iOS Gaming September 2014: Brace yourselves, 4.7" and 5.5" Hi-Def gaming is coming

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Tunesmith

formerly "chigiri"
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Each month, the iOS GAF community hosts a thread for new game releases, rumors and discussion that define the fast-moving world of iOS gaming.

The OP will contain games that released both towards the end of the previous month and games that have released during the current month.
All the games listed will have been highlighted by the GAF community in one way or another. This way you can keep tabs on the best games and at the same time curate an excellent resource to look back on to find games you may have missed.

Also keep an eye out for the ‘GAF iOS Challenges’; events where GAF battle it out on the Game Center leaderboards of a chosen game for both fame and fortune (prizes donated by members of our community).

If you're a developer who wishes to have your game featured, please talk about your game in the thread and if the GAF community at large likes the game then your wish just might be granted. Please note that there's a difference between posting about a game you made and just advertising your game with no further interaction with the community, this thread is not for the latter and such advertising behavior is frowned upon.


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This is a really cool free game from the dev of They Need To Be Fed. It's an endless vertical flyer that plays like Kona's Crate plus Starborn Anarkist or Bad Piggies. Basically you build your ship on a grid, adding new parts and weapons like in Starborn Anarkist, and then need to reach greater heights while collecting coins and avoiding or defeating enemies. The catch is that you control your ship like in Kona's Crate, activating the left and right thrusters manually to maneuver. It's very addictive, takes practice to master and improve, and has a charming colorful aesthetic.

Note: Current v1.0 version has a bug which wipes progress after app is closed. Update to fix is coming.



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Holy shit, Turbo Dismount is so amazing...and I haven't left the first level or bought anything yet!

My new time-waster has arrived.
Oh, so regarding Turbo Dismount, courtesy of TA
One really interesting thing about Turbo Dismount is its pay model. Similar to Stair Dismount (or at least, the route Stair Dismount eventually took) Turbo Dismount will be free to download and play. It'll have advertisements, and sell additional level packs and vehicles for 99¢ each as IAP. Also, you'll be able to play a preview of any level or new vehicle by watching video ads, giving you a chance to actually check something out before plunking down some cash for it.

However, if you don't feel like dealing with ads and IAP packs, a "premium unlock" option will give you all available levels and vehicles as well as disable ads for a one-time price of $5.99. Even cooler, that premium unlock price is adaptive, so if you've bought an IAP pack or two and eventually decide to go the premium route, the $5.99 price will adjust accordingly based on what you've already spent on the game.

And 7 minutes of gameplay from Pocket Gamer
https://www.youtube.com/watch?v=8GoXEOVhbKk




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Goat Simulator more like GOAT Simulator
So Goat Simulator really exists, the game is an obvious sign of the PC gaming apocalypse, a mindless lowest-denominator bug-riddled mess for the causal gamers who listen to Let's Play channels like sheep. Ignore the naysayers. Yes, Goat Sim is mindless, and it's bug riddled, but it's also stupid silly fun and what's wrong with that?

Any impressions of Goat Simulator would be lacking without acknowledging the game's origin. What started as a fun little jam experiment for Coffee Stain interns went viral and somehow become a real released game. I think that sense of fun and just doing it for the love of making games rather than trying to develop a serious actual experience just permeates all aspects of Goat Simulator. You can tell the developers had an absolute blast making the game and guess what, it's stupid and silly but so much fun. Even though the map is small, it's packed with cool little secrets and things to discover and the glitchy ragdoll physics never get old. Perhaps more than any game I've played since Just Cause 2, this is a true sandbox. Sure there are missions to complete, but the real fun is just equipping some of the crazy mutators and trying to accomplish some emergent goal and failing hilariously in the process.

This is a genuinely fun, funny game that revels in its stupidity and craziness and silly mindless fun, and that makes it an experience worth playing.

