It feels like it's been Years since the last truly exciting game announcement

I was mowing the yard and listening to the MS E3 press conference when they aired the trailer for Elden Ring. I still think back on that day when I mow the yard. Those moments make memories. There will be other good games, but those memories make it special.

I think some gamers want instant satisfaction. Which is also ignoring decades of game announcements and releases. It exists, but it isn't like a live social announcement all the time. It's like thinking about people you use to play games with or people you stood in line at midnight for a game. At that time, you didn't see that other game you got excited about years later. I agree with RE4R, TCP, GoW:R, DG2, TOR, VPE, SO:TDF ,and etc. The thing is, they aren't coming out this month and some not until next year.

I remember when the community over at Capcom was a lot more active back on the 360/PS3. The Calisto Protocol could be the revival of something fantastic, but you don't see it yet. God of War could get all 10's and be phenomenal, but you don't feel it just because it's been a slow month/summer for releases.
 
I dunno. I'm a simple man. I haven't really gotten excited by much lately, though. FFVIIR was the last one for me. Now, barring like...Nintendo releasing a serious competitor to PS5/X with an actual controller and not something that looks like a fit bit a rotating dildo and the garage remote were in the same drawer and a house fire melted them together into some Mother fucking Power Ranger toy. God damn, I know they could never make a controller that wasn't shaped like the internal organs of large land mammals, but holy Mother of fuck, does it beat the alternative. This is why Zelda got me into gaming, but I haven't played a single entry past Skyward Sword. Inb4idquitafterskywardswordtoo because let's face the fucking fiddler here, we're all stupid little gullible Tadtones floating around in the forest of industry, while Nintendo tries to get us to purchase different sizes and versions and colors of a million things that will make you look like a mocap worker, and then offer you Majora's Mask on sale for the eighth time, new features include looking worse than you remember. Yeah. Whatever this thread is about (I forget) I completely agree with OP. Unless OP was saying some dumb shit. Then i condemn that little prankster.
 
Remember bloodborne when it first leaked? Aka "project beast"
The hype was fucking amazing
Remember BoTW trailer at the switch reveal conference?

It feels like nothing is ever as exciting anymore
Everything is just too fucking bland and soulless
Am i the only one feeling this way?
You are right, last game that really had me was cyberpunk and we all know how that turned out (graphically amazing but shallow).
Before that, ghost of tushima, Greedfall and red dead 2. Its been bare since 2020/covid. What is crazy is we just got elden ring, and a bunch of switch exclusives (triangle stretrgy, fire emblem warriors 2, and xenoblade 3) yet they don't feel epic in scope and elden ring feels almost like it was there and gone. Something I didn't feel from bloodborne or dark souls.

I have instead focused on playing my 1000+ game backlog. Steam deck has been a giant help, I barely touch my ps5 or switch. Been playing old classics like Gothic modded up to new engines. And old arcade games. As well as new indies. Vampire survivors, urbeck, farthest frontier. All amazing.
 
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In my opinion Sony is to blame. They were keeping most of the hype alive since Nintendo went casual/portable/weak and Microsoft went to "services". That's just my opinion about those companies, no offense to anyone.

Unfortunately Sony decided to extend the cross generation period far more than they should. Games like Forbidden West and Ragnarog should never have been considered for the old slow PS4. Demons Soul's, Returnal and Ratchet were great, but we needed more.

Besides, PSVR2 is taking too damm long. At least that and it's exclusives will be next gen only.
 
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Remember bloodborne when it first leaked? Aka "project beast"
The hype was fucking amazing
Remember BoTW trailer at the switch reveal conference?

It feels like nothing is ever as exciting anymore
Everything is just too fucking bland and soulless
Am i the only one feeling this way
Oh good our weekly "gaming is dead" thread.

Some of you need to expand your horizons holy fuck. There are so many more games out there that I wish I felt like the lot of you sometimes. This month I'm getting Tinykin (which is Pikmin but better) and the expansion to Aliens Fireteam Elite. Then not too long after we got Modern Warfare II (as far as TURRIPAL AEY goes) and plenty more after. Mostly excited for Redfall because Arkane of course but damn... I wish I could be as jaded as some of you which is crazy as I'm 35 lol.
 
