More_Badass
Member
Decided to pick up Implosion. Only played the first two missions but I'm impressed so far.
First thing, the controls are solid. You can seamlessly switch between melee and ranged weapons and touch controls is responsive and easy to use. The gameplay has a nice amount of depth. Besides the stats boosts you can equip and the skills you can unlock, the combat itself is satisfying and not simply "mash attack to win". Pulling off heavy attacks require timing and you can dodge enemy attacks with ease. As you level up, you can equip new weapons and augmentations
There's a nice variety of enemies so far, with mini-boss types that I only can imagine will become more prominent later. Each stage has a harder version as well as optional challenges to complete. There's also a separate Expert mode to unlock
Visually the game is great. Animations are fast and fluid, and everything from the menus to the opening cutscene and animated cinematics are polished.
Missions tend to be short, but that lends them better to replaying for new badges. I haven't died yet, but other impressions indicate that the difficulty does pick up.
All in all seems like a game that would feel at home on Vita or Steam. Voice acting, nice visuals, deep combat, and solid controls. The shorter missions seem better suited for mobile, but there's a hefty amount of content and replay value here, so I don't think length will be an issue.
First thing, the controls are solid. You can seamlessly switch between melee and ranged weapons and touch controls is responsive and easy to use. The gameplay has a nice amount of depth. Besides the stats boosts you can equip and the skills you can unlock, the combat itself is satisfying and not simply "mash attack to win". Pulling off heavy attacks require timing and you can dodge enemy attacks with ease. As you level up, you can equip new weapons and augmentations
There's a nice variety of enemies so far, with mini-boss types that I only can imagine will become more prominent later. Each stage has a harder version as well as optional challenges to complete. There's also a separate Expert mode to unlock
Visually the game is great. Animations are fast and fluid, and everything from the menus to the opening cutscene and animated cinematics are polished.
Missions tend to be short, but that lends them better to replaying for new badges. I haven't died yet, but other impressions indicate that the difficulty does pick up.
All in all seems like a game that would feel at home on Vita or Steam. Voice acting, nice visuals, deep combat, and solid controls. The shorter missions seem better suited for mobile, but there's a hefty amount of content and replay value here, so I don't think length will be an issue.