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FOTONICA is a runner with only one lane and no obstacles (spikes, bumps, lasers,...), power-ups, coins or stuff like that. The only action you can do is jump. Hold to run, release to jump, hold again to land and you have to have some speed to jump across the gaps. Its simple... in theory, not in practice. What we have here is a skill timed first person runner and jumper game that takes you into exploring a beautiful vector universe, full of gorgeous detail. There are 6 regular levels (in am on the fourth one and is a nice challenge), a pretty and dope endless runner mode that doesn't share the multi layered levels of the regular ones but it is a skill based test on timed jumps and a versus game on a splitted screen. Its not going to change the world or set it on fire, but the control method with the timed jumps and the right difficulty with those unique graphics makes a pretty enjoyable game and makes a pretty good package that doesn't only look good, but also plays good and entertains in the long run.
Like its more recent cousin Mirrormoon EP, Fotonica is a simple game. Actually you only need one button to play. Hold to run and build momentum, release to jump, hold again for an accelerated landing. The gameplay is as simple as that. However the immense sense of speed as you rush forward, so fast that the world itself erupts into shining light and golden hues as if you've tore through some dimensional barrier, and the sense of immersion as the screen shakes with every landing and leap, makes the game feel that much more intense and thrilling.

But the highlight is the visuals. As you tear through each of the six multi-tiered lanes (four unlocked, one secret, and endless mode), you'll encounter an abstract world of shapes and wire-frame structures, unfolding before you from the darkness. Even more than the running and jumping, it's the longing to see what you'll discover next and what each world holds that will drive the player to continue playing.



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Didn't even know this was releasing on IOS. Really enjoyed it on PC, a charming challenging game that's much more than a Braid clone like some might expect. The game has a lot of unique and interesting uses for its time mechanic and seeing the world seamlessly switch from past to present and back never gets old. Not sure how the IOS version will control, but I definitely recommend the game itself



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Okay, so I highly recommend Lith. This is a polished puzzle adventure, the effort and time put into this evident from the start, from the atmosphere and menu presentation, to the myriad levels and music, to the visuals. You get the first 28 levels free, the rest unlocked with a $1.99 unlock. It's just great, and the visual diversity is easily one of the best aspects.
Loving Lith. Had to pull myself away around stage 10 to make the purchase. Fantastic design and the ambient music is great. I love the parallax level select art, really beautiful.



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Short version: go buy it. :D

1 hour in I already bought the full package. It's an interactive story so far, with a killer audio-visual presentation...very touching and informative (tons of real life infos, Battle of the Bulge style).
I'm loving it so far, really loving it.

As for the gameplay, do not expect (so far at least) huge interactions or puzzles...you move from scene to scene uncovering this touching story (I already know I'll cry...I'm weak) with little interactions like throwing objects (Angry Birds style), distracting enemies, timing your movements etc. I doubt anyone will ever use the hints that are included apparently somewhere.

The package is incredibly sleek, on iPad it feels like a window on the First World War, represented by a melancholic and very serious cartoon.
Graphics are gorgeous in full retina, screenshots doesn't even do justice to the game, tons of cool animations.
iCloud supported too, and the game is fully localized (even in Italian, and very well too, something rare).

War is cruel.
I bought Valiant Hearts: The Great War for PS4 instead of iOS, then yesterday, with a friend I started it... 8 hours later we finished it in one sitting. There is nothing quite like it. There are quite a few gameplay mechanics between the four characters and the dog -Walt is pretty damn epic- and there story told here is touching and outstanding. How they met on their journey, the mature story told, the characters personality, the real info about the war -its didactic too-, never two puzzles feel the same, there is a lot of variety... all this and more makes a unique story with feelings, a touching one. I heard this one was one of the best games of the new generation and I fully agree on that. If the iOS version is the same -it seems so from what I watched on videos- and controls good, 12$ is the best money you will spend on the AppStore right now. On PS4 is absolutely epic, on iOS could be the very best game of this kind -puzzle-action-stealth-platformer-, surpassing all the competition by a land slide. VERY VERY HIGHLY RECOMMENDED.


