It's been exactly 2 months since Destiny launched - what are your thoughts on it?

Story is a colossal failure, gunplay is fantastic, mission structure is amateur hour, loot is awful, and raid restrictions make for an incredibly disappointing experience.

With that said, I love it for some unknown reason, but I am uncertain if I will return for a sequel.
 
GOTY for me
lvl30 - 28 and 27, play daily.

There are obvious downsides, but there's more than enough good to keep me coming back.
 
As an mmo gamer, I have to be honest, I have gotten a shameful pleasure out of hearing/seeing shooter fans experiencing their first true RNG/lockout scenario.

Honestly it wouldn't bother me so much if the the friend that i play with all the time hadn't got 2 pieces of armour from the very first raid we did :p
 
I've really enjoyed Destiny despite it's faults. But I'm a little disappointed that something that looked like it would be a "return to for years" type game has less legs then I thought. In particular, the way weapons are handled in the crucible sucks. There isn't enough weapon variety and getting the best weapons and perks means lots of Raiding which I don't really have the time to do. I'm still glad I bought a PS4, but it will take a lot of effort on Bungie's part to make Destiny 2 worthwhile.
 
Traded it in.

Thanks to Destiny I'm making a conscious decision not to pre-order or buy any games day one.

Obviously some exceptions, a la GTA V.
 
Honestly it wouldn't bother me so much if the the friend that i play with all the time hadn't got 2 pieces of armour from the very first raid we did :p

Welcome to the pain friend. Could be worse. Could raid for 4 months and never get the item piece you want from the boss before it becomes irrelevant. Those are hard times.
 
I love the Destiny art and graphics even if they are not pushing my PS4 right now (last gen support does this to most games though..). I love the gameplay too, and while the in-game story was quite lacking, I think the whole universe has a lot of potential.

However, I got kinda tired of going through the same strike over and over again. Since two days ago the game has been sitting on my shelf while I play some Advanced Warfare, and there are many other titles coming this month so I won't go back to it until the DLC and some eventual raids to help out my friends here and there.

i definitely hope Bungie has learnt a thing or two and I want to believe Destiny 2 will be much closer to what most fans where hoping to get. If so, I can see myself spending a lot of time on it!
 
Only thing good was the core gameplay which I loved at a point in my life where shooters are so boring. Everything else was lacking.

Stopped at level 28. Won't bother with DLC.
 
...Yet I can't help but feel that the game has become a form of Stockholm Syndrome for me.

This is where I am. I played a lot the first two weeks, a little less the two after that and then I got busy and had to put it down for two weeks. Now I want to come back, but I don't. I do decent in Crucible, but it's not fun compared to Halo. The strikes are great, but there are so few of them and half the time I end up with people who sit in the corner of the last boss so they can get good loot.

I was gonna buy it all, but now I'm gonna wait and see. Sucks after they nailed Reach :/
 
Unless the game has completely changed in 2 months, it's a steaming joke. It has some good fundamentals in terms of gunplay, but virtually everything else about it - and as a whole, it's a steaming joke. My brother and I were playing it together, and when we killed a god and saw the abrupt ending, and reflected on the epic story we'd just been through, we both just laughed. It's a joke.
 
Haven't touched it in 4-5 weeks.

Single-player was meh, didn't see the point in grinding for better gear anymore after getting burned by legendary engrams turning to shit 95% of the time and the crucible is garbage.
 
Welcome to the pain friend. Could be worse. Could raid for 4 months and never get the item piece you want from the boss before it becomes irrelevant. Those are hard times.

Haha that's a good point i suppose. I'm still having fun with it :)
 
Wasted so much time playing single player to gear up for the PvP.

The PvP is straight garbage in this game, so it was a waste of time in that regard.

But even then, the hunt for the PvP gear was fun and addicting to me. The allure of getting better gear from loots and whatnot are what kept me hooked on MMORPG's in high school.
 
Still playing but I hate so much about, just so many bad design choices and it is not the game it was advertised as. Pretty big let down really but still fun.
 
Only thing good about the game is the raid and they shipped the game with one of them. I would never recommend the game to anyone. PvP is one of the worst I have played in a while and I only play multiplayer games, so a good competetive game is what I need. I honestly think if this game was made by a different company that the success it had wouldbe totally different.
 
A competently put together game that fails to reach basically any of it's inspirations and suffers from one of the greatest sins of all: bland and boring.

My copy is digital so I can't return it, but I haven't touched it since Shadow of Mordor hit. There's more entertaining games to play.
 
My opinion of the game has cooled off a bit. The gameplay itself is professional but the rest is just meh. Again, a masterpiece waiting to happen and it probably will
 
Been playing since day one ... a few hours on workdays and then more or less all day on non-work days ... I don't see myself playing any other games for a while ... I still enjoy the PvE, but spend most of my time in PvP ...

Excited to see what else the game can bring ... the hate on GAF and elsewhere is silly, but that's gamers for ya ...
 
Played it a lot.

Completed all the content several times.