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You are right, last game that really had me was cyberpunk and we all know how that turned out (graphically amazing but shallow).
Before that, ghost of tushima, Greedfall and red dead 2. Its been bare since 2020/covid. What is crazy is we just got elden ring, and a bunch of switch exclusives (triangle stretrgy, fire emblem warriors 2, and xenoblade 3) yet they don't feel epic in scope and elden ring feels almost like it was there and gone. Something I didn't feel from bloodborne or dark souls.

I have instead focused on playing my 1000+ game backlog. Steam deck has been a giant help, I barely touch my ps5 or switch. Been playing old classics like Gothic modded up to new engines. And old arcade games. As well as new indies. Vampire survivors, urbeck, farthest frontier. All amazing.
ER has sold 16.5 M copies in a VERY short time. Here and gone? Lmao. I got countless hours of enjoyment in the most perfect "open world" game I've ever played.
 
I personally think the industry misses Metal Gear. That series is what got me from playing only NBA Live and Need for Speed with the occassional Star Wars game, to being deeply into gaming. I got in soon after MGS3 came out and rode the hype train for years to MGS4's release. The hype was incredible and its still my favorite gaming experience. I remember every trade show being an event because of a new MGS trailer, and they all delivered. I had hype for Portable Ops, Peace Walker, Ground Zeroes, and the Phantom Pain, but nothing was quite like MGS4. I really miss it. Every year that goes by without an MGS announcement hurts a little more. I hope the MGS1 remake is real. I need another MGS to look forward to.
 
Control - hype
Metro Exodus - hype
Devil May Cry 5 - hype
Deathloop - hype
Alan Wake 2 - hype
Doom Eternal - hype
Cyberpunk 2077 - hype
Crysis 4 - hype
new Tomb Raider - hype
Gotham Knights - hype
Kill the Justice League - hype
Calisto Protocol - hype

Dunno about you guys, I'm hyped about cool looking stuff all the time.
 
People get excited for diffrent thing's, I think I would actually weep with happiness if Microsoft announced Freelancer 2 or SEGA Skies of Arcadia 2... it took me awhile to get over Capcom announcing and then Cancelling Megaman Legends 3, it took Monster Hunter World.

All of the tites the OP mentioned didn't hype me, and I didn't know anyone that could replicate that... essentially OP is in a specific bubble of friends who get hyped over this stuff, other groups will be and will have been hyped over theirs.

It sucks but that's just how the cookie crumbles.
 
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As you age it gets harder and harder to excite you because everything is at least a partial copy of something from the past.
Plus we're past technological jumps with the kind of impact the transition from 2d to 3d or SD to HD had, at least for the foreseeable future.
 
I'm going to agree with some of the comments here and say the problems likely just you, so you just sound like you're jaded yourself as opposed to anything being wrong with those games, I usually worry about these type of comments the moment I hear something like it doesn't have "charm" or a "soul" or some stupid ass immeasurable thing where there's no unit of measurement or cannot be actually objectively measured...

What are you going to tell a developer? Hire the charm guy? Hire the guy that adds the soul to the game? Is there a soul development portion of a team that we don't know about? This sounds like some Nostalgia stuff where it's like someone has some emotional attachment to some game and then starts fucking asking for other games to do something that's literally impossible for them to do based on their own personal experience

So working in concept art and art Direction I have to work on quantifying something I cannot simply apply my emotion to what I felt about a piece of work I need to actually dissect that work to factually figure out what's going on there to create something I can't just run off of "soulless"

The best way of describing it is if someone hired you to do a job and one of their damn bullet points said "charm" and or a "soul" you telling me you're going to be able to apply this to a piece of work? You would have to literally take that client aside in specifically ask them what the fuck they're talking about because this thing cannot be measured in its based on you it is not a thing in which we could just go to a person and he opens some barrel and whips out soul or charm lol

Goes to a legal charm dealer "sir I need at least one gram of the charm".

^ This. Thread..

As far as I can tell, this is simply based on OP. I don't see anything in the industry to argue no one is excited for games or something as we are moving massive units to show someone is hype, someone is buying a game and no one is just spending money on shit they know they hate or something lol

Personally hype for Starfield, God Of War, RE4 remake, Dead Space Remake, Dragon Age 4, Little Devil Inside and a ton more.



Its 100% a opinion.


Annnnnnd there is more games being made now then any other time in gaming, literally at no time in the history of this industry have we had this much games coming out.