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A friend of mine has a blog and does daily roundups of IOS releases.
http://pixelatedparadise.wordpress.com/

September releases I'm looking forward to:

Goat Simulator [OUT NOW]
Heavy Metal Thunder - http://www.cubusgames.com/heavy-metal-thunder/
Joinz - http://www.noodlecake.com/1928/introducing-joinz/
Fotonica - http://www.fotonica-game.com [OUT NOW]
Kingdoms - http://www.kingdomsgame.fr
Rapture World Conquest - RTS + God Game
https://www.youtube.com/watch?v=8ZAEmztaUqs

"The game focuses on you as a god battling other gods indirectly for souls and land on a fertile planet. Your ultimate aim is to take over all regions of the planet and wipe out your enemies."

Here's a blog post that break down the gameplay:
http://www.tundragames.com/?p=93
Personally I'm looking forward:

Infinity Blade 3 update [OUT NOW]
Valiant Hearts [OUT NOW]
I am eagerly awaiting and have high hopes these two to come out in september: Woah Dave! and Froggle.

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Phantom Rift from Forsaken Media looks very promising. Seems like they're stepping out of their comfort zone a bit. Supposedly a cross between Bastion and MegaMan BattleNetwork. Releasing Sept. 11.

Here's the trailer:
http://www.youtube.com/watch_popup?v=8omKg6qW7ho


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This website keeps track of all the controller enabled games. It gets updated regularly.


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MOGA Ace Power Controller reviews said:



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iCade Hardware / Games reviews said:

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iOS Membership said:
Rules

  • Send Dash Kappei or Tunesmith a PM if you want to be added or taken off the list, following this text formatting:

    GAF Name = Game Center Name / iOS Device(s)

  • When adding someone, add From GAF to the friend request and your NeoGAF name as to easily tell who's who.
  • Send Dash Kappei or Tunesmith a PM if you are already on the list but want to update your profile with more info like iOS devices(s) owned, or to just change your existing GC profile.
  • We are on the list and, if you are too, it's OK to add us even if we're not best buddies; don't be shy: we enjoy having more GAFers challenging us on the friends leaderboards.
  • Don't just wait for others to add you first you should at least add some of the profiles posted above yours if you want to get the ball rolling... It's really up to you. Ideally the last member of the list will be the one to add the profiles above his, and so on and on with each new member. Or maybe just add whoever you like, that's also an option.
  • Remember: Your real name will be visible to your GC friends.
  • You can add everyone on the list at once; click the second sheet on the iOS Membership list and read the instructions, works on iOS and Macs


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The form to enter yourself to the list is here: quote to see
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How do I back up my game saves for games that do not support iCloud save games?
Use a file manager program such as i-FunBox (PC/Mac) - It's free and requires no jailbreak.
i-FunBox has many different features, but to back up save games you would just want to do the following:

  • Click the iFunBox Classic tab
  • Connect your iOS device, via WiFi or USB, it should then appear in the Connected Devices list on the left side of the UI.
  • Under User Applications, navigate to the game you want to back up save games for.
  • Select the Documents and Library folders and copy them one at a time to your PC/Mac - this will copy the folders and all their contents. They contains your save files and settings for the game. Some games only use Documents, some use both.
To restore a backed up save game do the reverse.
  • Under User Applications, navigate to the game you want to restore save games for.
  • Select the Documents and/or Library folders and choose to copy from PC/Mac.
  • Navigate to where you saved the backed up Documents and/or Library folders on your PC/Mac, open them and select all the files within it and open them. This will copy the folder contents back onto your iOS device.
  • Restart/fully close the game itself and your saves should be back!
Check that the file structure of the game is retained, e.g. GameName > Documents > files after you're done (no Documents folder within the Documents folder!), otherwise the game will not recognize your restored saves!

