We're far behind in tech for AR glasses to be as good as AR via Passthrough on Quest 3 is. The most advanced ones like Meta Orion are at least 10 years away and it costs more than 10000 Dollars to make. And even those pale in comparison to what Q3 Passthrough is able to do (We get a primitive, vector-based Pong-style game with Orion while on Quest 3 with passthrough we can play an online match of table tennis with a virtual table in our rooms). Now that's what we can actually say is "not there yet".I’d say the market would move better if they were to do some upgrade into the AR glasses segment I know it’s not VR per se but they can do some stuff with that. It’s also very lightweight.
Console exclusivity is bad enough, but headset exclusivity is awful.
RE7, RE4, RE4R, and RE Village are perfect examples of how to give the middle finger to people. PSVR2 is especially egregious case, as it's not even BC with the original (compared to Quest).
You want to play VR in the best settings. Period. And Alyx is exclusive only to rigs capable of playing them.$300 is too expensive how?? Alyx is too much of a niche how??
Every single person I know with a VR headset only used it for like 1-2 weeks then never touched it again. The novelty wears off fast.I brought the first PSVR years ago, i used it for a month then left it to gather dust until i gave it away a couple of years later.
Half life Alex is basically a spin off from a old pancake game and lets not pretend that VR chat and Beatsaber are intellectually stimulating or "deep".The confused premise seems to be this idea that VR is intended to replace couch gaming. No, it's obviously a totally new medium / new lane in gaming, and it's best when it diverges as sharply as possible from couch gaming genres and expectations.
People will always want to sit and play on a flatscreen sometimes, just as a huge number of people will want to jump into virtual worlds. Those impulses should have nothing to do with each other, and any time they are compared / conflated, it just confuses everything.
And we needed a new lane in gaming, badly, because AAA+ flat screen games have lost almost all their appeal in the last few years. It has become a tangibly stupider medium by the month, and with little sign of getting back on track. It's actually best if VR tries to completely avoid that market and the lowest-denominator impulses that have made it so braindead. In other words... try hard to keep VR unappealing to people who play Uncharted or Assassin's creed on the couch... we don't want those people, they'll make the new medium dumb by their participation.
Star Wars Squadrons. Kinda lame even in VR because every mission is set in space. Not a single one is set on the surface of a planet, like Hoth or something. Project Wingman (PC) and Ace Combat 7 (With UEVR Mod) are much better.I have not played that Star Wars VR flightsim yet. What was it called?
My advice....I loved the VR concept, until buying a PSVR2 and realizing I have heavy motion sickness, long after I stopped playing the games.
But the technology is very impressive, GT7 VR is fantastic, several games I tried were great too, very immersive.
But yeah, motion sickness
I'm a beginner VR user and tried Wipeout collection, Doom 3 on PSVR and it was fine. Then I boot up Ace Combat 7 and I'm doing these crazy loops at high speed, the plane is spinning all over the place and at one point dived from a great height right into the water. And managed to lift the throttle to keep going. I was almost scared. It's fun as fuck but a super strange feeling when you take off the headset. And feeling a bit off. I'm glad I didn't try that drunk or high.I loved the VR concept, until buying a PSVR2 and realizing I have heavy motion sickness, long after I stopped playing the games.
But the technology is very impressive, GT7 VR is fantastic, several games I tried were great too, very immersive.
But yeah, motion sickness
Oh how I wish I did that to everyone who smugly shits on VR threads (Sweet revenge). But I soon forget who the poster were and what did they say. Lucky for them I guess.Why is there this constant need for people to shit on something they have no interest in? There are those of us who love gaming in VR as well as flat screen, because we just love gaming. I understand that some people have issues with motion sickness and it’s understandable to not play in VR because of it. There seems to be a lot of people who just want to broadcast how much they hate VR, but for what purpose? Those of us that enjoy VR generally don’t wade into threads talking shit about games we have no interest in, we just get on with it and enjoy our hobby. Games are awesome and it’s never been a better time to be a gamer, there’s a wealth of experiences to dive into and enjoy. Fuck the hating and the haters.