So.....I don't see any evidence to support this and I'd love to see how anyone came to the conclusion less was coming out. The same number of developers wasn't even around for this to make sense lol

@CaptainSlayAHo Agreed. Don't get me wrong, I'm hype for Little Devil Inside, Stray and many more, but for ever 1 amazing indie, its like 4000 shit ones lol
Soul is not that hard to quantify.
It is actually pretty easy to spot a soulless cashgrab like Ubisoft's AssCry 53 ou Disney's latest Star Wars episode whatever, against works of art made from passion like Cult of Lamb or The Mandalorian tv show
 
ER has sold 16.5 M copies in a VERY short time. Here and gone? Lmao. I got countless hours of enjoyment in the most perfect "open world" game I've ever played.
By gone, I mean its not talked about as much as other from games, in comparison to sales numbers. I remember when Demon souls and Dark souls came out. A full year or two later they were still talked about regularly, i don't hear about builds or anything really about Elden ring much at all. Maybe its just my circles, as people that played them beat them and moved on. Or its just the feeling I have on it. It could be that most forum threads died off after the first month.
 
As you age it gets harder and harder to excite you because everything is at least a partial copy of something from the past.
Plus we're past technological jumps with the kind of impact the transition from 2d to 3d or SD to HD had, at least for the foreseeable future.
Which is odd. I fire up old games like Gothic 1, Morrowind, and a ton others from the late 90s - early 00s and I still see and feel the improvements in comparison to the 2d era from my teenage and childhood and the early 3d quake years. You are probably right and age and comparison has a lot to do with it. The fact that I can still see and feel the progress of these 2 decade old games is remarkable to me. Even more so when i fire them up in a modded new engine.

The tech jumps were also way more intense and common. I remember having to upgrade cpu and gpu every 2 years. Compare that to now, an Amd 7870 i bought in 2012 was still running games well in 2017 (if it didn't die i probably would of still been using it back then). A Geforce 1060 is still the most used gpu. My geforce 3060ti can play every game maxed and my Steam deck with its equivalent 950gtx gpu can run pretty much anything, with 2015 graphics tech.

Not so back in the day. CGA needed replaced by EGA, then VGA, then SVGA etc... 8bit color -> 16bit -> 24 bit -32 bit color. Voodoo2 needed to be replaced by voodoo 3 or games wouldn't run. Older voodoo and geforce 1/2 lines were replaced by shader model cards. Shader models and direct x increased every 2-3 years. Cpus went from 32bit under 1000mhz to 1ghz+ then 2ghz+ , then 64bit, then 3ghz+ then dual core, quad core etc... Now we have a ton of cores and variable speeds. Getting a new cpu today doesn't feel like an increase it once did. Going from Pentium mmx 200mhz to a pentium 3 650mhz or Athlon 1ghz was a major "you can feel it " jump. Going from geforce 6 to 8800 gts was a major "you can feel it jump".

The jump from the dx9/dx10(ps360 era) to dx11 (PS4 /bone era) was amazing graphic details wise but it sucked for things like: Sound, AI, depth. In turn we lost genres like rts and mmos from the mainstream. In comes casual gaming for the masses with f2p, capable to be run with decade old tech.

The fortnite br boom stopped a lot of advancement. No longer were companies trying to push out a new Crysis, uncharted, etc... it was all esports and super fast fps, and more people on screen. Sound cards went away and with that true 3d hardware acceleration. Graphics barely look different from last gen too, for most titles.

Outside of Demons souls (a remake) and returnal not much looks like it has advanced in tech. Metro exodus, ac vahalla , and control are all last gen games with this gen options. The closest we got was cyberpunk, as the next "crysis" but even that is lacking in depth.

I don't know what the answer is to this. I hope gaming goes back to pushing technology and not just graphics. Early wrpgs did this with ai and npcs with schedules and lives outside of the plot. Read dead added random encounters which we then seen in other games to flesh things out. Thief , doom3, and Splinter Cell did this with 3d positional sound and light and shadow tech. Crysis added the graphic luster.
 
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You know it's dry when people start talking about Resident Evil remakes

Also there was ER but if I'm honest I'm looking around to see where this supposed super talented western devs are? Should be churning out top titles but the talk is some remakes from Capcom and old From Software games to be remade.
 
Man screw hype, it leads to nothing but disappointment. I'd rather a game come out without much fanfare only to surprise me.
Starfield was hype until they showed that gameplay video, same old Bethesda jank after all these years. Still looking forward to it.

