It's been exactly 2 months since Destiny launched - what are your thoughts on it?

I play it every single day 2-3 hours a night. I have over 250 hours already and I can't wait for the DLC. Me and about 6 friends are in love.

thank you Bungie

for me its the best new IP in years.
 
I played it once at a friend's house during my trip to the West coast last month.

Felt a lot like Halo, I found the ADS limits the usefulness of the pistol weapons, I thought respawning enemies while you were still in the area was dumb, and overall the whole thing felt a bit messy. Story was incomprehensible.

Graphics and maneuverability were pretty great. Need to play more to give an honest opinion of the whole package, but I didn't hate it.
 
I still play it, having a good time playing with friends and fellow gaffers. Did the raid twice and got full raid gear. Working towards level 30 hunter for the expansion. I can honestly say I went in with no expectations towards the game and I'm enjoying it every time I play.
 
I played a ton of it, finished the raid a couple times and realised that'll be all there is til the expansion comes out, and even then it doesn't look like it'll add anything new. So I've stopped playing, it's pretty mediocre. The core gameplay is really cool, but there's not much surrounding it.
 
I'm glad I didn't buy a PS4 sight unseen for this game. So fucking shady. It's crazy how Bungie have dropped the ball on this with the amount of money and time they were given to produce such a mediocre game.
 
I played it once at a friend's house during my trip to the West coast last month.

Felt a lot like Halo, I found the ADS limits the usefulness of the pistol weapons, I thought respawning enemies while you were still in the area was dumb, and overall the whole thing felt a bit messy. Story was incomprehensible.

Graphics and maneuverability were pretty great. Need to play more to give an honest opinion of the whole package, but I didn't hate it.

ADS on hand cannons in this game is GODLY for PVP
 
Just hit level 29 and I still haven't done the Raid yet. I've put in a little over 150 hours and if I were to never play it again I've gotten more then my moneys worth. It's my GOTY for sure. I cant wait for the DLC it will be the first I've ever purchased.
 
I really like the foundation of the game, the basic framework. The raid showed that there's promise there.

Unfortunately there is not much else to the game right now than framework. The meat of the game just very thin; after I hit level 29 on my Titan, I pretty much dropped the game entirely. My progression up to that point involved pretty much every single thing you could do in the game many times over. The biggest failing there being that the core "Strikes" (aka primary team dungeons) are simply too straightforward and shallow. There needs to be a wider variety of Strikes and they need to incorporate more interesting concepts.

With more and varied content, I think it'll be worth playing again in the future. I just don't feel compelled to repeat what's currently in place any more.
 
Absolute failure in every single area that isn't art, music, and the basic feel/feedback of gunplay. Manages to feel content starved while not having much worthwhile content to begin with, and has one of the most baffling loot implementations I've seen in a game.
 
Still enjoying the game tremendously and eagerly await the new DLC but that doesn't mean i don't recognize the game's flaws cause man, it has a lot of them.

I just hope Bungie learns from what worked and didn't from this to build a great game in Destiny 2.

Oh and fuck RNG.
 
It's a solid foundation to the franchise, but it needs a great deal of repairs above that foundation to have longevity going forward.

The leveling/loot system is too convoluted, the story comically absent, the social features in desperate need of, well, social features, the mission structure soul crushingly repetitive, the endgame content is missing matchmaking entirely (weekly Heroic, Nightfall and Raid) and the strike bosses favor health bars over interesting or challenging or combat.

I also can't stop playing it because at it's core, it's really fucking fun. Maybe when I get that legendary scout rifle I've got my eye on. Of course, I'll have to level it up first. And by then the DLC will have landed, which I hope will show how Bungie is improving upon what they started.

(The Edge review was really spot-on.)
 
135hrs in and counting. I enjoy the game for what it is, and as do my friends that play it. I play other stuff on the side, but I can safely say that this game stopped me from buying every single game that comes out just because I am bored. I tend to do that way too often, but this game actually managed to stay inside my ps4, and it still gets played almost every day even if just for an hour.
 
Absolute failure in every single area that isn't art, music, and the basic feel/feedback of gunplay. Manages to feel content starved while not having much worthwhile content to begin with, and has one of the most baffling loot implementations I've seen in a game.

100% agree.

Biggest disappointment in gaming for me since DMC2. Last time I ever buy a season pass, last time I ever buy a console game digitally.
 
Juvenile, but I will forever call it Mehstiny. It has some great feeling gunplay, and I think the art and some of the atmosphere is fantastic. It is just really mediocre in everything else.
 
I was expecting a lot more and the RNG is extremely frustrating to the point where there's no point in getting good at the game.

But I'm still having fun I guess.
 
I played it a bunch during the first month, but it's just gotten too repetitive for my liking. Also I don't have many friends that are still playing it.
 
My thoughts on it?

The gunplay is very fun. But Bungie had little to no idea what they were doing. And it felt like the beta didn't really prepare them either, so early players are still guinea pigs on all the fixes they have to implement.

I stopped playing it already. The amount of content is ridiculously low and repetition can only get you so far. The RNG system was broken, and getting end-game gear is also extremely repetitive and random.

