Thanks for the fantastic trip.
Do i have to get all theor can it be across multiple playthroughs?glyphs (glowing thingies) in one playthrough for the trophy to unlock that i found them all
Just finished playing and it was such a wonderful experience. The feeling of losing your companion is what survival horror designers should try to emulate from now on.
Thought it was polite to send them a message afterwards telling them that I had fun but it turns out the person I played with is Japanese. They did send me a reply in English though saying "thank you from japan". Would someone be willing to translate the first message they sent me?
Thanks for the fantastic trip.
What?
Subjective = Relating to personal opinion, experience, perspective
Objective = Truth, confirmed by multiple sources, universal
Also, all criticism and reception of video games is subjective.
I think the online system took the best from one of my other favs, Demon Souls. With such simplicity in the method of communication and deliberate air of mystery created by hiding all possible avenues of identification of the companion, it breaks behaviour down to finding common ground and following thy instinct which suggests cooperation being the one and only method prevail.
So little yet so much. Just beautiful.
I spent the latter half of the game with no companion and never found another despite my online being fine, so I can't say I'm very found of it. I like the idea in theory atleast.
Just finished playing and it was such a wonderful experience. The feeling of losing your companion is what survival horror designers should try to emulate from now on.
Thought it was polite to send them a message afterwards telling them that I had fun but it turns out the person I played with is Japanese. They did send me a reply in English though saying "thank you from japan". Would someone be willing to translate the first message they sent me?
Oh man. I got so attached to my little companion. :'( I thought he didn't make it in the end, but when I saw him again I was beaming. We both spammed the circle button in joy. :'( We looked out for each other from beginning to end. :'(
Probably going to finally pick this up sometime this week.
Have the developers commented on 3D at all? It's really disappointing the game doesn't include it...
is this online only or is there a single player mode too?
Disconnect from PSN to play solo.
is this online only or is there a single player mode too?
is this online only or is there a single player mode too?
This is not exactly how it works, there are no separate solo and online modes. If you agreed to the therms of service at the beginning, you'll meet someone along the way. If you didn't, you'll be playing all by yourself.
By the way, no need to disconnect from PSN in order to play alone: just go back to terms of servcie, don't agree and you'll be playing offline.
Not quite. If a mechanic does not function correctly, i.e. the jump button only works half of the time, is it not an objective thing to say that the game is not good?
Amazing. I want this. How long is it and how much does it cost on PSN?
I haven't read too much of this thread, but I'm probably not alone in my sentiment. Did anyone else feel as though your partner took away from the experience a little bit? I could tell right away that my partner was way more experienced than I was. He kept waiting for me and leading me to those golden things that extended the length of my scarf. It wasn't in a pressuring or condescending manner (if those emotions are even possible to convey), but I still felt as though I was hampering his experience.I know that his intent was to be this kind anonymous player, but that didn't alter my thinking. I wanted to explore, but didn't want to waste his time. I wanted to err, but not come off as an idiot. And your outfit changes the more you play? I feel as though that goes against the game's philosophy (unless I'm missing something). I would have loved to invite a close friend, but still not be able to communicate with him. If there have been posts discussing this, or a particular review that addressed it, please link me.He even distracted that giant enemy with lights -- allowing me to pass through with ease.
Aside from that, I didn't enjoy that final level. I wish the movement was a little more fluid without having to activate scarf-power.
That being said, still one of the best games I've played this year.
Edit: Please excuse the issues with my grammatical voice. Long day. Tired.
You're thinking about it all wrong man. He was using his experience to help you out, and he was happy to do it.
I just beat it. That was incredible.
You're thinking about it all wrong man. He was using his experience to help you out, and he was happy to do it.
Companions met along the way:
SenatorJoeBiden
Btw, have anyone summed/interpreted the story? I get that those? Also, thatflying stone creatures destroyed that civilization but I don't get whyin theglyphshows thattemple tower area.one of red creatures 'powered' that tower or something like that
I love it when you discover more details on new playthroughs.
Yeah the details are awesome and so subtle.
My brief take on the story the cutscenes tell you:there is a civilization based on the use of 'magic' cloth and the ability to form the cloth into various useful things like clothing to let you fly etc. The source of this magic is the huge mountain, and over time a religion unsurprisingly builds up around the mountain and people start going on pilgrimages there. You can see the giant roads built to take pilgrims to the mountain, and the cities that spring up as well as the giant machines the civilization builds.
At some point people start fighting over access to the mountain (the war you see on the scroll) and the two sides create machines of war - the dragons that both destroy the magic cloth creatures and ultimately lead the to the fall of the civilization. Now, amid the ruined cities and dangerous dragons, you are looking to complete the now very dangerous pilgrimage to the mountain. Perhaps it wasn't always this way, but now getting to the summit will be your death, so maybe it's only a journey that is undertaken by the remnants of the dead civilization at the end of their lives. Either way, you make it to the mountain and die on the slopes, at which point your soul communes with the souls of the people who have been there before you - the white cloaks. You see the mountain above the mountain (no snow, and the cloth creatures frolic surrounded by endless energy) and, one with the magic of the place, you take the last steps into the light. Hopefully with a friend.
Well, that's what I took out of it after my second or third complete playthrough.