DJ Sl4m said:An actuall reply from the person who disagreed with me rather than "lol, wow, good gosh, or relying on someone to speak for him).
Halo's jumping was fine, the only people who I've EVER heard complain of it were the ones defending MP's controls as being just right for the controller.
Which leads me to believe the controller should have been desighned or at least remade with more options for buttons.
Besides I never compared MP to any fps'r.
Look at it this way;
Halo's jumping works very well within the constraints of that game. I know, I've spent a lot of time playing multiplayer and I KNOW how to play Halo. However, Prime's jumping system is FAR more accurate and precise in actual usage. The point is that Halo's system for jumping would absolutely fail when placed within Metroid Prime.