I'm not feeling how Catwoman has no way to get in on zoners and half of them seem to have better mix-ups than her.
Is there any way to automatically move to the next fight in AI Metaverse (without pressing X once it's done) or am I being extremely lazy?
To be fair most players are above this type of behavior. I can think of three controller throwing instances in most of my FGC viewing over the last 7 or 8 years and they're from notoriously salty players.
Like that time Sanford Kelly hucked a stick after getting read like a book
https://www.youtube.com/watch?v=UwjMZ8nFgIM
Depends on the TO, when I was TOing small tournaments I would happily throw someone out if they
a) Posed any significant threat of harm to anyone else
b) Broke or damaged anything (unjustifiably) that wasn't their own
Apologising, offering to pay for the damage, etc. is not good enough. You shouldn't break shit, you shouldn't risk hurting someone by throwing a controller randomly across the room, etc.
I only ever had that issue with one person at my events and we basically spoke to them about it and told them that they weren't welcome at future events etc. I wouldn't welcome people like F.Champ attend, who is known to belittle and threaten people, as well as break equipment that he does not own. Good job 99.9% of the FGC isn't like that, but the ones that are really stand out in these online videos and whatnot that people bring to everyone's attention.
Is there anyway to keep gear on but not have the the stat boosts? I love the way it looks but sometimes want an even match.
Sad to see you're not enjoying yourself, but I can't agree with any of it. DF moves do come out if there's a diagonal in there, and your description of the combo system and neutral game is as shallow as your reproach. :/
Is there anyway to keep gear on but not have the the stat boosts? I love the way it looks but sometimes want an even match.
^ see OP
Feel free to steal.
It's great that's what it is.Holy shit, what the hell is that Power of Zoom modifier? Just encountered that for the first time.
Teach me to play rashidI picked this game up and I think the story and production values are cool. It's a fun, cinematic game to play.
But I think the core gameplay is trash. It's neither accessible enough to be fun for new players, or in-depth enough in the long term to be interesting to spectate or learn to play for veterans of fighting games (in my opinion).
For new players coming to the game it's incredibly inaccessible, new players want to be able to do things just by pressing buttons, and the game ties everything interesting to relatively complex inputs. Neither of the two options, (alternative or standard) are 'accessible', the regular inputs say that they are 'wrong' if the user inputs the buttons in between the motion (e.g. if the motion is down, forward, and the player presses down, down +forward, forward, the move doesn't come out).
There's this intentional, surface level inaccessibility that acts as a barrier to new players, However at the same time, underneath this the game isn't that complex. Combos are unsophistiated, rote memorsation with very little technique or timing, just requiring the inputs are performed and then accepting the sequence. The neutral game is brain dead, a back and forth between special attacks, with none of the subtly or strategy that comes from the myriad of options that are prominent in other games (i.e. all of the regular attacks that compose the neutral game in SFV, or all of the assist options and specials that feature in Marvel).
This is just my experience from playing it with 15-20 people this week, many of them inexperienced Netherrealms games. It was very apparent that they just didn't 'get it' they frequently describe disliking how it doesn't feel like their moves flow. Many of them reference games like Soul Calibur, Tekken and Marvel and seem to like how the moves flow in those games. Even in Street Fighter though, a new player can get to grips with the game a lot faster... in SFV you can teach a player to play a character like Rashid, using only cr.HP and cr.mp (anti air and poke). These games, (Tekken, SC, Marvel, SF, DoA, Virtual Fighter, are accessible, easy to play.
Essentially what I'm saying is that the game has a steep learning curve, but that curve plateaus pretty quickly, and many other fighting games, have a more gradual learning curve, but one that ends up up much higher. In that respect, I think Injustice is a bad game. It fails to address two big issues in fighting games right now which are onboarding and general accessibility (the tutorials are pretty bad and the game is not easy to pick up and play) and at the same time it features less depth, and less interesting mechanics for veterans of the genre.
Feel free to disagree. Everything here is just my personal opinion. I don't regret buying the game, it's been fun over the last few days, but with Tekken 7 coming out in two weeks, I'm not going to be sticking with this one.
Felt a new wallpaper was in order since it looks like I'm maining Robin.
Feel free to steal.
There's this intentional, surface level inaccessibility that acts as a barrier to new players, However at the same time, underneath this the game isn't that complex. Combos are unsophistiated, rote memorsation with very little technique or timing, just requiring the inputs are performed and then accepting the sequence. The neutral game is brain dead, a back and forth between special attacks, with none of the subtly or strategy that comes from the myriad of options that are prominent in other games (i.e. all of the regular attacks that compose the neutral game in SFV, or all of the assist options and specials that feature in Marvel)
What game modes unlocks items?
I think it's ironic that you would call my reproach shallow but not support your own argument. At least my argument had content, no? I don't take issue with your disagreement, it's good to have discussion and debate, but if you're going to disagree, actually express why you disagree. Your post essentially reads as 'your opinion is shallow because I don't agree with it'. It's really arbitrary, and as I say, ironic considering the issue you take with my own post.
I don't think the game is absolutely without depth or anything like that, just that it has comparably less than other fighting games (and I think there's plenty of evidence from Injustice 1 tournaments to support that), while at the same time, it has a needless, surface level inaccessibility that makes it difficult to pick up and play for new players. For what it's worth, this is not an uncommon opinion, Injustice's neutral game is frequently criticised, even on Testyouright. Heck, it's not uncommon that people complain about SFVs neutral game and reference the fact that without footsies it's 'close to' playing like Injustice, which they see as a bad thing.
Online you can play ranked or agree with your opponent to turn gear off. Believe you can just turn off the stats local too. Triangle at character select screen.
this is why I've only been doing ranked to turn off stats. Now once I'm L20 with maxed items it wont matter as much
Well I'm playing local. We want the gear on but not the stats lol. There doesn't seem to be an option for that. Triangle doesn't seem to give us the options.
Ok I just created GAFs House of Ls 6.
ID is ZWKP0
It already exists, join us!
8bzhg
It already exists, join us!
8bzhg
Applied as wellIt already exists, join us!
8bzhg
I bought a fighting game at release and am enjoying it. It's weird.
My friend was collecting mother boxes for me and removed me from the guild. Can I please be put back in House of Ls 1? PSN is Tidalwaves.
You can't activate the burn until the end of the dash so if anybody throws a projectile chances are the it will hit before you have armour.
The MB comes out fast enough. I've used it in game when facing predicable spam.
The armor also does absorb a shot if you get hit.
This is practice mode, and while tricky to get in game I've done it in a match.
So it seems like Robin is going to be very difficult to use against what the top tiers are shaping up to be.
Anyway, I have been putzing around with supergirl, Robin, poison ivy, and captain cold.
What's the best thing to focus on to start out with a new character? It seems like individual normals aren't very useful in this game and you should mostly be using strings to do footsies. So learning all the strings and their advantages or disadvantages might be best to learn first.
It already exists, join us!
8bzhg
So do you have to agree on gear on king og the hill matches or no?