I wonder what free costume will come with the Batgirl compatability pack.
Also I'm surprised the third DLC character hasn't leaked on XBL yet .
Yeah, what is the predicted timing of the XBL appaearance based on the last two?
I wonder what free costume will come with the Batgirl compatability pack.
Also I'm surprised the third DLC character hasn't leaked on XBL yet .
Today.Yeah, what is the predicted timing of the XBL appaearance based on the last two?
Today.
Lobo - April 18
Batgirl - May 2
??? - May 16
Batgirl went up at 5 or 6 PM ET, I believe. Xbox users should check the in-game store in a couple of hours.
Red sons pack will be available next tuesday along with the killing joke.
now if only we can get a robin or disco nightwing costume for the comp pack
Deathstroke's super is another one with a ridiculous hitbox,
http://testyourmight.com/threads/wednesday-night-fights-2013-2-7-results.32536/
Injustice: Gods Among Us — Results
1. ATP| Aris (Deathstroke)
2. EGP| Wonder Chef (Black Adam, Superman)
3. LUYG| Rip (Superman)
4. RDK| Godspeed (Black Adam)
5. EGP| Krayzie (Catwoman, Cyborg)
5. True (Aquaman)
7. RDK| Tyrant (Superman)
7. BL (Black Adam)
Yep, knew I wasnt just imaging tons of Superman and Black Adam fights. Maybe in a few weeks some people will get comfortable with other characters.
Some people don't care about what day Grundy was born :-(Grundy is so fun to use, but man do people rage when they lose to him. Guy rage quit just before the last hit. Sigh. Was a player match too. :/
I know, but it's still not easy to dodge consistently, especially online. And it's not always the obvious full screen jump. On top of having to worry about his rush, you have to be prepared for that jump.it shouldn't be luck. It should be prediction. Here let me help you. Is he doing it from full screen? He is going to meter burn it. Yeah, because not meter burning it won't reach you. You could just meter burn a wall bounce too for more armor if you are really that unsure and get a full combo off it. Or just anti-air him coming down as some characters can (like hawkgirl and green arrow).
Wonder Woman.What character do you use?
I know, but it's still not easy to dodge consistently, especially online. And it's not always the obvious full screen jump. On top of having to worry about his rush, you have to be prepared for that jump.
The move is so wild that when Doomsday does jump full screen and the player dodges it, he ends up completely off camera and recovers before a lot of characters can punish him... It's too much reward and not much risk for DD players. Either make it blockable, or it should damage him when the player dodges it.
By the time I dash forward and DD lands, he's usually just at the right distance that I can't really punish him for it. Especially when he ends up off screen.Not true. If you dash forward to avoid the gamma crush, every character gets a punish.
If your dash is slow, it's harder. I use GL, and if I'm too late to read the move, I either B+3 MB, or B+3 MB forward dash cancel if I think he might be baiting me to waste my meter by doing a normal instead of a MB gamma crush.
Wonder Woman.
By the time I dash forward and DD lands, he's usually just at the right distance that I can't really punish him for it. Especially when he ends up off screen.
I guess if I anticipate a successful dodge and jump right on top of him I can nail him for it. But again, that's pretty ridiculous. I've seen pretty good players get spammed by gamma crush and lose because of it several times -- even in a tournament. It needs to be nerfed.
Is that her whip strike from crouched position? Thanks for the tip. I'll have to practice that.Down, 2 and Down, Back 3 (lasso stance) should knock him out of supernova. Down, 2 is your best bet. I would say Wonder Woman is my main (although i play a lot of Black adam as well) and I have very little difficulties with Doomsday.
I don't see how. It's not like he's at a disadvantage up-close like Sinestro is.While Doomsday is a lot harder to punish online, it's still possible. Wonder Woman can punish pretty much anything from mid-range with B2,3 (whatever the whip thing is) I believe.
