Prine said:I think because it seems more like Metriod Prime 1.5 rather than a full seqeul. IMO ofcourse.
I was far more hyped for MP this time about 2 years ago.
clipunderground said:Anyone have any up to date sales numbers on the first Metroid Prime? I'm just a bit curious....
I thought remember it doing pretty damn good. I think the sequel will do at least as well.
That's not really how it goes though. MP coming out after a near-total Metroid blackout for ten years wasn't great from a marketing standpoint. What Nintendo's done is turn Metroid into a franchise with brand awareness. MP2 is going to benefit from that, not be hurt by it.ge-man said:MP2 is too much too soon. That will be a problem. One of the things that worked in MP's favor was that it was the first console MP is about a decade. That span of time has its own built in hype generation. MP2 is coming after 3 Metroids in two years. I'm sure that has some people being worn out.
slayn said:I dunno if people are like me or not but my problem with MP2 and VJ2 and such is that, if a equael comes out right away after the first game, I just find myself not caring about it. It just doesn't interst me because it isn't new and I have gone long enough without it to be craving it. I would compare it to food...mmm... food. Say you have an amazing dinner one night and just completely stuff yourself. No matter how good the food was, you don't want that exact same dinner the next night, and probably don't want it for the rest of the week either. As time goes by though, you eventually start to miss not having it and you need another session of that same dinner. That is the time to have it again. Any sooner and the event is wasted.
In fact, I think MP is the best game of this gen. Its just then... since MP2 is coming so soon after MP1, I just can't be hyped. I mean I'll buy the game all the same, but I just can't bring myself to care. The same goes for Viewtiful Joe.
Dr.Guru of Peru said:Well, I dont see a huge amount of hype for Jak, Ratchet, and Sly either.
Kobun Heat said:That's not really how it goes though. MP coming out after a near-total Metroid blackout for ten years wasn't great from a marketing standpoint. What Nintendo's done is turn Metroid into a franchise with brand awareness. MP2 is going to benefit from that, not be hurt by it.
They will probably sell a million of them. Whether they sell more than its predecessor will probably all revolve around the quality of and the marketing of the deathmatch mode.
ge-man said:I wasn't trying to say that it's an acceptable marketing tool, I'm just saying that MP kinda benefitted from players who were very hungry to play another outing in Samus' shoes. It's nice that the awareness is there now, but Nintendo and Retro shouldn't shoot their whole load this generation. IMO one console Metroid and two GB games is enough for now.
border said:I dunno what to make of it. I had a lot of fun with Metroid Prime, but when I was finished I still kind of felt as though I really didn't want to play a "new" version unless it was wildly different. MP2 still just sounds like "more guns, more visors, more scanning". It reminds me of the Vice City hype, where everybody seemed to think that some motorcycles and helicopters were really going to totally change things up.....but it just wound up being the same thing with some extra features.
I'll wait and see what everyone's impressions of it are, but right now I don't see any big reasons to get super-hyped about it....particularly when there are so many other big titles in the Christmas pipeline. If the platforming is emphasized nicely and there's less backtracking/pointless collecting, then I'll play it sooner or later.
border said:I dunno what to make of it. I had a lot of fun with Metroid Prime, but when I was finished I still kind of felt as though I really didn't want to play a "new" version unless it was wildly different. MP2 still just sounds like "more guns, more visors, more scanning".
the Sony platformers (sly, ratchet, jak) are gonna be a total of 8 by this fall, so I think 4 Metroid titles isn't all that bad considering they've been spread out over time and platform...
Razoric said:MP is a love/hate game for me. While I loved the atmosphere and the fact I was finally playing a Metroid game again, I hated the scanning and the entire control system. The only reason I played through it is I'm a huge Metroid fanboy. I don't even know if I'll get part 2. There is wayyyy to much other stuff to buy this summer/fall. Possibly a purchase for next year though.
dark10x said:So "Sony Platformer" is actually a series now?
dark10x said:I still can't understand why everyone hates the scanning. It's like they hate it so much that it compells them to scan many things that they do not need to. Items that require a scan are MARKED and generally quite obvious. Scanning was more of a bonus. If you read everything, you discovered a lot of additional history about the game world. However, it was mostly unnecessary.
GTA3 was the better game because it had a better city map. I suspect that the world design in Metroid Echoes is what will make it better or worse than Prime, not all this extra crap. The frequent visor/gun switching stuff seemed kinda gimmicky in the Prime, and I'm a tiny bit annoyed that they're going to be pushing it further.efralope said:funny cause when I would ask people that had played PS2 and Vice City about it being similar to GTA3 they always said the new one was better cause of the motorcycles.....
