MMaRsu
Member
wait so, this sucks?
Ps3 version is great for me!
wait so, this sucks?
There's varied reports on technical hiccups. From what I gather it seems to be worse on XBLA, but I've also seen a lot of impressions not noting any technical issues.
There is definite slow down in the game but it doesn't detract from the experience in my opinion.
Jet Set Radio just has the disadvantage of not falling into one of the very few control archetypes that are deemed acceptable for modern mainstream video games. It has it's own controls that you have to adjust to if you aren't familiar, a difficulty curve. I think that's fine but nowadays people are so used to being able to pick up every game and immediately know whats going on. So they tend to dismiss things immediately when they don't line up with that expectation.
It's a shame because the platforming in JSR is great, jumping from rail to rail to a wall-ride, over gaps, to another rail or wall, so satisfying. And it's that, "slow in air" movement with the crazy amount of air control that lets you pull off such crazy shit in those levels, it's so satisfying.
Killzone 2 and LBP get the same shit, and more and more old games are getting it too as the era of design they represent falls out of the norm. It really does suck because these games (in a lot of cases) are still great and hold up fine, you just have to be willing to get used to controls outside modern convention. Reviewers are on deadlines getting frustrated and not giving themselves the adequate time or being reasonably patient to tackle something new that takes getting used to. Sometimes, apparently, they don't even check the menus
It's happened to so many older game re-releases, knew it would happen with JGR just the same. Reading some re-release game reviews, it's incredible, they're just the biggest jokes possible.
Yeah, I'm running in stereo. I tried other modes to see if I could improve things a bit, but not go. The sound quality is just shit.Not sure if you mentioned it before this, but did you try the game in stereo mode, by chance? Some games sound utterly terrible in surround mode, but fine in stereo... might be worth a shot.
But I'm guessing the bigger problem is gonna be stuff like the sound clipping and all that. I've got a nasty feeling I'm going to be less than enthused on my setup.
Yeah, I'm running in stereo. I tried other modes to see if I could improve things a bit, but not go. The sound quality is just shit.
If you run it in a surround mode it plays entirely from the center channel.
I'm going to be very curious to see if it's the same on 360. I remember Rayman Origins behaving the same way on PS3 last year, while the 360 version did not.
Uhh, there won't be a difference.I'm going to be very curious to see if it's the same on 360. I remember Rayman Origins behaving the same way on PS3 last year, while the 360 version did not.
There was no issue, just confusion.
Rayman Origins just did not have a surround mix.
On PS3 it will only play in 2.0.
On 360, it says, 5.1 DD, but only the left and right channels output sound, so it's stereo, and everyone was saying PS3 was missing surround.
Mixes are the same.
There was no issue, just confusion.
Rayman Origins just did not have a surround mix.
On PS3 it will only play in 2.0.
On 360, it says, 5.1 DD, but only the left and right channels output sound, so it's stereo, and everyone was saying PS3 was missing surround.
Mixes are the same.
Uhh, there won't be a difference.
The 360 always "outputs" DD5.1 but that doesn't mean it's actually MIXED in 5.1. It's just an output method.
The PS3, however, outputs whatever the software supports.
Rayman Origins sounds infinitely better than JSR. It's not as if a stereo mix is automatically a bad thing, you know. It's simply the source material. It won't sound any better on 360. Mark my words.
Anyone know if this game is going to do the "buy on ps3, play on vita" thing? If not i'll hold off buying it until the vita version.
In one hour I will have the 360 version running on my tv... something you want to know?
In one hour I will have the 360 version running on my tv... something you want to know?
I almost got this game, but then I remembered that most of my downloads have sound cutting out and the like. Almost every PSN game is completely messed up soundwise, and Way Of The Samurai 4 wasn't even playable.
Maybe getting a new harddrive would correct this problem. It's the only solution I've not tried.
I almost got this game, but then I remembered that most of my downloads have sound cutting out and the like. Almost every PSN game is completely messed up soundwise, and Way Of The Samurai 4 wasn't even playable.
Maybe getting a new harddrive would correct this problem. It's the only solution I've not tried.
In one hour I will have the 360 version running on my tv... something you want to know?
I dunno man, it could be your TV, receiver or the HDMI cable too.
On my old TV I never noticed sound cutting out, but with the new LG I got last July, every single PS3 game/video I play has the sound cut out for a second, then it comes back louder or with a different pitch.
The more I play this game, the less I like it. It's turning out like LittleBigPlanet where the charm wears off and doesn't hide the crappy controls/physics any more.
I'm at the fourth stage now, the game run smooth as silk, not a single framedrop on my 360 slim. The controls work really well, is like i remember, just the same. The first documentary is amazing.
The music is compressed but good, voices are terrible, especially K.
I'm at the fourth stage now, the game run smooth as silk, not a single framedrop on my 360 slim. The controls work really well, is like i remember, just the same. The first documentary is amazing.
The music is compressed but good, voices are terrible, especially K.
It's still 30FPS on 360 right?
Wtf :/ now I don't even feel like buying it anymore..
It didnt seem to happen in those youtube videos.. Or did I just not see it????
http://www.youtube.com/watch?v=3IqMKeLuXlU
I know a lot of Gaf love this game so I downloaded the trial on PSN and gave it a go.
It appears that either this game is hard, or I am terrible at it (Probably the latter)
I'm doing the tutorial and I struggled to get a 20 combo, I can't get a 30 combo. I can't seem to jump far enough to connect to extra rails mainly bottom right corner (as you look at it from the start) I know I need to have a big blue grind on and be boosting (and jumping to get extra boost on a rail and I am holding X to jump further). Doing tricks vs just wanting to jump normally seems to be inconsistent. I know you have to be going fast to pull off an air trick but it doesn't seem to work when I want it to and does it when I don't want it to.
Is there something I am missing? Or am I just bad at this game?
Chapter two on 360: still not having a single issue
Timeless graphic and almost timeless gameplay.
It's awesome that a 12 year old Dreamcast game is getting new fans today with this re-release.
I remember the first time I saw images of the game in a magazine, I just had to have to game to see this new fandangled 'Cell Shading' in motion.
Really trying to resist buying on PS3 as I'd prefer it for my Vita, but the wait, it hurts.
Jet Set Radio just has the disadvantage of not falling into one of the very few control archetypes that are deemed acceptable for modern mainstream video games. It has it's own controls that you have to adjust to if you aren't familiar, a difficulty curve. I think that's fine but nowadays people are so used to being able to pick up every game and immediately know whats going on. So they tend to dismiss things immediately when they don't line up with that expectation.
It's a shame because the platforming in JSR is great, jumping from rail to rail to a wall-ride, over gaps, to another rail or wall, so satisfying. And it's that, "slow in air" movement with the crazy amount of air control that lets you pull off such crazy shit in those levels, it's so satisfying.
Killzone 2 and LBP get the same shit, and more and more old games are getting it too as the era of design they represent falls out of the norm. It really does suck because these games (in a lot of cases) are still great and hold up fine, you just have to be willing to get used to controls outside modern convention. Reviewers are on deadlines getting frustrated and not giving themselves the adequate time or being reasonably patient to tackle something new that takes getting used to. Sometimes, apparently, they don't even check the menus
It's happened to so many older game re-releases, knew it would happen with JGR just the same. Reading some re-release game reviews, it's incredible, they're just the biggest jokes possible.