Hi everyone,
Welcome to this weeks Textual Stream for the week of October 24th, 2014!
Todays patch
A small patch went out today for Killer Instinct. This contained mostly bug and service-side fixes.
Heres the quick summary of changes:
Fixed an issue where Progression system was losing XP when you logged offline and back online. This will address a lot of the mysterious losing levels issues.
Fixed an issue where KI Gold Prices disappear in the Store.
Fixed a De-sync issue when character timer runs down.
Fixed an issue with TJ Combo unlocks
Character #3 focus test
Several days ago, we had our first focus test with #notamummy in both Orlando and Chicago. He scored right behind Maya in terms of user reaction (fun) and overall playability, which is great to see. Hes going to get multiple tweaks based on the feedback, so thank you to all of the testers that came out to help us tune him.
What is he? Hes a zoner
with a ranged grapple
and great (situational) mobility
and traps
oh, and curses too. Internally we call him a trap grappler, but I dont even know if thats the best way to describe him. When can you see for yourself? In his trailer and release in November. My mind boggles at the mixups and setups people will discover with him.
But Ish! you cry. Whats his name? Youll have to wait for the trailer. I originally said youd know by launch, but a bunch of our trailer plans have changed since I said that, so I apologize for not being able to share it with you as initially planned. Some people have gotten decently close with their guesses.
Premium Accessories
When released, premium accessories such as TJs Monster Hunter outfit will be immediately available to Ultra Edition owners no level unlock needed, no KI gold necessary. Everyone else has the option to purchase them. There is no way to earn them through XP.
Ultra Edition Early Access specifics
When we launch a character, that character is exclusively playable to Ultra Edition owners for 6 days. On day 7, Combo pack owners will get access to them. Sometime after that, we will release the character for individual sale. Once a character is launched, everyone can play against them, regardless of purchase status.
Character releases and updates
The monthly updates aren't only about characters. You can expect bug fixes, balance tweaks, and improvements to the UI and overall game experience as well. Expect the changelists for these to be posted right before the update goes live, and the larger additions (such as new modes) to have more coverage before they launch.
Starting this off, next week, IGS_Kraig will be talking about UI changes and improvements you'll be seeing in November's update.