How do I hide my Real Name on Game Center?
Your real first and last name (taken from your Apple ID) will be shown to your GC friends. If you value that information and want GAF's leaderboards to show your GAF nickname instead, here's how you do it:
  • Go to http://appleid.apple.com and log in with your Apple ID details via "Manage your Apple ID".
  • In the "Name, ID and Email Addresses" section, click Edit on the Your Name field at the top.
  • Change you First and Last name (you must enter both) to whatever you like (e.g. First Name: Tunesmith, Last Name: GAF)
Done, now that's who you're going to be listed as on your friend's Game Center leaderboards. This will affect Game Center *and* your Apple ID. If it's the same account you use for App Store/iTunes, you will still be able to use it for iTunes/App Store's purchases (you can still buy whatever you want like you could before) *BUT* in the receipt it'll show your nickname or whatever you chose as First Name and Last Name when you changed those fields. The first time you will use the modified account on App Store/iTunes, you will be asked to verify the account by re-entering the 3 digits code of the credit card's CCV security code (if you make your purchases using a credit card).

Should I buy this new high-priced game or wait for a sale?
Maybe! Just be aware that iOS games have a tendency to go on sale frequently and unpredictably, even recent games can be a dollar rather than premium $4-5. Spend your pack of gum money wisely.
As a recommendation, set up a RSS feed for the price changes on http://appshopper.com/ which will then notify you of any price fluctuations for old and new games alike.

I just got an iPhone/iPad. What are the best games?
In addition to checking out the past month's iOS Gaming threads, visit Best iOS Games Ever v1 / Best iOS Games Ever v2 / iOS Hidden Gems. You're welcome.

For gaming, should I get the iPad Mini 2, or iPad Air?
Both have their pros and cons. The Mini 2 is cheaper and smaller but there is a slight difference between the Air's A7 chip and the mini's A7: the mini's is around 100MHz slower -- 1.3GHz compared to the Air's 1.4GHz. Other than that they're both identical in spec. It's very much a coin toss between if you want a 9.7" or a 7.9" screen.

I'm a new iOS user, what non-gaming apps should I get ASAP?
This thread would be a great place to start. Asking here wouldn't hurt either!


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Thanks to Fuu & Dash Kappei for handling the community list's past/present duties, Dash Kappei for running the iOS Challenges, past OT hosts for having done a wonderful job and finally to our iOS Gaming community for keeping these threads alive!
 
September. Let's do this. Should be a good month for iOS with the pending launches. Good times!
 
Any chance of having Epic Eric in the OP?

Could you add Shapist to the Update section? Went from iPad-only to Universal, new levels, and it's just a really challenging and well-designed game that deserve more attention
https://itunes.apple.com/us/app/shapist/id816551293

And yes, I also think Epic Eric would be a worthy addition

Done and Done!

(Actually snuck Epic Eric onto the August OP now as well, just in case September gets really crowded as well, then it can get pushed out without being missed between threads!)
 
Personally I'm looking forward:

The Banner Saga
Kingdoms
Infinity Blade 3 update
Valiant Hearts

All should be out in September.

I have NO CLUE how I'll find the proper time to play all that but....
 
Fotonica looks like something which is going to keep me addicted for a while...I'm eagerly awaiting that

Mikey Boots is going to launch this week, which I'm more than likely going to pick up. I really liked the previous titles in the series, so I'm hoping that quality will remain

Valiant Hearts: The Great War is also launching this week, which I'm keeping an eye on. The console version were well received, and the gameplay from what I've seen looks rather nice, but I'm slightly worried about the lack of virtual buttons from the AppSpy video

Goat Simulator...I'm a sucker for open-worlds, so that probably has a purchase from me. The size of the open-worlds and the fact I've seen enough Youtube video of it to sort of spoil a lot of the secrets is probably not going to work for it, though

The Banner Saga has me rather excited. The narrative supported by player choices really has me intrigued, it looks really nice, the permadeath aspect is going to be really fun and it seems like a load of critics love it.
 