I'm on this boat. I don't think I'm ready to spend a lot on VR. And the price to reach is just impossible compare to the cost of the hardware.PSVR and PS VR2 needed to be $100 and it wasn't possible.
I'm on this boat. I don't think I'm ready to spend a lot on VR. And the price to reach is just impossible compare to the cost of the hardware.
It's some beautiful tech demo, but i don't see the path to mass market.
It is dead when onlt HL Alyx pushed the envelope while most others look like indie slop with limited budgeting and AAA studios all they do is "add" the option to play their game in VR but the game itself never was made for VR. The interractions in VR are the same as playing 2D. If AAA studios started making VR only titles, then we could see a push in the market. Its been how many years already and still like 20% at best ofwn a VR system of any kind.
To alleviate the FOMO.Why is there this constant need for people to shit on something they have no interest in? There are those of us who love gaming in VR as well as flat screen, because we just love gaming. I understand that some people have issues with motion sickness and it’s understandable to not play in VR because of it. There seems to be a lot of people who just want to broadcast how much they hate VR, but for what purpose? Those of us that enjoy VR generally don’t wade into threads talking shit about games we have no interest in, we just get on with it and enjoy our hobby. Games are awesome and it’s never been a better time to be a gamer, there’s a wealth of experiences to dive into and enjoy. Fuck the hating and the haters.
Rez in VR was revelatory.I have a quest 2 somewhere. I think the game I've played most is rez, and that's probably about an hour. I've tried lots of games that are highly recommended but they just don't hold my attention for very long. My nephews and nieces quite enjoy that game where you cut cubes in half in time with music, but yeah, vr isn't for me. I kind of wish I'd never heard of rookies as then I wouldn't have bothered buying the headset in the first place.
I guess my question is what does "not there" mean? Like, was the Atari 2600 "not there"? Compared to the SNES or whatever I guess but it had plenty to offer people.We're far behind in tech for AR glasses to be as good as AR via Passthrough on Quest 3 is. The most advanced ones like Meta Orion are at least 10 years away and it costs more than 10000 Dollars to make. And even those pale in comparison to what Q3 Passthrough is able to do (We get a primitive, vector-based Pong-style game with Orion while on Quest 3 with passthrough we can play an online match of table tennis with a virtual table in our rooms). Now that's what we can actually say is "not there yet".
Why is there this constant need for people to shit on something they have no interest in? There are those of us who love gaming in VR as well as flat screen, because we just love gaming. I understand that some people have issues with motion sickness and it’s understandable to not play in VR because of it. There seems to be a lot of people who just want to broadcast how much they hate VR, but for what purpose? Those of us that enjoy VR generally don’t wade into threads talking shit about games we have no interest in, we just get on with it and enjoy our hobby. Games are awesome and it’s never been a better time to be a gamer, there’s a wealth of experiences to dive into and enjoy. Fuck the hating and the haters.
We were at that exact point years ago, when 3D monitors/glasses died again. And we might be at that point again in a few years. First there are some consumers (millions worldwide) that think "this is it" but don't think about how complex the problems of the systems are. Not everyone wants to wear a headset. Many people have simulator sickness problems and you need talented people to prevent simulator sickness in games. Also it doesn't help that most games are trash and that there are only a few with playing (and not everybody likes e.gm the horror genre).
And the big problem is the price.
All these factors makes the target audience very, very small, while producing games for these people makes development expensive and the risks go up.
Not ideal for a new market.
Sony also made the big mistake (just like MS with Kinect) to reset a already not so big market and not deliver games & arguments why you should buy the stuff from them. If at least psvr2 would support psvr1 games (through compatibility on os Level) it would have started with game base and consumers could use their existing library.