It has made me reevaluate my devotion to Bungie. Prior to the release of Destiny you could tell me Bungie was developing a game and I'd buy a/that console just to play it. I didn't need reviews, previews, anything. I knew it was going to be great and trusted their ability completely. Now? I'm not buying a Bungie game without knowing reviews and fully researching the amount of content. Carefully reading reviews. It is extremely depressing as a die hard fan. Similar to playing an ok/mediocre Rare game after their golden age.
 
  • The core gameplay is boring.
  • The story was shockingly bad.
  • It was oddly lacking in social features for a game with a social focus.
  • Terrible UI, especially when it came to seeing what friends are playing and inviting them to join your fireteam.
  • 6v6 was terrible, 3v3 was great. The PvP gameplay consisted of rotating between overpowered abilities over and over, and it eventually grew to feel one dimensional and cheap. Heavy weapon, super ability, instakill melee, shotgun, fusion rifle -- over and over and over. I really enjoyed the maps, though.
  • There's something about sprinting in Destiny that chews up my XB1 controller's left stick. I've had two controllers significantly damaged by it.
  • It had amazing art and music!
 
Pvp wouldnt be so bad if load screens didnt take forever between games.

PvE wouldnt be so bad if the story wasn't boring as fuck and repetitive.

Gameplay is fun for about a week, then gets lost in points 1 and 2. I can't bring myself to sell it because I redeemed the season pass and wanted to wait for those, but I can't say I'm excited for the lack of content coming soon. This was my most hyped game ever since I saw it first revealed, I just dont care about the game at all anymore.
 
I still play it, having a good time playing with friends and fellow gaffers. Did the raid twice and got full raid gear. Working towards level 30 hunter for the expansion. I can honestly say I went in with no expectations towards the game and I'm enjoying it every time I play.

TWICE?! And full raid gear?! RNGesus confirmed.

I've got a character one piece from level 30, a level 28 warlock that I refuse to sink shards into until I get raid gear and a level 26 hunter that needs some work. I have a vault full of legendary and exotic weapons and well over 100 hours sunk into it and I continue to play it regularly. It's a really great game, haters be damned.

The worst part is a lot of people seemed to have given up when they beat the black garden or because they got stuck at light level 24 because they didn't know to buy gear from vendors. If you've beaten the story and done nothing else, you really haven't played the game.

I think the strike content is on the light side, but really if we are comparing it to Diablo 2/3 it's not light in content at all and I've played that franchise 10x destiny. Of course more strikes would be better, more raids would be better, more content on patrols/larger areas would be great too, but I'm not really complaining for what my 60 dollars got me. I still have fun with friends/gaf so I can't complain. Really looking forward to the expansions.

It's funny because I was against this fucking game from day 1 because bungie, I was never a halo fan and I wasn't about to buy into the hype, but then I ended up really enjoying the alpha and beta and I had a ton of friends who did too and that's pretty much that.
 
I used to play it daily for about 3-5 hours a day for the first month. Now I rarely play it. Only when friend needs help I get on. Its a very nice game and every time I play it I have a good time but there's hardly any content for me to play all the time.
 
My thoughts on it?

The gunplay is very fun. But Bungie had little to no idea what they were doing. And it felt like the beta didn't really prepare them either, so early players are still guinea pigs on all the fixes they have to implement.

I stopped playing it already. The amount of content is ridiculously low . The RNG system was broken, and getting end-game gear is also extremely repetitive and random.

.

Edited for to express my thoughts exactly but I would add in inconsistent gameplay as well. I had two characters at level 28 (Titan and Warlock) and was ready to do a Hunter with a full set of legendary and exotic gear.

Thanks Admiral!
 
Wish I just rented it. Just not enough content at all, and wish they could update things faster. They said they were buffing the Bad Juju and Thorn awhile back and they still havent changed. I hope they are going to update things instead of just holding on to the updates for expansions...

Gameplay was fun though.
 
Average game when played solo, though fun with friends.

Game feels half finished, RNG is totally unforgiving - pretty much the game is mediocre. I have completely stopped playing it.
 
Played about 60 hours then I hit a wall and sold it and have had no desire to return to it since.

I might pick it up in a year or so when I can find a used copy for really cheap because I did have some fun but the next game will have to do a lot for Bungie to get my money.
 
Was heavily addicted for a week or two.

Now have zero interest.

Only thing that would bring me back is matchmaking for raids and weekly strikes.
 
Awesome game, I enjoyed it a lot.
I'm still playing the Nightfall with all my three "maxed out" characters!

Sadly I'm not interested in the upcoming DLC.
 
I think it depends entirely on what you expected.

If you were thinking I want an FPS that has more loot and persistence, it fits the bill great.

Anyone expecting Diablo FPS would be disappointed.

I expected the later but got fond of the former. It's good for just getting me and a few of my friends into a combat scenario.
 
Loved it, after many hours going back and forth on my opinion. Still could be so much better with changes to the game design, but it's a great game. Also, took a lot of balls to make what they made.
 
Mediocre game in every aspect except its presentation and gun combat.

