Fafalada said:PS2 is the Amiga of this gen, Sony haters be damned.
It has a more active non-profit development community then any console (save perhaps GBA) and the community is actually endorsed by the hw maker (something that is not the case with ANY other hw). PS2 is the only console that legally allows you to write your own applications.
Moreover the hardware is all about Amiga's mindset - lots of powerfull programmable but quirky features that can interact in unpredictable ways.
If anything, XBox is the Atari ST of this generation (a glorified PC that isn't really usefull for much else then playing games ).
Part of the Amiga Team went to 3DO.
I don't get the fascination with the Amiga. It was a PC. For gaming, consoles ruled then as they do now.
Freeburn said:Amiga team, both Jay Miner & RJ Mical spring to my mind.
Not everywhere, while consoles may have blossomed in the states at that time they died a death in the UK while the Amiga & Atari ST ruled the roost, console gaming was relegated to minority status, it wasn't until the release of the Playstation that console gaming took off over here again.
I dunno, it's more the thing with hw design philosophy that works for me in PS2 - Amiga analogy. The ST - XBox was supposed to be a joke, I though the PC remark made it obvious - plus I doubt many people would be happy with the suggestion that XBox is the weaker designed hwi.e. the Amiga is a machine loosely based on the ST, with superior hardware but weaker design.
You kinda had to own one to understand this And of course nostalgia plays a part in it too.Cybemerc said:I don't get the fascination with the Amiga.
While true, it's a personal computer - it also offered the ease of use of a console. PC was never that simple to play games with it - it's not now, and it especially wasn't then.It was a PC.
To the majority of it's users the Amiga might "just" have been a console with a keyboard and free games, but for the people ready to shell out for a HD and a decent monitor, the Amiga wasn't really rivaled by anything at the time, both in ease of use and technically.cybamerc said:Fafalada:
> You kinda had to own one to understand this
What's to understand? It was a PC. Many of my friends had Amigas (and C64s before them) but only pirates would deny the superiority of console gaming.
Surely you're joking? If not, then you must have forgotten/suppressed the experience of manually editing autoexec.bat and config.sys files, and having to find the right exe. file among a dozen on a neverending list?> PC was never that simple to play games with it - it's not now, and it especially wasn't then.
DOS games were as easy to deal with as anything on C64 or Amiga.
On Amiga, playing games was exactly the same as on any console. You inserted the disc, and the game started.Cybamerc said:DOS games were as easy to deal with as anything on C64 or Amiga.
There was no arguments about who had superior gaming what so far, so I don't know why you bring this up?Many of my friends had Amigas (and C64s before them) but only pirates would deny the superiority of console gaming.
DrGAKMAN said:Let me say something bold. Xenon will be MS's GAMECUBE. Focused less on graphics, less on features, more on games. Will be seen as the least powerful of the three (wether it's true or not in Xenon or GAMECUBE's case). Coming off a dwindling system (X-BOX, you must admit, is alot like N64) which will have alot of projects moved to next generation. Same partners. Same aim at profitable cost effective hardware. Even the controller is going from N64 style (bigger, more face buttons, expansion slots) to GAMECUBE style (smaller, less face buttons, no expansion slot). There's other comparison's I'm sure and I'm wondering if these moves will mirror performance-wise?
They were still easier to deal with on Amiga.I mainly played Sierra's graphical adventures and they were pretty easy to deal with.
You asked what made Amiga appealing - both of these played a part in that too. It was the first multimedia PC after all.Because noone is talking about Deluxe Paint or music production.
They were still easier to deal with on Amiga.
Well, if you don't get, you don't get it. I think that in addition to owning one, you really had to:I don't get the fascination with the Amiga. It was a PC. For gaming, consoles ruled then as they do now.
DOS games were as easy to deal with as anything on C64 or Amiga.
My HD sings a very different songFafalada said:It has a more active non-profit development community then any console (save perhaps GBA)
But wasn't that beautiful? Kids nowadays can use a PC almost as easily as a console, just double click the install thingie, select the folder and you are done :-/Izzy said:Like bollocks they were. You had to literally reconfigure autoexec.bat, config.sys for each and every game. Not to mention that even with perfect, manual optimisation, thanks to the 640 KB limit, you sometimes had to disable the mouse driver just to start a game that actually requires mouse compatible device for the input.
In my country, the worst flame-wars of the time were ST vs x86 PC debates actually. Amiga was considered "kiddy", "just a games machine" etc. while ST and PC were well... serious computers that warranted the endless fights about which is better.MightyHedgehog said:please don't let this age-old argument spill into the ST vs. Amiga debate...
Them and probably many others. I wrote my first 3d apps on it, learned C, ASM and some other languages etc. all on Amiga.Marc said:If you ask people who now work at Digital Illusions, Guerilla or Factor 5, I suspect they might tell you the same, or simillar story.
No, not really Which is partly why I used my PC strictly for programming in that time. The other reason was because it had a HDD and my Amiga didn't.Funky Papa said:But wasn't that beautiful?