I agree though, technology and game design are no longer leapfrogging from gen to gen like the first 5-6 console gens. Remember playing Zelda and Top Gear on the SNES at my neighbor's, then the N64 came out and I was playing Ocarina of time and San Fran Rush. Then Shenmue, then ICO and FFX. Then Uncharted 2. Those jumps in a single decade were just mindblowing. Those times are gone.
 
Elden Ring wad the last real show stopper-anouncement for me. And Sekiro before that.
I think I see a pattern..
Plenty of other anouncements in between and after these have been exciting though. Resident Evil 4 remake was very hype-enducing!
Looking forward to hopefully (maybe) a couple of good ones on tuesday.
 
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Hard to get hyped when most games are disappointing or just simply screwed up at launch.
We've been downright conned so many times at a game's launch in the age of patches, you'd guess every single person who's bought a game day 1 in the last 5 years should have learned to be careful and not give in to the hype, but no.
 
Elden Ring was exciting

But other than that yeah. I think the problem is things are announced too early and there's too many sequels.

GOW Ragnarok for example is an exciting game but we knew GOW 2018 was going to get a sequel so it wasn't surprising, and it got announced with a logo se there wasn't anything to react to.

Starfield was literally just a few months ago.

If anything Starfield is a good example of why announcements aren't exciting anymore.

If MS/Bethesda had actually announced Starfield in June of this year it would have been a "holy shit" moment.

But instead the game got announced with a logo in 2018, then we heard nothing for years, then we got a "in engine" trailer announcing a date (which got delayed), then we got months of dev diaries and concept art.

By the time they actually properly presented the game it felt more like "fucking finally" than anything. And no matter what they showed there were bound to be disappointed people after waiting so long to see it.
 
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That's nothing.
It's been over a decade since the last good JRPG if you don't count DQ 11 LOL
Maybe to you, Final Fantasy VIIR, Tales of Arise, Nier Automata and (if you count it as ARPG) Astral Chain were pretty rad 👍 Xenoblade is YMMV, also there has been a resurgense in startegy games! 😁

Now FFXVI, FFVIIRebirth, Kingdom Hearts IV even Crisis Core HD all look promising, and that's just from Square Enix
 
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Man feels like some of you guys just lost ability to enjoy any game but if you enjoy acting "jaded" about everything then more power to you.
 
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- Callisto Protocol and a Dead Space remake
- Return to Monkey Island
- Slitterhead
- Alan Wake 2
- Project 007 by IOI

Plus quite a few others that I'm forgetting. (For me) There's many exciting titles coming in the future.
 
I'd chalk it up to the constant flow of gaming news, leaks and social media. Nothing is exciting when you hear about it 4 years ahead of a leaked 30 second teaser. Then its marketed to you for 2 years before it finally comes out.
 
Soul is not that hard to quantify.
It is actually pretty easy to spot a soulless cashgrab like Ubisoft's AssCry 53 ou Disney's latest Star Wars episode whatever, against works of art made from passion like Cult of Lamb or The Mandalorian tv show

Then quantify it...

All you are doing is giving your personal opinion on an Assassin's Creed game or Star Wars show...

This Cult Of Lamb game, is it fucking free? Ohhhhhh they require you to pay money for it, so..... a "cash" grab?

So the people that worked on 1 Star Wars show, no soul, oh but the people that worked on the star wars show you like...soul?

The issue with this fucking shit it, if you have to factor your personal, emotional opinion into it, it is not a fact, it isn't some objective thing, thus you'd have an issue quantifying it. If it was so fucking easy, how come you just give us your opinion on those works vs giving some actual measurement? Is AC the unit of 1 soul, 2 or ? So I can tell you now knowing artist that work on both things you talked about, they don't fucking go in to work like slaves with zero passion for creating something. Its one of the most disrespectful things I've seen in gaming or entertainment in general as people try to force their personal opinion, on this idea that them not liking something, now means the people making it had no "passion".

What are you going to tell me? Cause you dislike those games, none of these people had passion on what they created?


smh. Stop disrespecting people cause you hate a fucking game or show, you are free to dislike that work, but stop with this dumb shit of acting like those that made it, had no "passion" or "soul". You merely didn't like the fucking game....thats it.

Thats like me disliking how bad Cyberpunk 2077 came out, I don't then go on to pretend the people working on it didn't have passion and didn't want it to turn out differently or something. There is a business here clearly, but they still hire artist to create. Stop turning not liking something, into disrespecting the people who made it. As far as I'm concerned, the idea of people saying this has a "soul" or not is simply based on their emotional attachment to a piece of work, not a quantifiable objective fact.
 