The game is a month old. It doesn't make sense to call for nerfs unless something is absolutely broken, like an infinite or something. The tiers will change as new tech is discovered and new ways of countering are developed. Sheeva had an unblockable air stomp in MK9 and was considered very low tier for the majority of the game's lifespan. Getting rid of Deathstroke's air gunshots would absolutely cripple him. If anything, get rid of his air machine gun, not because it's broken but because it's useless.
Is that her whip strike from crouched position? Thanks for the tip. I'll have to practice that.
Yeah, she covers some good ground with that up whip. Surprised I never thought of that.Yeah Down 2 is the crouching up whip. Down, back 3 is the twirling lasso. I would actually say if you sense a Supernova coming, just go into the crouching 2 simply because the timing is pretty easy to figure out on it more so than the Down back 3.
Yeah, she covers some good ground with that up whip. Surprised I never thought of that.
Still think supernova is bullshit though. lol
Even after blocking and dashing forward, Deathstroke's guns in the hands of a good spammer can really chip away at your health by the time you reach him. Then when you do reach him, here comes the flipping sword attack which is punishable, but also chips a bit of health... Look at Sinestro who's a pure zoning character, yet his distance game isn't as strong or nearly as noobish as Deathstroke's.
Deathstroke can already fire his machine gun diagonally in the air, which is why I think it's excessive that he also has the ability to jump, lose gravity for a second (which doesn't make sense for him), and fire a couple shots that sends his opponent right back to distance again for more health chipping.
Let's not forget his special ability makes his guns unblockable. The tradeoff is that he'll miss every shot after it runs out I think, but that's only for like 3 seconds lol.
Yeah, and it also takes a damn long time (relative to the game) to start up, thereby completely giving up any momentum he had and leaving himself open to punishes if activated at the wrong time. You can sorta combo into it, but then sacrifice positioning or a potential mixup. The max damage you can get from the unblockable guns is not worth all the time afterwards the opponent has to dash in and push your shit in.Let's not forget his special ability makes his guns unblockable. The tradeoff is that he'll miss every shot after it runs out I think, but that's only for like 3 seconds lol.
Hi GAF, haven't been on here in quite some time
Just wanted to post a video with some batman stuff I found while in the lab. Sorry if any of this has been posted before!
http://www.youtube.com/watch?v=ieZM9xov2aU
Cheers.
Lex is so much fun even though I still don't know what combos I should be doing with him when I get a hit.
When does Batgirl drop? Next Tuesday?
The axe is so amazing. My friends are in constant fear of THE AXE now.I really need to learn to play Lex.
I choose him every once in awhile in player match when my opponent is character swap happy. Never went into the lab with him and only do what I vaguely remember from the demo, which is basically J3 and corps charge and throw mines and probes everywhere.
He just has a really fun toolset.
Wait, for STARS do you have to do them all in one run or no? Because that was my assumption and I've come across a batman challenge that's kinda contradictory with two challenges.
Peope get so upset when you beat them by simply blocking/dodging and timing specials. Knowing combos is great, and i wont get anywhere once I play against tougher people, but I think knowing how to block moves is just as important too.
So many people swing like mad trying to land a combo, but never try to get setup.
Then again, I'm still a huge noob and playing in beginner rooms, hah.
This is your free costume, injustice gaf. You will have it on may 21.
Pretty sure the prison was called Peña Duro.
For sure, people complain about spammers, zoners, or otherwise cheap players, but I welcome them. They're better than practice AI sometimes.Good fundamentals are what makes a good player though. Combos are secondary.
They've probably smartened up.come on, where's that marketplace leak already
http://testyourmight.com/threads/wednesday-night-fights-2013-2-7-results.32536/
Injustice: Gods Among Us Results
1. ATP| Aris (Deathstroke)
2. EGP| Wonder Chef (Black Adam, Superman)
3. LUYG| Rip (Superman)
4. RDK| Godspeed (Black Adam)
5. EGP| Krayzie (Catwoman, Cyborg)
5. True (Aquaman)
7. RDK| Tyrant (Superman)
7. BL (Black Adam)
Yep, knew I wasnt just imaging tons of Superman and Black Adam fights. Maybe in a few weeks some people will get comfortable with other characters.