Stopped playing it weeks ago, will probably not play it until the game gets a massive overhaul although it seems that a sequel is more likely.

I basically got the game gifted and I was still disappointed.
 
Love every moment so far. This game has got me hook and reminds me of my school days when I would rush home to get my gaming fix. I play every night and have my eyes set on a exotic hand canon which I feel is going to be mine any day now. I still have yet to play the raid which I'm waiting on some friends to level up and join me in, but so far I can't get enough of this and cant wait for the expansions to hit.
 
Bought it digital so it's stuck on my PS4's hard drive until I need space and delete it. I loved the gunplay and thought there would be more content but the full game just feels so content limited and playing the same shit over and over again is only fun for so long. I never finished the story, never played a round of the Crucible, and never did a raid before I just got bored with the game and went back to playing BF4 multiplayer. I think I'm only level 16 or something right now. I'll probably try to at least finish the story one of these days but with GTAV coming out soon I'll probably just rotate between that and BF4 and never touch Destiny again.
 
The raw gameplay is fun. But man, the game has all sorts of issues, both in terms of bugs and questionable design choices. I have over 150 hours in and have my titan at level 30, so I'm playing a lot less until the expansion drops.
 
Edited for to express my thoughts exactly but I would add in inconsistent gameplay as well. I had two characters at level 28 (Titan and Warlock) and was ready to do a Hunter with a full set of legendary and exotic gear.

Thanks Admiral!

Hey it's nice to see people with the same opinion.


On another note I also want to say that I don't know if the upcoming DLC is enough to bring me back. I bought the season pass and it feels like a waste of money. Destiny 2 needs to absolutely wow me with content and improvements.
 
I stopped playing it before the first Iron Banner event so....two weeks? I just couldn't take the OP weapons in PVP or doing the same crap over and over so I could have a chance at getting something that would have made that time worthwhile.
 
I'm a huge Halo fan, so was obviously interest in what Bungie did next. My initial enthusiasm for Bungie's next game was somewhat muted, as it sounded like it was going to be an online only MMO. No engaging single player content. PvP focuses. Always online.

The early reveal of Destiny had lovely looking art and an interesting back story. They stated the game wasn't an MMO, and the "share world" part sounded like a FPS Dark Souls game. The game looked awesome during it's initial showings, but again, my interest was temped by the online centric nature of it.

The I played the Alpha, and was really surprised how the game seemed to be a single player game with optional co-op and PvP. I enjoyed every damn second of the Alpha, and my interest peaked massively. I went back and read all the old articles I'd previous skimmed over, and counted down the days until the final game hit.

There's not much to be added to the discussion around the story in Destiny. It was obvious the story had been gutted in the final game. Playing the story missions felt like playing a levels normal campaign on random select. No connection from one to the other. Just go here, do that. Terrible decision. But it didn't matter that much to me, as the core game was glorious. The gun play was Halo-tier. I'm not a big PvP gamer, but Crucible scratched whatever PvP itch I had. I don't have a huge experience with PvP games/modes to objectively compare how Destiny holds up, but Crucible engaged me far more than any other PvP shooter in recent years.

Then I clocked the story missions, hit level 20 and enter the RND heavy end game.

The reveal interview has a quote which I think sums up the biggest failure of the end game:

The ultimate goal of the game appears to be to grow your Guardian over time, customising it with equipment and weapons won out in the field. Accomplishment will be constant, or, at least, opportunities for accomplishment will be constant.

"Imagine after a hard day at work or at school, when you feel like you've been going backwards, imagine you could go home and spend an hour with an experience where you feel like you accomplish something," Jones says. "That would be awesome, and it's our goal to give players that experience."

They utterly failed to do this.

Prior to level 20, every single session had resulted in progress. Once you hit the end game, progress comes from finding better equipment, which is at the mercy of the slow drops and the game's awful RND system. I spent a full week of playing every night to progress from Level 20 to 21, only progressing with the luck of a Blue Engram turning into a light imbued bit or armour. The only way to avoid the RND is to grind the fucking crazy to get to Vanguard or Crucible Levels 2 and 3. I play a few times a week for an hour a night, so only just hit Vanguard level 2 last week.

Overall, Destiny itself is the most compelling game I've played this year, albeit a deeply flawed one. RND, grind, bullet sponge bosses, story etc are all massive negatives. But I'm still engaged with the game, and it's still my go-to game to play each evening.

As for sequels, the game can be improved in several key areas. I'm certainly on-board with this franchise. The foundations are strong for it to really turn into something special.
 
I have people still trying to get me to play it with them. Zero interest. There are more fun shooters out there, there are more games with better stories, there are better loot drop games, and there are better co op experiences.

I don't care for what I've seen about the mission design and I don't care for the way Bungie has sliced up content for DLC
 
Fairly weak, but surprisingly still somewhat enjoyable gameplay.

I've been playing it for weeks, but the thing is, I don't feel like I've been playing the game for the gameplay.

I feel like I'm playing it solely for the chance to earn better loot and upgrade loot.

That is NOT why a game should be played.
 
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