Couldn't get the last bit of gear to 30 because of RNG.

Recognized I was still playing due to pure compulsion.

Stopped playing for a few weeks to detox.

Never care to play it again.
 
Only made it to lvl 12 before uninstalling off ps4.

Guns felt good but AI was never thrilling to face down, missions inconsequential, and the treadmill seemingly less engaging than contemporaries.

First game in years I wish I could be reimbursed for. So much for the digital high-life.
 
It's a decent game, but the story is terrible and short and it's repetitive as hell.
I didn't like the PvP part of it, and I am not buying the DLC for those prices.

I've got tired of the same damn bounties day after day and will probably stop playing it altogether now that Call of Duty is out and the coming months are packed with games I am getting.
 
Good/Great.. I had tempered expectations because the big talk they were talkin' didn't square with being a last-gen game by default.

Art is good, World is good, Gunplay is good, Backstory is good.. In a lot of ways I'm glad they just got it out the door and can move on and ditch the legacy hardware and bring us the real deal.

Seriously though, the Gameplay is worldclass. The design of the software package as a whole is quite lacking but goddamn can they make a shooter.
 
I just wish there were more to do. I've only logged in to do my 2 raid clears over the past 3 weeks or so. I love playing the thing, but damn, it's pretty barren.
 
It's fun, but it has its shortcomings. I have 3 characters at 23, 28, and 29. At this point, everything is so time consuming. I primarily was going to use it as a 2 month buffer until Halo, so it filled that purpose.
 
I really enjoyed it for the first couple of weeks I had it, although I was already frustrated by some of the design choices (namely clan functionality and grimoire access being restricted to companion apps/websites).

However, once I beat the main game and got a few extra levels with the light equipment, I fell off the game pretty quickly. I don't have enough friends playing to tackle the raid, and while I'm sure I can find some people on GAF, I always find it a bit awkward playing this type of content with people I don't know well. Some like to take dungeons casually, others want to get through it quickly; it just ends up being more work than I want to put in to team up with like-minded participants.

It's really a bummer, since I love the action in the game, and the shooting is absolutely top-notch. However, the implementation of MMO-like grinding and missions, without the easy access to communication normally found in an MMO puts the game at odds with itself. There's so much potential here, but this iteration of the Destiny universe has not left a great impression. While I'll most likely check out the DLC since I bought the Season Pass edition, I don't think I'll spend much time outside the new missions.
 
To this day I'm astonished at how little there was to it and how quickly it became cyclical. I was expecting a lot given the budget, the development time, and the hype. Instead it was an extremely bare bones experience at full retail price.

I'm sure with time they will make it into a complete game as they continue to add stuff to it over the years but I won't be around to see it. I'm too personally affronted by what was marketed to me as an epic triple A megahit but had roughly about one third the unique content I'd expect from any big full retail price release.

I'm bitter I got suckered into all the new gen hype. Shadow of Mordor has soothed the wounds destiny inflicted somewhat, but I wish I had held out for Bloodborne before buying my PS4.
 
Fun for a while but RNG made me quit and on disc DLC made it so that I'll never buy any DLC from them.
I was stuck at level 25 for so long I just stopped playing altogether. Multiplayer is just fusion rifles and shotguns.
Halo and CoD should make this game obsolete soon enough.
 
Traded it in for $37 at Amazon.
I probably should have never purchased it to begin with to be quite honest.
I just do not play games that require any sort of grinding.
I thought maybe it would not, but I was wrong. Clearly wrong.
 
I'm stuck with the Digital Edition forever. Easily the biggest disappointment of the year. It was just a repetitive grind-fest with a nonexistent story.
 
Going off the premise that it's impossible to add new content to bring it up to where it should be, resulting in players continuing to have to run the same 'mission from campaign' style bounties over and over.

* I'd get rid of unskippable cutscenes. At the very least, if we need to do the same missions, we should be able to skip the cutscenes we've seen dozens of times.

* Improve the loot tables. Weekly Heroic shouldn't yield a better reward than doing the exact same strike in Nightfall. Bosses should drop unique items, even if they're just cosmetic.

* Add more varied effects to Nightfall. [X] burn...great. How creative. How about headshots yielding Glimmer? No grenades available? Infinite grenades?

* Xur shouldn't sell the same items week after week. Really, everyone has Sunbreakers by now. It's okay to vary it up a bit.

* Fix the raid glitches. It's the only one you have in the game, and was a huge focus pre-release....even if it didn't live up to the hype you should probably do something with it.

* Have mobs on a planet drop that planet's resource material. Nobody likes farming, even if they try the Stockholm Syndrome-esque "but you can listen to podcasts and it's not bad!" excuse.



I'd probably even change the raid entirely, to dropping tokens you can use to buy what you want. After getting enough Praedyth's, Chatterwhite, legendary ships, and speeder bikes to build a good-sized cottage out of - and nothing that I actually wanted, I'm pretty fucking sick of the RNG.

The gameplay itself is fun. Everything that's built around it is garbage.
 
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