already opted for PS5 or PC by the time you made the announcement!

All that said, such logical thinking didn't stop Helldivers 2 getting an Xbox version 18 months later, so I guess SIE feel there are many holdouts still on Xbox no matter what. Which in their eyes probably makes a Marvel Tokon Xbox announcement some months after reveal, make more sense. I just personally don't see the value in withholding that announcement at this point if you know you're gonna release the game over there anyway, other than to score temporary brownie points and roleplay a console exclusivity strategy you aren't actually committed to in practice.

GT selling on xbox when there's much superior Forza... You might want to check GoW numbers on steam.. spoiler it's pretty embarrassing. I doubt it would be much different on xbox.

GT7 is likely already near 14 million. Forza Motorsport died the same month it released. It didn't even chart NPD in its debut month.

The vacuum for an actually good sim racer on Xbox is as big as that for an open-world arcade racer apparently was on PlayStation. While I personally think bringing GT7 to Xbox would 100% be a signal that the older era of PlayStation is over (and a lot of good things fading away with that but, hey, "everybody deserves to play these games", that's what they say right? Like they were legally barred from buying the console or games in the past or discriminated from doing so 🙄), it's one of the few ports that makes sense.
 
From a business/competitor point of view, no way they are as stupid as to port their big AAA single player franchises right? Right?
I understand the GaaS argument (to a degree at least) but giving away their big single player IP seems so stupid given the current state of Xbox. Too little to gain, a lot to lose it seems to me.
 
From a business/competitor point of view, no way they are as stupid as to port their big AAA single player franchises right? Right?
I understand the GaaS argument (to a degree at least) but giving away their big single player IP seems so stupid given the current state of Xbox. Too little to gain, a lot to lose it seems to me.

WHat Xbots/trolls don't understand is that Playstation is a FAR FAR FAR greater part of Sony's life blood than Xbox is for Microsoft. Sony has FAR FAR FAR more to lose by devaluing their console. Sony needs that brand identity. Having exclusives is part of that identity.

The Xbox console could be completely dissolved tomorrow and it would have little effect on their bottom line.

Helldivers 2 legit puzzles me. The game is being ported at a time when there is arguably the least amount of interest in Xbox. At a time when it is weakened. When Final Fantasy pulled only what 22K? If you were going to put Helldivers 2 on xbox, it made more sense to put it on there on release.

Spiderman is the one game I would be least shocked if it were ported over, due to the Marvel licensing. The marvel IP isn't anywhere near as strong as it was 5 years ago, but Spiderman still holds consideable power.
 
WHat Xbots/trolls don't understand is that Playstation is a FAR FAR FAR greater part of Sony's life blood than Xbox is for Microsoft. Sony has FAR FAR FAR more to lose by devaluing their console. Sony needs that brand identity. Having exclusives is part of that identity.

The Xbox console could be completely dissolved tomorrow and it would have little effect on their bottom line.

Helldivers 2 legit puzzles me. The game is being ported at a time when there is arguably the least amount of interest in Xbox. At a time when it is weakened. When Final Fantasy pulled only what 22K? If you were going to put Helldivers 2 on xbox, it made more sense to put it on there on release.

Spiderman is the one game I would be least shocked if it were ported over, due to the Marvel licensing. The marvel IP isn't anywhere near as strong as it was 5 years ago, but Spiderman still holds consideable power.
If ports devalue the brand, then why are they fully committed to PC ports and is slowly increasing their support for Nintendo and Xbox ports?

The reason they are however is because they want more money (as you said gaming is Sony's focus, in fact it's their biggest division by a mile), and porting is the easiest way to get sales with minimal effort (from what I've always read dev porting costs from PS to PC is supposed to be dirt cheap, so PS to Xbox will surely be too). They feel any brand impact are a non-issue. You can tell since PC ports have gone on for 5 years. It's not like ports are a new thing and they are testing it out for the first time for 3 months and might axe it. It's been 5 years of PC ports, Helldivers 2 for Xbox and even MLB has been on Xbox for 4 or 5 years.

What's going to happen is similar to PC. PC, they inched their way at the beginning and they unleashed a ton of ports asap. MLB is a non-issue because it sells so little to begin with. But if Helldivers 2 does well and has no negative on effect on PS5, they'll release more Xbox games. And same goes for Nintendo, but Switch is different because the target audience and system power dont really fit Sony's games which are more gritty and showcase games..... though maybe Sackboy or R&C kind of games might do ok. It would be weird to promote a new Nintendo port which is violent and goes backwards looking like a PS4 game.

It's all just a money thing. And if the money outweighs any brand or existing customers, then it's a green light.

No different than MS doing PS ports. They've been doing PC ports longer than PS, but same thing. Both console makers support PC and their home system. MS going PS because they want some high margin software sales. Sony wants to do the same with Xbox and Nintendo.
 
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Once they ban him, where will he go?

Isn't there some official Sony fanboy forum he can just join? Dude needs an echo chamber they everything is going great over at Sony or he loses his shit
He'll always have OA to fall back on. That's where you can get the full James Sawyer experience. The place sucks for game talk though, which is probably why he's posting on Sony Era.
 
Seasoned with James's tears.

🥩



He got his thread privileges taken away at Icon? Wtf lol
What an idiot. Even his sanctuary site doesn't even like him.

Anyone know what stupid threads or posts he did to get him thread making banned? Must had been so over the top even his mod buddies over there couldnt take it. LOL
 



I like how you cherry picked what you want others to see. Goodluck if you think they are going to release 8+ million non GaaS games on xbox.

And you thought the same before Sony unleashed all their big franchises (even including sequels already) on PC. And Helldivers 2 was a day one PC game.

So let's not pretend Sony doesnt do ports.
 
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Now its GAAS and sub 8 million sales ONLY

No more

Don't make me dig up old post....

Oh shit adamsapple adamsapple is on it


This whole thread is a goldmine. Lots of familiar names there that are awfully quite now.



 
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This whole thread is a goldmine. Lots of familiar names there that are awfully quite now.



And it got closed

And I can promise you this is only the beginning of what's to come
 
Now its GAAS and sub 8 million sales ONLY

No more

Don't make me dig up old post....

Oh shit adamsapple adamsapple is on it
Amazing goalpost moving.

I've never seen someone who hates Sony porting to other platforms go into such detail.

Port haters have sure changed over the years.

First it was none, then a few, then no LoU/GoW bangers, then no day one. End result PC now has tons including day one H2.

And way back for Xbox/Switch it was none, then it's ok for MLB, then Lego Horizon is ok, then H2 is ok since it's GAAS, now it's anything GAAS or under 8M SP is ok?

the goalposts have moved so many times it's now in the parking lot.
 
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