Fotonica looks like something which is going to keep me addicted for a while...I'm eagerly awaiting that

Mikey Boots is going to launch this week, which I'm more than likely going to pick up. I really liked the previous titles in the series, so I'm hoping that quality will remain

Valiant Hearts: The Great War is also launching this week, which I'm keeping an eye on. The console version were well received, and the gameplay from what I've seen looks rather nice, but I'm slightly worried about the lack of virtual buttons from the AppSpy video

Goat Simulator...I'm a sucker for open-worlds, so that probably has a purchase from me. The size of the open-worlds and the fact I've seen enough Youtube video of it to sort of spoil a lot of the secrets is probably not going to work for it, though

The Banner Saga has me rather excited. The narrative supported by player choices really has me intrigued, it looks really nice, the permadeath aspect is going to be really fun and it seems like a load of critics love it.
Fotonica is great. I have it on PC. A wonderful visual experience and the sense of speed is great. Probably better suited for touchscreen than PC.

Half the fun of Goat Sim is discovering the secrets and Easter eggs so yeah, the experience wouldn't be the same. But it's still a Greta sandbox game. A true sandbox, in the sense that the best experience comes from trying some crazy emergent goal and failing (or maybe succeeding) hilariously
 
Froggle looks really cool.

It really does look good....https://www.youtube.com/watch?v=73v_e5nbP1w


Excellent news. I can see patterns that are recognizable making it less and less hard each time you play it. This is like my dream come true, a Super Meat Boy endless mode. Soooooooooooo stoked for it.
 
What an incredibly obnoxious video. They should've just stuck with gameplay instead of the unnecessary commentary
Very rarely do I find Let's Play commentaries that aren't annoying. Commentary like in this one just ruins the enjoyment of watching the gameplay. But the game does looks fun
 
Ah, I didn't realize that was a "Let's play" account. I thought that was a trailer posted by the game development company haha. That's a relief it's not
 
so that Treehouse game is all kinds of fucked up. The Alpaca and Giraffe games were just odd, but the Treehouse is kinda fucked up.

Everyone should play it, because it's pretty short.. and it's interesting.
 
Seeing some of these posts on this post made me think: Tunesmith, what do you think of an upcoming game section in the OP? A list of games that members are excited for, that are releasing during the month?

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As for more September releases, totally forgot that Foursaken's new game Phantom Rift is releasing on 9/11
 
iOS is basically Steam... I want to play Epic Eric, but I have a huge iOS backlog :( It's kind of worse because games are so cheap.
 
Anyone playing Motorsport Manager ever seen their drivers get a better lap in qualifying than their first hotlap?

Cause it seems they never ever drive faster than the first hotlap.
 
Anyone playing Motorsport Manager ever seen their drivers get a better lap in qualifying than their first hotlap?

Cause it seems they never ever drive faster than the first hotlap.
Nope. I don't bother sending 'em out for more than one lap because of that.
 
Anyone playing Motorsport Manager ever seen their drivers get a better lap in qualifying than their first hotlap?

Cause it seems they never ever drive faster than the first hotlap.

I did see it.
Actually, my top driver is always faster the second or the third lap than the first (cool to see al those purple lights :) ).

Not really always, but very often.
My other driver (and others I fired) where the opposite.

Drivers are different from what I saw.For example my top one drives faster when driving 'normal'.
And if he starts first he is basically unstoppable, fastest lap after fastest lap.
If he is in the pack...he sucks.
As soon as I tell him to push...the incident is guaranteed, especially if he is in the pack.
Other drivers drive a lot faster when I tell them to push, but just for 2-3 laps.
 
I finished Layton Brothers: Mystery Room today, and really enjoyed it! I've played it on and off since it came out, and really dug it the whole way through. It's pretty easy though, but that's not a huge issue for me.

On to Ace Attorney 5! So glad these games exist on iOS now!
 
