revolverjgw
Member
vehn said:Is it possible to get to the highest tower in game while evil? It seems I need the ice jump to be able to make it
You can use the lightning tether (and it takes like 5 seconds to get up there... weak)
vehn said:Is it possible to get to the highest tower in game while evil? It seems I need the ice jump to be able to make it
onlyindreams said:So I just activated my Amazon preorder bonus code but I can't figure out how to use any of the stuff. Help?
KingK said:Just turned on the power in Flood Town (on my good playthrough). Man, that Ice Jump is so fucking useful and fun to use getting around. Also, those ice dudes are awesome and tons of fun to fight. I feel like such a badass ice jumping/hovering around the city.
I also cleared all of the side missions in the first Island before moving on.
revolverjgw said:You can use the lightning tether (and it takes like 5 seconds to get up there... weak)
Yeah, this felt pretty annoying.krameriffic said:Stuff about the ending.
So, I'm at the final decision, and I really want to side with Kuo. I've been playing through the whole game as good, but the so-called good ending and the switcheroo they pull with the good and evil sidekicks is, to put it mildly, a gigantic pile of bullshit and farts. Now, I seem to recall in the first game being able to make the switcheroo from good to evil (or vice versa) totally on a dime when you get the Ray Sphere. In this one, however, you actually cannot do the "evil" ending without first fully reversing your karma. What kind of bullshit is that? Who designed this part of the game? Why can Kuo go instantly from the good bitch to the evil bitch? Why should I Have to grind out a complete reversal of my three full levels of good karma?
I just needed to rant about that. Stupid fucking design decision.
The English Conquistador said:Got this today, only played a little bit, but from what I've experienced, I'm liking it a lot so far. It feels a lot like the first, just with more things you'd expect from a sequel.
Couple things I don't particularly like, the first being the lack of ambient sound. I think the phrase "silence is deafening" applies a lot to this game, since most of city sound is pretty much muted until you wreck havok yourself or go near cars etc. It's incredibly bizarre. :/
The Lamp said:I finished all the side missions on the map but there's still a couple of dark red spots where I suppose enemy influence exists. Is this natural? Do I get a trophy or something for finishing all side missions?
Probably about 50-100 XP per mission. I'm finding some missions impossible to do because i'm just not powerful enough yet. Really need that rocket unlocked.MuseManMike said:How much XP are you guys averaging per UGC mission? I haven't found an effective strategy for farming XP.
IronFistedChampion said:Why can't Ionic Powers be used on certain enemies? For example the Ravager and the Crusher are completely unharmed. I think it's pretty stupid to have these extremely strong powers if we can't use them on the enemies that really matter.
Grisby said:Opened up Floodtown. Any tips on beating theice dude that has giant ice hands. Hes like a mini ice boss.
Well I don't have it yetThe Xtortionist said:The last one can : )
FLEABttn said:I'm not liking New Marais as much as Empire City. Empire City felt more cohesive to me than New Marais. New Marais feels much more disjointed. The electrical cords in the first island seem to be haphazardly placed and getting more than three linked in a row seems to take an act of God, whereas in Infamous 1, I was an electrical cord grinding machine.
User Generated Content also seems to be a gigantic waste so far. Not that they aren't neat as a separate entity, but playing them while doing the main story seems pointless.
DigiMish said:I'm pretty sure that there's way more electrical cords in New Marais than there were in Empire City. They might not be in EXACTLY a straight line, but they can get you through the city quickly.
Flood Town has amazing design - such a nice pace breaker. Everything looks really good too.
No rain but there is an super badass moment near the end wherePortTwo said:I am loving the crap out of this game.
Just wanted to say that.
Also - the ice jump + static thrusters is amazing, but when you get the lightning tether and can tenchu your way through the city - crazy. You can actually play that game like Spider-man if you are good.
I am rushing a bit through my Good play because I want to see the Evil side.
I need to ask a question of those who have finished the game.. it's a bit spoilerish...
Is there ever a point where you are forced to fight in the rain? that seems like it might be a bit tough for Cole...
You have to attack/injure them to get it so yeah, you get evil karma points for it.AcciDante said:When you see a civilian with a blast shard running away from you, is it considered evil to go get it from them? The icon on the map is red, but it doesn't seem particularly evil...
Dr. Chaos said:No rain but there is an super badass moment near the end whereYou get to abuse unlimited energy during a thunder storm as Cole siphons power from the sky.
