GooseMan69
Member
No, I’m not talking about dev team size, before somebody comes in here telling me about how 6 squillion people worked on the latest Ubisoft game.
I’m talking about genuine, high level talent. True creative visionaries with extreme passion and drive. Have these people been poached by other tech jobs or what? Because I’m trying to find an explanation for what is turning out to be the most disappointing console generation I have ever seen. Today’s showcase solidified that for me.
Everything is a reboot or remake, or a sequel. That’s if it’s not a shitty GAAS. Everything is seemingly stuck in development hell.
I hate to be that guy, but I also have to wonder if the extreme emphasis on diversity while hiring is having an effect? Is the industry pushing away talented people in the name of checking boxes? Just a question, not necessarily a conclusion.
I’m talking about genuine, high level talent. True creative visionaries with extreme passion and drive. Have these people been poached by other tech jobs or what? Because I’m trying to find an explanation for what is turning out to be the most disappointing console generation I have ever seen. Today’s showcase solidified that for me.
Everything is a reboot or remake, or a sequel. That’s if it’s not a shitty GAAS. Everything is seemingly stuck in development hell.
I hate to be that guy, but I also have to wonder if the extreme emphasis on diversity while hiring is having an effect? Is the industry pushing away talented people in the name of checking boxes? Just a question, not necessarily a conclusion.