I really liked Mutant Mudds and Xeodrifter, but I honestly never even heard of "Chicken Wiggle" before now.
Presumably because you don't play games for their names.
He wasn't able to get a dev kit, been trying since before Switch was officially revealed. So nothing he could have done there.
"just released" ...the game is far from done, he does these smaller games to fund dev of Treasurenauts in the meantime.
3DS is not a dead platform.
It's not like Mutant Mudds is an appealing name but that did well.Do I really have to explain why a game's title can affect how people perceive it?
Personally, I just didn't find much appealing about what I saw. I've also left my 3DS in the dust. I'm picking it back up for Samus though! I can't imagine indie games doing well there, no matter what.
It's all of those things; the 3DS is dead, the game is expensive, the game is not immediately appealing (it mostly looks like Mutant Mudds with a Chicken instead of a kid), no real pre-release promotion, most people looking for a platformer aren't planning on making levels so the key unique selling point probably doesn't drive that much attention.
Mistake 1:
calling it "Chicken Wiggle"
I feel like the people who are going to buy an indie game on the eshop day 1 are exactly the type of people who have moved to switch already.
I know I have bought 1 3ds game and 0 vita games since I got my switch. Before that I would buy digital software constantly.
It's not like Mutant Mudds is an appealing name but that did well.
3DS never did create a great market for indies. Can't say I remember playing many that weren't published by NintendoFor indies in 2017? It's dead as dead can be.
3DS never did create a great market for indies. Can't say I remember playing many that weren't published by Nintendo
Mutant Mudds is great though.Mutant Mudd's, Xenodrifter and now Chicken Wiggle are all Hella overpriced for unremarkable games.
Do I really have to explain why a game's title can affect how people perceive it?
Mutant Mudd's, Xenodrifter and now Chicken Wiggle are all Hella overpriced for unremarkable games.
Treasurenauts is going to Switch and they promo'd a mutant mudds port months ago, dude's had a devkit for a WHILE.He wasn't able to get a dev kit, been trying since before Switch was officially revealed. So nothing he could have done there.
The reason I don't really feel that sorry for him. Jools always seemed to overvalue his projects on 3DS.
Saying the eshop is definitely dead for indies because your game didn't do well is a little full of it even it's true to some degree.
Yeah, that's pretty...badMistake 1:
calling it "Chicken Wiggle"
They'll probably do better on account of Nintendo visibility, but I would have liked them on Switch, and indie games definitely won't stand a chance of shining.bububu why would he ignore the 70 million install base
(I agree with you, shame about Metroid and Superstar Saga tho)
Yeah considering their constant promotion and larger status as first party games, they'll probably have a better sales result.They'll probably do better on account of Nintendo visibility, but I would have liked them on Switch, and indie games definitely won't stand a chance of shining.
Can't argue with that.Mistake 1:
calling it "Chicken Wiggle"
Mistake 1:
calling it "Chicken Wiggle"
I really liked Mutant Mudds and Xeodrifter, but I honestly never even heard of "Chicken Wiggle" before now.
I'd buy any game that's good. Game title really doesn't factor into my purchasing decisions.