BobTheFork said:wall o' text
CatPee said:Hmmm, is it just me, or do Evil powers seem weaker in Infamous 2 :\? I've found that the bolts in particular are pretty weak. Thebolt is kinda useless and I find myself just switching back to theSkull. It's disappointing that the last bolt unlock for Evil is actually really weak compared to the beastlyPincer. I haven't unlocked the rocket or fire powers yet though, so we'll see.Stream
1stStrike said:What? Skull is great if you can actually hit people in the head. Use it the way it's intended to be used and even the heavy chain gunner guys will drop with ease. I much prefer the evil powers so far in this game.
To be fair I had to beat it to put it up on the server.CatPee said:It's Raining Mutant Chiggers is impossible :\.
lol yea, it doesn't just hurt enemies, it obliterates them.The Xtortionist said:The last one can : )
If you need 1 more Dead Drop, headduffyside said:Hey, so I'm pretty close to the end, and I was wondering if anyone can tell me how many missions there are in total? I'm hoping.40
The reason I care, and hopefully someone can provide some insight on this too, is that I don't want to finish the game before getting all the Dead Drops.but haven't activated it yet because I don't know if I'm near the end. However, I'm thinking the Dead Drops don't just exist in the city at all times like in Infamous 1, but pop up as the story progresses. Am I right in this, or do I need to put the story on hold and start searching all over for those damn pigeons, which would be really awful as there is no way to get an idea for where the Dead Drops are, is there?I have the last Blast Core,
RyanardoDaVinci said:I have to say I'm pretty disappointed with I2 as a whole. The improvements and refinements to traversal and powers are great but the story, combat scenarios, enemies, and terrible characters weigh it down like a wet carpet.
It is sooo frustrating to FIGHT in this, I feel like a kid pretending to have superpowers instead of the electrical badass from I1. I'm hiding and running away to recharge during most encounters due to bullshit enemies that can shuffle away faster than I can sprint and the stupid fucking giant enemies that only have a 0.5 window to hit them before they charge or hit you from afar with their magical homing projectiles that read your mind and go to wherever you're trying to get to.
A very frustrating, not very enjoyable experience for me.
I agree. I found the first Infamous to be alot more frustrating than I2 mostly because of the ridiculous amounts of turrets and perfect accuracy snipers they placed everywhere. It feels alot more fluid with the improvements in mobility and options available for Cole's powers. I haven't once been frustrated with this game as much as I was with the first.CatPee said:Really? I didn't mind the lesser focus on the story this time around. The first had an awful cast and Cole being a stone-cold emotionless bastard with a gravelly-ass voice didn't help at all. On the other hand, it's nice to have a cast with some emotion and variety this time around (though that's not to say that it's a great cast or anything). The fights are the best part of the game since they're no longer just the 'spam R1' fests like the first's battles; you had to use the powers at your disposal. I utilized the powers more than ever did in the first 10 hours of play than an entire playthrough of Infamous. I mean, if the battles are actually that frustrating for you, switch it to Easy. You'd probably enjoy it more.
element said:Has anyone been playing the UGC missions or have you tried to make your own?
element said:Finished it tonight playing all good. Going back and going to.pick evil selection at the end
Has anyone been playing the UGC missions or have you tried to make your own?
Lince said:while I understand some of the negative comments to me this is the most fun I've had since Infamous 1, I was a superhero when I finished Infamous 1 so I didn't want some bs that stripped me off my powers for whatever reason so I have to start powering up again... no sir, I start as a superhero and play like a boss, as it should be, new characters, new locations, new missions, melee combat, better graphics, exquisite controls.... just perfect, not a single moment where I thought "I don't like this" except for the User Generated Content of course... but after all has been said and done nothing comes close in terms of raw fun on PS3 (in my humble opinion as a long long time gamer), maybe Uncharted 2 or Killzone 2 mp... GOTY so far along with Dead Space 2. 9.9/10 (-0.1 for the silly UGC missions that are a waste of time and people upload just for the trophy I guess, and some include spoilers in the text... kids... I play without them activated anyway.)
That's pretty much how I'm feeling after about 10 hours. For whatever reason I simply don't give a shit about any of the characters. Not really liking the overall plot either. Everything with Nix and Kuo is really cheesy. I'm not a fan of choices in games where the "good" and "evil" sides are presented in such an obvious way and are shoved in your face. I don't know, I'm just finding all of that really lame. Especially Nix.Linkzg said:Truthfully, that old-new Cole would have bit better with the changed personality.
I was pretty disappointed by all the story and character choices in this game. The first game certainly wasn't good, but it was fun and evoked many comic cliches and Cole was this gruff dude. Infamous 2 has characters like Nix. Nix, man. Nix. I didn't care for any of it, really. The mechanics were still fantastic and what's why I liked it so much, but aspects like that were a bit disappointing compared to Infamous 1.