Once again, wasn't expecting the 48 character move list tonight, lol.
Zarina looks pretty straight forward! Not nearly as crazy as I was expecting. Love Heart sounds like Haohmaru in CVS or something, straight forward moves that should be nicely augmented by her blade range.
I now wonder if Alice will basically make a moveset out of Power Charge variations, ha. I could see the first part being a command dash, and the next 2 parts being either power charge, or good ole Fire Kick.
Her basic throw is Basically
A Table Flip, haha. The other is a Shoulder Throw.
Meitenkun... He has a lot of pillow stuff, lol. Now I kinda hope he acts a little kind King from Seven Deadly Sins anime...
I've had no interesting in him yet, but since he actually has some charge moves (fits his lazy personality!) I might... pay more attention?
So Geese has a Raigou (FINAL!) Reppuken and then a Kasumi-ish Counter DM. SOMEONE in the game has one, yay. Raising Storm is actually his Climax. No direct Rashomon or Deadly Rave, eh?
This game has a LOT of Rekkas / feints / derived special attacks.
Team Mexico is full of throws, but these newer to the 48 chara build... don't seem to have any real grapples at all. Not even Sie, who used to have grapple DMs and specials.
Speaking of Kensou, having his old moveset back wit EX's should be very interesting. He doesn't have his Rekka's, but his hopping ground punch chain basically hits like a Rekka... and having his kick command normal with dive-punch now being EX-able sounds pretty sweet, really.
Going to be a LOT to see in this new build come the weekend! SOON, SOON!