Dice said:I also think it looks like MP 1.5.
border said:I dunno what to make of it. I had a lot of fun with Metroid Prime, but when I was finished I still kind of felt as though I really didn't want to play a "new" version unless it was wildly different. MP2 still just sounds like "more guns, more visors, more scanning". It reminds me of the Vice City hype, where everybody seemed to think that some motorcycles and helicopters were really going to totally change things up.....but it just wound up being the same thing with some extra features.
dark10x said:I still can't understand why everyone hates the scanning. It's like they hate it so much that it compells them to scan many things that they do not need to. Items that require a scan are MARKED and generally quite obvious. Scanning was more of a bonus. If you read everything, you discovered a lot of additional history about the game world. However, it was mostly unnecessary.
border said:GTA3 was the better game because it had a better city map. I suspect that the world design in Metroid Echoes is what will make it better or worse than Prime, not all this extra crap. The frequent visor/gun switching stuff seemed kinda gimmicky in the Prime, and I'm a tiny bit annoyed that they're going to be pushing it further.
Razoric said:Doesn't matter if it was required or not. It was in the game and you were ment to scan. It's basically a requirement for anyone who's trying to take the game seriously and not fly through it.
dark10x said:I still can't understand why everyone hates the scanning. It's like they hate it so much that it compells them to scan many things that they do not need to. Items that require a scan are MARKED and generally quite obvious. Scanning was more of a bonus. If you read everything, you discovered a lot of additional history about the game world. However, it was mostly unnecessary.
Razoric said:Doesn't matter if it was required or not. It was in the game and you were ment to scan. It's basically a requirement for anyone who's trying to take the game seriously and not fly through it.
Kiriku said:Curiosity. Even though it is a bonus, it feels more complete to scan everything you see. Just like finding all the secrets in Castlevania games. You just HAVE to hit the walls, in case one of them crumbles. Even though it doesn't even look like it will, you have to try.
And in Metroid Prime, finding things to scan isn't even hard. My index finger started to hurt from all the scanning though, pressing those L/R buttons frequently isn't the most comfortable thing to do.
Kiriku said:Curiosity. Even though it is a bonus, it feels more complete to scan everything you see. Just like finding all the secrets in Castlevania games. You just HAVE to hit the walls, in case one of them crumbles. Even though it doesn't even look like it will, you have to try.
And in Metroid Prime, finding things to scan isn't even hard. My index finger started to hurt from all the scanning though, pressing those L/R buttons frequently isn't the most comfortable thing to do.
I tend not to believe any FPS that claims to have "amazing new AI". Every game since Quake 2 has claimed it, and out of the hundreds released there's probably been about 5 that actually had interesting, impressive AI. If it's actually there then that's fabulous, but don't expect me to get "hyped" over a bullet-point that's been on every developer's hyperbolic Feature List since 1998.A feature like "improved AI" means shit to me
efralope said:that's the thing, you can take the game slow and seriously (like me) and the scanning will be as required as when you are trying to finish it quick (unless you've played it/ are using a guide)...
but if it's your first time, it's totally up to user how much they want to complete of the scanning...
efralope said:yeah, but people aren't complaining about "having to find all the secrets in Castlevania" or "having to level up all the time in an RPG" (which can keep on going and going depending on how easy you want to beat bosses)...
Docpan said:Halo 2, obviously. The amount of time gone into this looks like it's really paid off. I was sold on the e3 2003 trailer, but the 2004 demonstration further proved that this is the real deal.
Dual weilding, XBOX LIVE, new weapons, enemies, the list goes on.
Don't even try to argue that MP2 will offer more new things than Halo 2.
That's about it.
border said:People just feel obligated to scan because it's in there. I certainly do. When you get stuck in a certain section, you end up wondering if it's because you didn't read the right thing. So to make the puzzles and waypoints easier (or at least make yourself more confident), you end up reading a lot of superfluous stuff.
efralope said:What Nintendo needs to do is spend some (like 3x what they did last time) money on marketing this (hopefully with a commercial like the Japanese MP1 one),
No title in the Metroid series has really ever seen much hype anyway. The only one that did was Metroid Prime simply because of the move into 3D, but even then the hype wasn't nearly as great as other franchises. (Zelda, GTA, FF, etc.)