Most of us played them and still can enjoy the modern games no problem, not everyone can be like you who hates majority of modern games.

This.

I also hate when people try to gatekeep a whole ass generation, like "da PS2/GC" lol A lot of us played those games, gave a fuck thus like Persona 5, Dragon Quest XI, Yakuza 1 and 2 remake etc

Why would we hate the modern games coming out when a lot of them are still by those that made those PS2 era titles? I love that time, I still own several PS2's and I yearly go back to play Max Payne 1 and 2, Killer 7 and the Onimusha series, but I don't allow that nostalgia to dictate what I perceive modern titles to be like in terms of quality, I have to rate that based on its own merit, with no personal bias added etc. Last generation was better then fine, it was an extremely great generation.

If you liked old shit, you got a lot of those concepts.

Resident Evil remakes
Monster Hunter World
Bravely Default, World Of Final Fantasy, Octopath for old school turned base
KH3 and FFXV for new concepts
FF VII remake
Persona 5
DMC5
Dragon Quest, Yakuza etc

You also got new IPs
Watchdogs
The Division
Sekiro
Days Gone
Ghost Of Tsushima
Horizon Zero Dawn
Death Stranding
Evil Within
Destiny
etc

Something for everyone came out, from VR title, to smaller indies with amazing new concepts like No Man Sky, isometric RPGs etc. I simply can't pretend a community of gamers who likes certain genres, didn't get a huge amount of titles that supported those ideas.

Me loving Xenosaga and Metal Gear Solid 3 on the PS2 isn't going to fucking change that folks lol
 
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I'd chalk it up to the constant flow of gaming news, leaks and social media. Nothing is exciting when you hear about it 4 years ahead of a leaked 30 second teaser. Then its marketed to you for 2 years before it finally comes out.

There's also a little bit of a downer to the last 2+ years of announcements (even more than that if you consider Nintendo going to Direct for years and years; Sony doing the same after 2018) being done over video stream instead of in front of people. Even though those people were all press and these conferences were mostly business conferences trying to jazz up the show for the kids now watching live, E3 and TGS and maybe GamesCom and to a lesser extent Gamescom and then also PSX or Xbox's thing they did once or twice, those were experiences that fed off a vibe. You could see live people react; that little bit of unnecessary tension of a developer playing the unfinished build of a game and praying for it not to crash, maybe you didn't know that was happening, but you could feel it while watching.

Now, there's no show to the show. Plus stuff leaks all the time (which audiences have a weird love-hate thing about; you see spoiler threads about games or movies carefully moderated if not self-censored for respect of not ruining the fun, and leaked games aren't really "spoilers" but people really care about having that moment yet we don't do posts called, "New XX Game Leaked (Spoiler Alert)".)

The surprise of innovation/quality in games shown, that's a thing (as is me being old as dirt and been through this a thousand times already) but I really hope we can get back someday to moments being made for people to be excited for, not just for for obligatory hype generation.
 
This take is so fucking tired

You guys can repeat it as much as you want, but indies typically suck dick

AAA games are nearly always better, and liking indies doesn't make you any more of a gaming enthusiast than the next guy

Trying to be a hipster by playing unpopular games is a shitty look
Indie games made by multi millionaire $ company's. I'm not fooled either.
 
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I tend to agree. Fewer games in general, safe bets and fewer new IPs, and all of that coupled with cross gen all over the place.
 
Most of us played them and still can enjoy the modern games no problem, not everyone can be like you who hates majority of modern games.

Did I ask you?
I enjoy many modern games. I only think JRPGs are so mediocre in the last 9-10 years with the exception of DQ 11.
If someone says that this time is the golden age of gaming, I just don't believe they played through the PS1/PS2/GC/Xbox Era.
 
Now FFXVI, FFVIIRebirth, Kingdom Hearts IV even Crisis Core HD all look promising, and that's just from Square Enix

FF16 - Looks like some action game like Devil May Cry 4 mixed with some RPG elements.
FF7 Rebirth - I don't want to play some fanfiction sequel to one of my favorites JRPGs. FF7Remake was a very mediocre JRPG so it doesn't look promising.
Kingdom Hearts IV - The series has been pure cringe since the second game. My girlfriend and female cousin said KH 3 was crap lol.
Crisis Core HD - Already played that on the PSP. It was only OK. Don't need to play it again.
 
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