I think I'm gonna start playing meter whore Green Arrow now. Turns out that nerf was to remove a small block infinite that was found in the corner so I have to agree with it. But no damage boost to arrows or trait has me thinking that reset fishing and doing long combos is the wrong way.
He's got two meter burnable moves that are some of the best punishes in the game.
- Air Dead On is 3 frames of startup and 22% damage and covers both in front of and behind people by a huge margin.
- Air Sky Alert has a 5 frame startup and does 26% damage and covers an equally ridiculous area
These moves have shit recovery, but the startup on them is so fast and the damage so high that I'm wondering if perhaps he should be a meter whore who abuses big damage punishes. I want to see if I can start hitting these consistent on reaction to folks and I'm going to count the damage over a match as it plays out to see if its working. Land 2 get maximum 52%? Sounds worth the effort.
I'm gonna lab out and test a meter whore Green Arrow to go along with that Fire and Electric arrow emphasis I've been wanting to utilize and see if his overall damage during a match gets better that way. If nothing else it'll allow me more control over meter against clashes than the whole "all or nothing" 4 bar super shenanigans with Ice Arrow I see people sticking to.
If Green Arrow didn't get damage or arrow buffs...there has to be a reason. Time to start using his bigger damaging arrow attacks and see if they become cornerstones or not to his offense. Wish me luck.
Also congrats to Bane and Shazam! They needed it.