Ugh, I only just finished chapter 2? 3?
and
I'm thinking about quitting this game
I never thought the Killzone series was particularly inspired, but it always knew what it was and played to those strengths (really nice graphics and solid if linear gameplay), but the level design in shadowfall is just horrific. I don't mind games where you explore, but when there is literally only one correct route with everywhere else being a dead end, there really is no excuse, the visual cues to keep you moving forward are nonexistant. No help from the HUD either, even Perfect Dark Zero covered for its awful levels by painting your route on the floor.
I'll probably try and slog through the rest of it but I'm pretty much coloured disappointed. I much preferred Mercenary on the Vita, even though that was about 50% backtracking, at least the levels felt like they'd been designed to a view of being played.