is it similar to KoToR, cause that was what put me off to the game I just could not stand how the battle system played out, I think I would have liked it more if they went with either full real time like an action adventure game or full choice based like a normal RPG the sort of weird middle ground of the game just didn't mix with me
is it similar to KoToR, cause that was what put me off to the game I just could not stand how the battle system played out, I think I would have liked it more if they went with either full real time like an action adventure game or full choice based like a normal RPG the sort of weird middle ground of the game just didn't mix with me
It's real time like an action-adventure game. You control your character directly, and you're accompanied by one other (computer-controlled) party member. You can either order your AI partner to fight alongside you (the AI's passable) or switch them over to support mode. In support mode, they won't participate directly in the battles (meaning you don't have to worry about protecting them, but they won't be drawing fire for you, either), but they'll 'support' you with some sort of positive status effect during the fight. The effect varies from character to character--depending on who you're with, they can do stuff like slowly healing you, replenishing your chi, boosting attack power, etc. And yes, you can switch your companion in and out of support mode in the middle of a fight.
The battle system requires quite a bit of button mashing and doesn't offer up all that much depth outside the harmonic combos but there are enough styles in the game that should keep you interested. The stat portions of the game are rather shallow. There are three main areas of your character that you level up and then you can also funnel experience into your various styles. The main draw of this game for me, and any Bioware game in fact, is the dialogue. Absolutely brilliant and witty dialogue. The setting is a nice change of pace. The bloom lighting gets on my nerves though. So damn overused. Either way, the game is worth $20.
The Limited Edition has (ugly) foil boxart, and contains a Bonus Disc with a "Making Of..." feature (produced by G4), an extra playable character (Monk Zeng) with an extra weapon, and I think one more playable demo (but I can't for the life of me remember which game...).