Well the market isn't dead, but also not really growing. Hardware gets only replaced by newer hardware but not many new customers are out there. Worst is, customers with the hardware are more or less lost (psvr1, still a good headset, but alao no longer supported).
Btw, told you so before. Thinks like that are just to complicated to appeal long enough to the mass market. To really reach mass market, it must be easy to use and understand (not touch extra stuff) and cheap enough and shouldn't exclude a huge chunk of potential buyers (motion/simulator sickness).
If it wasn't for Mario Bros etc consoles would have gone no where. The issues with VR is the software. For every Half Life Alyx there is a thousand games that are... scratch that, there is nothing else like Half Life Alyx. Imagine a world where the only good platformer was Mario and every thing else was like Busby 3D.
I was exaggerating a bit but even though I personally don't think those games are as good as Half Life Alyx, you named two games. That is the problem. There are thousands of phenomenal non VR games and its a lot of money to invest in something like VR compared to a standard console when the amount of quality software is much lower. I actually think VR is good and its a shame it's going to probably fail. It would be like the Ngage and the Gizmondo bring the only handhelds existing and people claiming that handhelds don't work.Alyx is great but i think we've surpassed it. For me, asgards wrath 2 and batman were at least as good. Batman was better as an arkham fan.
I was exaggerating a bit but even though I personally don't think those games are as good as Half Life Alyx, you named two games. That is the problem. There are thousands of phenomenal non VR games and its a lot of money to invest in something like VR compared to a standard console when the amount of quality software is much lower. I actually think VR is good and its a shame it's going to probably fail. It would be like the Ngage and the Gizmondo bring the only handhelds existing and people claiming that handhelds don't work.
It isn't ridiculous because as a consumer, that's what you are going to base your purchase on. 20 years from now if it doesn't die VR will accumulate a lot of good games but thats irrelevant to somebody spending their money now. VR has been around for a long time now, and my point is the Game Boy within a couple of years amassed a wealth of great games which made it a success. If it wasn't for Tetris, Zelda, Pokemon etc the Game Boy would have failed. Software is what drives success. The only successful 3D device I can think of is the 3DS because you had great games that used the 3d really well.Isn't it sort of ridiculous to compare the combined accumulation of non VR studios over decades getting us to this point against VR though? That's not really fair at all to think they would be even similar in terms of games. But to that point, I have played VR games that ranked on my top 10 list despite that.
I disagree that it will fail. The winter of 2024 we got more AAA games than ever before. Batman, Alien Rogue Incursion, Metro, and Behemoth. Those were serious investments the like we've never seen in 1 quarter. It's not going anywhere, and if it is, now is the worst time to predict that. Just in 2024, the Quest 3s outsold all game consoles in 3 months on Amazon.
I don't think VR is going to fail, if by fail, it means this technology goes away forever and becomes a footnote. It's not a Zune. There is fundamentally appealing and attractive about the concept of stepping into a virtual world and the technology will keep developing. Remember, our current iteration of VR is basically the result of a single nerd (Palmer Luckey) cobbling together technology that was already in development (miniature screens, motion sensors, gyroscopes, etc.) to put it together. Even if Meta pulls out of the headset game this technology will keep developing.I was exaggerating a bit but even though I personally don't think those games are as good as Half Life Alyx, you named two games. That is the problem. There are thousands of phenomenal non VR games and its a lot of money to invest in something like VR compared to a standard console when the amount of quality software is much lower. I actually think VR is good and its a shame it's going to probably fail. It would be like the Ngage and the Gizmondo bring the only handhelds existing and people claiming that handhelds don't work.
It isn't ridiculous because as a consumer, that's what you are going to base your purchase on. 20 years from now if it doesn't die VR will accumulate a lot of good games but thats irrelevant to somebody spending their money now. VR has been around for a long time now, and my point is the Game Boy within a couple of years amassed a wealth of great games which made it a success.If it wasn't for Tetris, Zelda, Pokemon etc the Game Boy would have failed. Software is what drives success