Really enjoying Motorsport Manager on my 4th season I think and am still at the 2nd tier.

Have a new driver who won the first two races but got a broken wing with 2 laps to go in the lead in the 3rd race :( ended up coming 7th.

My other driver is really struggling to keep up and usually comes about 7th-8th my youth drivers are even worse but I was wondering do youth drivers improve at all? Or do their stats stay the same?

Also how far is everyone at the moment? I am looking forward to making the jump to the 3rd tier!
 
Really enjoying Motorsport Manager on my 4th season I think and am still at the 2nd tier.

Have a new driver who won the first two races but got a broken wing with 2 laps to go in the lead in the 3rd race :( ended up coming 7th.

My other driver is really struggling to keep up and usually comes about 7th-8th my youth drivers are even worse but I was wondering do youth drivers improve at all? Or do their stats stay the same?

Also how far is everyone at the moment? I am looking forward to making the jump to the 3rd tier!

I'm in 2nd tier, just won the US Driver and Constructor championships and now busy with Formula Asia.

I have 1 young driver but his stats are way too low to even consider promoting him.
Also I find it a shame that when you are moving up a tier you really need to release your old drivers, the difference in stats between the tiers are way too big.

It would have been lovely if you could f.e. get a 20 year old driver in tier 3 that grows together with you and your team and could have a lifetime career in your team, but as it is now, I get new drivers almost every new season.
 
Man, I had no idea Goat Simulator was coming to iOS. Never played it and I've only seen about ten minutes of footage, so I'm looking forward to digging in.
 
Lets keep Tiny Tower Vegas going.

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What is wrong with the bitizens? Every one of them seem to hate their dream job and complain on bitbook.

Also any tips on winning big outside of spending real money to buy lots of chips? I understand how to play the games but I'm not sure if there is any logic to when you should bet big and when you shouldn't.

Oh incase you are wondering, the game is cross platform accessible. I play on Android and IOS with the same cloud interface. I will interact here just because the dedicated android thread just doesn't have the traffic.

player list from the last thread:

29H1 - Fuu
2QWN - Stormwatch
29SM - CecilMcW00t
287G - FerranMG
29NX - okno
459W - wetflame
2HRB - Anilones
2NN5 - Baron_Calamity
84P4 - Abandond
2FJ0 - Flunkie
3LVX - Katana_Strikes
3LTN - Oynox Slider
4LTF - Ferny
SK59 - Chopper

New Players Sept 3
10TJS - Jessecuster
HWTS - Widge

New player Sept 5th
2B3S - kosh

Unknowns:
76ZL
5LOW
HL8F
3TND
 
Man, I had no idea Goat Simulator was coming to iOS. Never played it and I've only seen about ten minutes of footage, so I'm looking forward to digging in.

Same here, looking forward to it... really hoping it comes out on my birthday (next thursday :D)
 
Lets keep Tiny Tower Vegas going.

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What is wrong with the bitizens? Every one of them seem to hate their dream job and complain on bitbook.

Also any tips on winning big outside of spending real money to buy lots of chips? I understand how to play the games but I'm not sure if there is any logic to when you should bet big and when you shouldn't.

Oh incase you are wondering, the game is cross platform accessible. I play on Android and IOS with the same cloud interface. I will interact here just because the dedicated android thread just doesn't have the traffic.

player list from the last thread:

I've only just realised you can up the stakes on chips to make the prize fund larger :$

Just won the big jackpot of 2000 bux on Candy Slots on a 4 bet. Nice!!!

Up to Lvl 17 now (highest on GAF that I'm aware), got 2 levels on max lvl 10 and couple more close by. Fair few dream jobs making 2x the stock. Almost runs itself now.
 
I've been using my iPhone for games since Day 1 of the 3G (I think Super Monkey Ball was the first thing). I recently got given an iPad mini Retina for work to test out some software we make... is there any games that are better on a mini Retina over iPhone 5? Anything iPad only?
 
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