Just a few low level impressions from a dude who rarely played KOF (and regrets it).
The presentation is a little dull for the menus, but IDGAF. I like simple menus in fighting games because I'm here to fight, not look at a goddamn screen. I'm sure people will complain about that, though.
Music is great. It's decidedly SNK (from what I remember mashing at arcades, anyway). What is it with FGs hitting it out of the park with their OSTs lately? KI, SFV, GG, and now this. So good.
The tutorial feels like it needs a little more.But hey, at least people can actually perform the actions instead of watching a movie.
Content wise, this game is looking stacked. Story, Versus, Training, Gallery, Online, Trial, Time Attack, Survival, and Tutorial. Pretty rad stuff.
I see some of the weird motions are still at play. I'll have to practice coming off SFV's simpler inputs.
Told you this game looks better in person. The way Kyo's hair sways, the backgrounds, the fire effects, etc. Eat my ass.
Pretty much all of the characters are fun as hell. ToD is one I wanna learn, but I don't know if he's good for beginners. Slyvie is SUPER fun, and it's crazy how much I like her after she looked like garbo on her reveal. Kyo and Iori are who they are, but I like Iori's playstyle quite a bit. The new guy has air stuff, and his normals are fun. Mai, I haven't tried yet, but I assume she has some crazy stuff to play around with.
But Nelson. Oh my god Nelson? Who made this character? Most of his moves are normal chains/command normals. I love it!
Loading times could be a little better, but luckily after you start one match, restarting cuts them down a little.
Basically, I can't wait to learn this game, and I'll be buying it twice like I did with SFV (once for digital so I can get it the night of, and the special edition). Can't wait to get bopped!