Nice. I am, as you can tell from my earlier posts, pretty annoyed too by mobile gaming site reviews that appear to basically downgrade their final score because it's too difficult.
I know reviews are subjective and their own opinion but I feel like difficulty shouldn't be a factor in why they score a game lower (since that generally seems to be the only complaint about the game). If the game was unfair or based purely on luck, that's a different story. Lost Socks is a game of skill and precise timing.
Yeah, +10000.
I understand someone doesn't like the game.
It's ok.
I understand someone says it's too difficult, ok.
(So far I never read someone found the game frustrating but it could be).
But what I do not understand is that a review site downgrade the score because the game is made for a hardcore audience, so it's not a good mobile game. (And this happens occasionally, because in other circumstances this was never a problem).
Even better...if you read the thread it's almost implied that the game would be more suited to a console.
To me this is a huge plus (and I agree the game would be praised on a console).
I find this a bit ridiculous because in the same timeframe I read an excellent article, on the same site, about Crash-lands being considered 'less' on Steam just because it was for mobile first, and the author was worried about this common sentiment.
(I don't own Crashlands so I'm not talking about the game in particular).
I do not care that much...I almost never read reviews (on any website)...but we all know, absurd as it is, that a 4 star or a 5 star review can be life or death for a indie dev.
It's not that I'm pissed because I don't agree with the review (I almost never do, even with other websites)....it's the principle that it's flawed imho.
That's why I linked the dev polite and humorous answer, it was brilliant.